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621. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
Gonna make flying a hell of a lot more interesting! I would however suggest you make an RE variant specifically for destroying the Installations, perhaps a damge bonus when stuck directly to it? Certain Installations are more benifical in 1 direc...
- by Monkey MAC - at 2014.07.25 23:07:00
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622. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Stefan Stahl wrote: Monkey MAC wrote: I would suggest, just to start with you give Dropships a fitting power boost. Allow ADS's to be able to fit 2 'Heavy' Modules in their main tank. I think your giving them too much, in my opinion as a AD...
- by Monkey MAC - at 2014.07.25 23:03:00
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623. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Peregrinuus wrote: Monkey MAC wrote: Looks good to me, the nerf at proto isn't much so I'm not gonna complain, especially when STD and ADV get much better. With a bit of luck this will encourage more people to actually use them when vehicles...
- by Monkey MAC - at 2014.07.25 22:59:00
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624. CALDARI SENTINEL IS DEAD. - in General Discussions [original thread]
Abraham Baby Fish wrote: officialy, as a cal sentinel, the mostly proposed slot layouts for the proto one, after checking all stats MAX shield tank at proto will be 872.25 Shield HP! This is a kick right in the b*lls! While an STD GalSentinel c...
- by Monkey MAC - at 2014.07.25 22:30:00
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625. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Looks good to me, the nerf at proto isn't much so I'm not gonna complain, especially when STD and ADV get much better. With a bit of luck this will encourage more people to actually use them when vehicles are on the field. That said I don't belie...
- by Monkey MAC - at 2014.07.25 19:29:00
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626. Stop nerfing things - in General Discussions [original thread]
Himiko Kuronaga wrote: Atiim wrote: When the game becomes perfectly balanced, then sure. Has never been achieved in any game aside from rock paper scissors. And that isn't a very fun game. Even chess is unbalanced because one player goe...
- by Monkey MAC - at 2014.07.25 12:44:00
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627. Why CalScouts should have precision, and Amarr range - in General Discussions [original thread]
I would prefer that range extenders were moved to high slots and prescision enhancers moved to lows. But the current changes won't wok purely because of the positions of modules.
- by Monkey MAC - at 2014.07.25 11:16:00
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628. The most Gallente fit ever - in General Discussions [original thread]
No Shield Extender - Replaced with Sidearm Damage Modifier Only 1 Reactive plate plus stacked reppers 470-EHP 20 HP/s Shield Rep +40 HP/s Armour Rep
- by Monkey MAC - at 2014.07.24 23:45:00
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629. Hey every body i experienced something rare today! - in General Discussions [original thread]
Will Driver wrote: "The scout followed me the whole match,killing everyone around except me. Staying just out of sight,and well below scanner levels." This is what I'm referring to. You are facilitating very bad hostile behavior, at no perso...
- by Monkey MAC - at 2014.07.24 23:32:00
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630. No Mobile Clone Vat dropships? - in General Discussions [original thread]
Atiim wrote: Athena Etain wrote: Well.. Can someone fill me in why they removed these vehicles and things, when the game is already lacking in them? :( I can see why not many play this game anymore though... It all started when players r...
- by Monkey MAC - at 2014.07.24 23:19:00
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631. CCP Rattati asked a question - in General Discussions [original thread]
Breakin Stuff wrote: this was the question: Thanks. In your expert opinion, what should the proto sentinelse have in PG/CPU per race? I think it's the wrong question, and it should pertain to all dropsuits, not just sentinels. I believe if yo...
- by Monkey MAC - at 2014.07.23 21:18:00
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632. I missing this..... - in General Discussions [original thread]
While I agree that tanks are to generalised nowadays, at least the blasters aren't like that anymore.
- by Monkey MAC - at 2014.07.23 08:06:00
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633. @ Heavy Spam - in General Discussions [original thread]
Adipem Nothi wrote: Monkey MAC wrote: Adipem Nothi wrote: Monkey MAC wrote: 2 shots from an Advamced + 2 adv damage modifiers leaves him on 164 armour (Proto Gal Sent) that is 40 less than the starting EHP of a light suit, dead man wa...
- by Monkey MAC - at 2014.07.23 00:46:00
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634. Diversity - in General Discussions [original thread]
Happy Violentime wrote: Monkey MAC wrote: You see this is one of the, umm what you call it? Banes of track shooter like DUST, sure the idea is, with more EHP in general and less instadeath people will be more likely to make more diverse fits...
- by Monkey MAC - at 2014.07.23 00:39:00
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635. @ Heavy Spam - in General Discussions [original thread]
Adipem Nothi wrote: Monkey MAC wrote: 2 shots from an Advamced + 2 adv damage modifiers leaves him on 164 armour (Proto Gal Sent) that is 40 less than the starting EHP of a light suit, dead man walking right there. 2 shots from a Pro + 2 P...
- by Monkey MAC - at 2014.07.23 00:36:00
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636. @ Heavy Spam - in General Discussions [original thread]
castba wrote: Monkey MAC wrote: If you know a heavy who believes sacrificing 300+ EHP to be undectable by medium is worth it, please send him my sincerest apologies for the loss of his brain cells. You have never played solo and run a dua...
- by Monkey MAC - at 2014.07.23 00:33:00
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637. @ Heavy Spam - in General Discussions [original thread]
Adipem Nothi wrote: Monkey MAC wrote: Adipem Nothi wrote: Monkey MAC wrote: Breach Shotgun, these are the Heavy Killing variant of shotguns, they have increased damage, tighter spread and improved range. However a slower ROF and Reloa...
- by Monkey MAC - at 2014.07.23 00:30:00
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638. @ Heavy Spam - in General Discussions [original thread]
castba wrote: BigStuarty wrote: I believe Heavies are fine and work as intended , I don't expect to run run into 1 and survive mano-vs mano. I have only 2 issues , the HMG range is a little to far and tacnet doesn't show them all the time. I...
- by Monkey MAC - at 2014.07.23 00:02:00
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639. Scouts should not have a light weapon slot - in General Discussions [original thread]
I . . . . I . . . . I . . . . . I can't do this anymore, where all these idiots coming from? Bang Monkey MAC (Committed Suicide) Monkey MAC has left the thread
- by Monkey MAC - at 2014.07.22 23:57:00
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640. Diversity - in General Discussions [original thread]
You see this is one of the, umm what you call it? Banes of track shooter like DUST, sure the idea is, with more EHP in general and less instadeath people will be more likely to make more diverse fits in each persons attempt to find dropsuit nirvan...
- by Monkey MAC - at 2014.07.22 23:52:00
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