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Athena Etain
Black Thorn Elites of EVE
7
|
Posted - 2014.07.24 18:11:00 -
[1] - Quote
I havn't played this game in at least a year, but when I came back I noticed all my Skill points were refunded and I was set back at no skills.
I assume this is because major changes had happened.
I see however vehicles have been removed? The one I know existed without question is the Dropship that had a built in clone vat, so others could spawn inside it. Why was this removed?
What else was removed and why? |
Atiim
Onslaught Inc RISE of LEGION
10895
|
Posted - 2014.07.24 18:12:00 -
[2] - Quote
Do you want the long story or the short story?
And nothing of value was lost that day...
-HAND
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Ripley Riley
Incorruptibles
2245
|
Posted - 2014.07.24 18:16:00 -
[3] - Quote
Oh you poor lamb...
He imposes order on the chaos of organic evolution...
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Cody Sietz
SVER True Blood Dark Taboo
3678
|
Posted - 2014.07.24 18:18:00 -
[4] - Quote
R.I.P Prometheus.
Were they OP?
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4490
|
Posted - 2014.07.24 18:27:00 -
[5] - Quote
Remember the Prometheus! Eradicate the Eryx lol
Well Marauder HAVs, Enforcers HAVs, Logi LAVs, and Scout LAVs have been removed Your mind has been traumatized.
Just as long as the dice keep rollin, the hoes keep hoein, and the money keeps flowin!
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RayRay James
Molon Labe. General Tso's Alliance
297
|
Posted - 2014.07.24 18:58:00 -
[6] - Quote
Athena Etain wrote:I havn't played this game in at least a year, but when I came back I noticed all my Skill points were refunded and I was set back at no skills.
I assume this is because major changes had happened.
I see however vehicles have been removed? The one I know existed without question is the Dropship that had a built in clone vat, so others could spawn inside it. Why was this removed?
What else was removed and why?
Oh dear, dear, sweet fellow....
prepare to have your heart broken and your mind blown... |
Athena Etain
Black Thorn Elites of EVE
7
|
Posted - 2014.07.24 19:16:00 -
[7] - Quote
Well.. Can someone fill me in why they removed these vehicles and things, when the game is already lacking in them? :( |
Rizlax Yazzax
Molon Labe. General Tso's Alliance
379
|
Posted - 2014.07.24 19:39:00 -
[8] - Quote
Athena Etain wrote:Well.. Can someone fill me in why they removed these vehicles and things, when the game is already lacking in them? :(
I can see why not many play this game anymore though...
Because balance.
Because QQ.
Because FOTM.
That is all. |
Athena Etain
Black Thorn Elites of EVE
7
|
Posted - 2014.07.24 19:43:00 -
[9] - Quote
Rizlax Yazzax wrote:Athena Etain wrote:Well.. Can someone fill me in why they removed these vehicles and things, when the game is already lacking in them? :(
I can see why not many play this game anymore though... Because balance. Because QQ. Because FOTM. That is all.
So basically because CCCP truly has given up on this game, and doesn't care got ya. |
Rizlax Yazzax
Molon Labe. General Tso's Alliance
379
|
Posted - 2014.07.24 19:57:00 -
[10] - Quote
Athena Etain wrote:Rizlax Yazzax wrote:Athena Etain wrote:Well.. Can someone fill me in why they removed these vehicles and things, when the game is already lacking in them? :(
I can see why not many play this game anymore though... Because balance. Because QQ. Because FOTM. That is all. So basically because CCCP truly has given up on this game, and doesn't care got ya.
That's a whole other barrel of fish my friend. You have a lot of catching up to do.
Long story short, CCP ****** up big time at this year's FanFest. Wasted journeys for fans, broken promises to the player base etc etc. Then Rattati showed up and actually started listening, discussing and doing. CCP hasn't given up on DUST, but a lot of the players did.
If you enjoyed the game last year, you will most likely enjoy it now. Though its many changes may take time to adapt to. Just remember that DUST ends with the PS3. So don't worry about the future of your merc, just have some fun. |
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Athena Etain
Black Thorn Elites of EVE
10
|
Posted - 2014.07.24 20:09:00 -
[11] - Quote
Rizlax Yazzax wrote:Athena Etain wrote:Rizlax Yazzax wrote:Athena Etain wrote:Well.. Can someone fill me in why they removed these vehicles and things, when the game is already lacking in them? :(
I can see why not many play this game anymore though... Because balance. Because QQ. Because FOTM. That is all. So basically because CCCP truly has given up on this game, and doesn't care got ya. That's a whole other barrel of fish my friend. You have a lot of catching up to do. Long story short, CCP ****** up big time at this year's FanFest. Wasted journeys for fans, broken promises to the player base etc etc. Then Rattati showed up and actually started listening, discussing and doing. CCP hasn't given up on DUST, but a lot of the players did. If you enjoyed the game last year, you will most likely enjoy it now. Though its many changes may take time to adapt to. Just remember that DUST ends with the PS3. So don't worry about the future of your merc, just have some fun.
Honestly I just got done looking at everything. I think pepole are throwing a huge hissy fit and blowing things out of proportion...
Ok so, CCP ****** up, and EVERYONE knew PS3 wouldn't work for what they intended. Idk why people are getting so upset over it all.
Of course Dust 514 was a huge disappointment too me as well, but perhaps doing it on PC will make it what everyone expected. |
Scheneighnay McBob
Cult of Gasai
5737
|
Posted - 2014.07.24 21:25:00 -
[12] - Quote
Athena Etain wrote:Well.. Can someone fill me in why they removed these vehicles and things, when the game is already lacking in them? :(
I can see why not many play this game anymore though... The actual explanation rather than the **** everyone else has been throwing: CCP has stated that vehicle balance was confusing as all hell, so they stripped everything with vehicles down to the basics so they can rebuild it from the ground up.
Assault dropships were only kept because QQ
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
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Thumb Green
The Valyrian Guard
1150
|
Posted - 2014.07.24 21:32:00 -
[13] - Quote
Athena Etain wrote:
Honestly I just got done looking at everything. I think pepole are throwing a huge hissy fit and blowing things out of proportion...
Ok so, CCP ****** up, and EVERYONE knew PS3 wouldn't work for what they intended. Idk why people are getting so upset over it all.
Of course Dust 514 was a huge disappointment too me as well, but perhaps doing it on PC will make it what everyone expected.
The PS3 would have worked fine for what they intended. It's just that the people CCP had working on the game didn't know what the fck they were doing in terms of making an FPS on the PS3.
Can't say I'm all that surprised.
I've been drinking and may be drunk.... probably like most dust players.
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Atiim
Onslaught Inc RISE of LEGION
10907
|
Posted - 2014.07.24 21:45:00 -
[14] - Quote
Athena Etain wrote:Well.. Can someone fill me in why they removed these vehicles and things, when the game is already lacking in them? :(
I can see why not many play this game anymore though... It all started when players realized the potential of LLAVs and their application as a "Murder Taxi" (defined as the act of driving up to a victim, then exiting the vehicle and killing the target instantly, and/or running victims over with incredible speed). Soon, every match had several LLAVs running rampant, and Infantry became restless.
To address this pandemic, players began arming themselves to the teeth with Anti-Vehicle weaponry, turning a nearly extinct subset (AVers) into a readied faction (albeit smaller than other subsets).
One AV Weapon, was known as the Swarm Launcher. This weapon was able to down all but the best fitted HAVs in 3-4 Swarms (4.2s), and was the go-to weapon for anyone who wanted to make an A/DS pilot's life misery. Another AV weapon, was the Forge Gun. It's low charge time and high alpha not only made it an effective AV weapon, but a good Anti-Infantry one as well.
The most popular of these AV weapons however, were the Packed AV Grenades. Capable of decimating LAVs, SLAVs, and even poorly fitted HAVs. These took up a grenade slot, meaning you could fit them and still be completely effective against Infantry.
Vehicle pilots soon found themselves helpless against the onslaught of AVers, and their broken AV weapons that made their role impossible to use.
In an effort to make their role viable again, they rushed to the forums demanding that AV weapons (barring the Plasma Cannon) receive a reduction in efficiency. AVers, also rushed to the forums to defend against the protests and demands, fearing that the battlefield will once again be littered with indestructible vehicles insta-ganking everyone with ease.
For a very long period of time (Uprising 1.1 - Uprising 1.6), the AVer and Pilot subsets found themselves at a stalemate, unable to form a compromise. This, is mainly due to the vast amount of unreasonable demands from the Pilots, with the most well known and famous one being "It should require more than one player to destroy my one HAV/ADS).
A famous example of this, is the phrase: "Teamwork for thee, but no teamwork for me. Such is the motto of anti-vehicle Infantry". Originally coined by Spkr4TheDead, this phrase was regarded as laughably hypocritical due to the fact that it was actually him, and the Pilots who were demanding that teamwork be required for AV, but not for them.
Towards the end of Uprising 1.6 CCP then found themselves at a problem. They recognized that a problem existed between with the V/AV environment, but didn't have a solution. Unable to turn to the community, (due to the stalemate and inability to compromise).
So, CCP decided to come up with their own changes, and the Pilots began to rejoice at the fact that AV weapons would be nerfed, while refusing to acknowledge the consequences .
What soon followed, was quite possibly the darkest era in DUST 514's history. AVers found that their weapons couldn't even handle a MLT HAV, and that vehicles were immune to their fire. Then, the AVers decided to launch a counter-offensive, and with the help of the more reasonable Pilots, they managed to create V/AV balance for one of the few times in DUST 514's history.
However, you'll find that while highly balanced, the role of a vehicle pilot is now monotonous, boring, and highly repetitive . I normally say this as an insult, but if you want to have fun with your vehicle your better off playing World Of Tanks.
And nothing of value was lost that day...
-HAND
|
TEBOW BAGGINS
Defenders of the Helghast Dream Ishuk-Raata Enforcement Directive
1141
|
Posted - 2014.07.24 22:34:00 -
[15] - Quote
Cody Sietz wrote:R.I.P Prometheus.
Were they OP? they were a different color = a novelty.. they flew about as well as a grand piano after some kind of hotfix, you were awarded +300 to shields if you chose to fly one over a standard with a CRU module in high slot = they were pretty worthless.
AKA Zirzo Valcyn
AFKing since 2012
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Forlorn Destrier
Havok Dynasty
2744
|
Posted - 2014.07.24 22:40:00 -
[16] - Quote
Athena Etain wrote:Rizlax Yazzax wrote:Athena Etain wrote:Well.. Can someone fill me in why they removed these vehicles and things, when the game is already lacking in them? :(
I can see why not many play this game anymore though... Because balance. Because QQ. Because FOTM. That is all. So basically because CCCP truly has given up on this game, and doesn't care got ya.
0/10 troll. You gave yourself away.
I am the Forgotten Warhorse, the Lord of Lightning
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Onesimus Tarsus
Company of Marcher Lords Amarr Empire
2358
|
Posted - 2014.07.24 22:53:00 -
[17] - Quote
Athena Etain wrote:Rizlax Yazzax wrote:Athena Etain wrote:Rizlax Yazzax wrote:Athena Etain wrote:Well.. Can someone fill me in why they removed these vehicles and things, when the game is already lacking in them? :(
I can see why not many play this game anymore though... Because balance. Because QQ. Because FOTM. That is all. So basically because CCCP truly has given up on this game, and doesn't care got ya. That's a whole other barrel of fish my friend. You have a lot of catching up to do. Long story short, CCP ****** up big time at this year's FanFest. Wasted journeys for fans, broken promises to the player base etc etc. Then Rattati showed up and actually started listening, discussing and doing. CCP hasn't given up on DUST, but a lot of the players did. If you enjoyed the game last year, you will most likely enjoy it now. Though its many changes may take time to adapt to. Just remember that DUST ends with the PS3. So don't worry about the future of your merc, just have some fun. Honestly I just got done looking at everything. I think pepole are throwing a huge hissy fit and blowing things out of proportion... Ok so, CCP ****** up, and EVERYONE knew PS3 wouldn't work for what they intended. Idk why people are getting so upset over it all. Of course Dust 514 was a huge disappointment too me as well, but perhaps doing it on PC will make it what everyone expected. Did CCP know it wouldn't work when they advertized it on the PSN? If so, I'd love to see the documentation on that.
K/D(r) WP/D(r) matchmaking fixes the whole game. Period.
Beh!
|
Monkey MAC
Rough Riders..
3135
|
Posted - 2014.07.24 23:19:00 -
[18] - Quote
Atiim wrote:Athena Etain wrote:Well.. Can someone fill me in why they removed these vehicles and things, when the game is already lacking in them? :(
I can see why not many play this game anymore though... It all started when players realized the potential of LLAVs and their application as a "Murder Taxi" (defined as the act of driving up to a victim, then exiting the vehicle and killing the target instantly, and/or running victims over with incredible speed). Soon, every match had several LLAVs running rampant, and Infantry became restless. To address this pandemic, players began arming themselves to the teeth with Anti-Vehicle weaponry, turning a nearly extinct subset (AVers) into a readied faction (albeit smaller than other subsets). One AV Weapon, was known as the Swarm Launcher. This weapon was able to down all but the best fitted HAVs in 3-4 Swarms (4.2s), and was the go-to weapon for anyone who wanted to make an A/DS pilot's life misery. Another AV weapon, was the Forge Gun. It's low charge time and high alpha not only made it an effective AV weapon, but a good Anti-Infantry one as well. The most popular of these AV weapons however, were the Packed AV Grenades. Capable of decimating LAVs, SLAVs, and even poorly fitted HAVs. These took up a grenade slot, meaning you could fit them and still be completely effective against Infantry. Vehicle pilots soon found themselves helpless against the onslaught of AVers, and their broken AV weapons that made their role impossible to use. In an effort to make their role viable again, they rushed to the forums demanding that AV weapons (barring the Plasma Cannon) receive a reduction in efficiency. AVers, also rushed to the forums to defend against the protests and demands, fearing that the battlefield will once again be littered with indestructible vehicles insta-ganking everyone with ease. For a very long period of time (Uprising 1.1 - Uprising 1.6), the AVer and Pilot subsets found themselves at a stalemate, unable to form a compromise. This, is mainly due to the vast amount of unreasonable demands from the Pilots, with the most well known and famous one being "It should require more than one player to destroy my one HAV/ADS). A famous example of this, is the phrase: "Teamwork for thee, but no teamwork for me. Such is the motto of anti-vehicle Infantry". Originally coined by Spkr4TheDead, this phrase was regarded as laughably hypocritical due to the fact that it was actually him, and the Pilots who were demanding that teamwork be required for AV, but not for them. Towards the end of Uprising 1.6 CCP then found themselves at a problem. They recognized that a problem existed between with the V/AV environment, but didn't have a solution. Unable to turn to the community, (due to the stalemate and inability to compromise). So, CCP decided to come up with their own changes, and the Pilots began to rejoice at the fact that AV weapons would be nerfed, while refusing to acknowledge the consequences . What soon followed, was quite possibly the darkest era in DUST 514's history. AVers found that their weapons couldn't even handle a MLT HAV, and that vehicles were immune to their fire. Then, the AVers decided to launch a counter-offensive, and with the help of the more reasonable Pilots, they managed to create V/AV balance for one of the few times in DUST 514's history.
However, you'll find that while highly balanced, the role of a vehicle pilot is now monotonous, boring, and highly repetitive . I normally say this as an insult, but if you want to have fun with your vehicle your better off playing World Of Tanks.
Don't think it could have been put any better, you make it sound like the basis of a rather cliched movie. Anyhow, now that HAV's and LAV's are balanced, the ADS (most specifically the Afterburner) is under the most discussion, with luck this will be sorted soon and we will begin to see more modules added back, a few at a time.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Alena Ventrallis
S0VER31GN
1499
|
Posted - 2014.07.27 11:18:00 -
[19] - Quote
Atiim wrote:Athena Etain wrote:Well.. Can someone fill me in why they removed these vehicles and things, when the game is already lacking in them? :(
I can see why not many play this game anymore though... It all started when players realized the potential of LLAVs and their application as a "Murder Taxi" (defined as the act of driving up to a victim, then exiting the vehicle and killing the target instantly, and/or running victims over with incredible speed). Soon, every match had several LLAVs running rampant, and Infantry became restless. To address this pandemic, players began arming themselves to the teeth with Anti-Vehicle weaponry, turning a nearly extinct subset (AVers) into a readied faction (albeit smaller than other subsets). One AV Weapon, was known as the Swarm Launcher. This weapon was able to down all but the best fitted HAVs in 3-4 Swarms (4.2s), and was the go-to weapon for anyone who wanted to make an A/DS pilot's life misery. Another AV weapon, was the Forge Gun. It's low charge time and high alpha not only made it an effective AV weapon, but a good Anti-Infantry one as well. The most popular of these AV weapons however, were the Packed AV Grenades. Capable of decimating LAVs, SLAVs, and even poorly fitted HAVs. These took up a grenade slot, meaning you could fit them and still be completely effective against Infantry. Vehicle pilots soon found themselves helpless against the onslaught of AVers, and their broken AV weapons that made their role impossible to use. In an effort to make their role viable again, they rushed to the forums demanding that AV weapons (barring the Plasma Cannon) receive a reduction in efficiency. AVers, also rushed to the forums to defend against the protests and demands, fearing that the battlefield will once again be littered with indestructible vehicles insta-ganking everyone with ease. For a very long period of time (Uprising 1.1 - Uprising 1.6), the AVer and Pilot subsets found themselves at a stalemate, unable to form a compromise. This, is mainly due to the vast amount of unreasonable demands from the Pilots, with the most well known and famous one being "It should require more than one player to destroy my one HAV/ADS). A famous example of this, is the phrase: "Teamwork for thee, but no teamwork for me. Such is the motto of anti-vehicle Infantry". Originally coined by Spkr4TheDead, this phrase was regarded as laughably hypocritical due to the fact that it was actually him, and the Pilots who were demanding that teamwork be required for AV, but not for them. Towards the end of Uprising 1.6 CCP then found themselves at a problem. They recognized that a problem existed between with the V/AV environment, but didn't have a solution. Unable to turn to the community, (due to the stalemate and inability to compromise). So, CCP decided to come up with their own changes, and the Pilots began to rejoice at the fact that AV weapons would be nerfed, while refusing to acknowledge the consequences . What soon followed, was quite possibly the darkest era in DUST 514's history. AVers found that their weapons couldn't even handle a MLT HAV, and that vehicles were immune to their fire. Then, the AVers decided to launch a counter-offensive, and with the help of the more reasonable Pilots, they managed to create V/AV balance for one of the few times in DUST 514's history.
However, you'll find that while highly balanced, the role of a vehicle pilot is now monotonous, boring, and highly repetitive . I normally say this as an insult, but if you want to have fun with your vehicle your better off playing World Of Tanks. A few of us pilots wanted it to take teamwork to kill us, but take teamwork, in the form of fitting small gunner seats, for us to be effective vs. infantry. Don't lump us all in one category. Not all pilots are Spkr.
Rattati has spoken. CalScout hitbox is fine. You're gun game is broken.
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Operative 1125 Lokaas
True Companion Planetary Requisitions
298
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Posted - 2014.07.27 14:45:00 -
[20] - Quote
Athena Etain wrote:Well.. Can someone fill me in why they removed these vehicles and things, when the game is already lacking in them? :(
I can see why not many play this game anymore though...
Vehicles were "rebalanced". Therefore, CCP removed advanced vehicles and all but basic mods. The assault dropship was kept after much demand and that there is no basic variant with a pilot weapon.
Since then Fanfest happened and dust players were kicked in the nuts at the so called DUST presentation where DUST dev is effectively cancelled in favor of EVE Legion development on the PC.
No new stuff in DUST; only server side updates to mechanics.
THIS IS THE VOICE OF RÁN
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