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3581. PROPER BOUNTY SYSTEM - in General Discussions [original thread]
Isk is incentive enough! On the hitmans side! However there is a problem you don't get quite so many copies of spaceships as you do dropsuits. People run specific ships and often do regular activities. In EVE there is a reason not to loose your...
- by Monkey MAC - at 2013.10.05 23:07:00
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3582. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Ok, so in general Im more av than tanker. But I think these changes aren't the best way of reworking tanks. 1. I thought armour tanks were meant to be more passively based? It still appears that even armour need to rely heavily on active modules...
- by Monkey MAC - at 2013.10.05 20:20:00
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3583. AV damage awards - in General Discussions [original thread]
Spkr4theDead wrote: Godin Thekiller wrote: I've noticed a problem: Many AV players think that they have to kill vehicles, not because they want to be entitled dickwads, but because they really do have to. Otherwise, no pay for the match. So ...
- by Monkey MAC - at 2013.10.05 11:00:00
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3584. A heads up on how CCP works - in General Discussions [original thread]
# Since Fanfest we still have 4-5 months of core content, development! # Concepts are called concepts for a reason, concepts can get all the way to production then scraped. # CQ is more of an eve add-on at the moment, is little need to be outsi...
- by Monkey MAC - at 2013.10.04 11:44:00
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3585. What is your definition of "God Mode" on dust? - in General Discussions [original thread]
Master Jaraiya wrote: Banning Hammer wrote: Master Jaraiya wrote: Banning Hammer wrote: Master Jaraiya wrote: Duvolle + Comp. Damage Mod + Kb/M Stop with the Kb/M already... it is dead. No one is using that crap anymore. Most ...
- by Monkey MAC - at 2013.10.02 15:15:00
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3586. What is your definition of "God Mode" on dust? - in General Discussions [original thread]
Rogatien Merc wrote: Monkey MAC wrote: When the power of your weapon, outperform the skill of another player in their preferred environment! That's what she said. +1 haven't heard a good thats what she said in a long time!
- by Monkey MAC - at 2013.10.02 12:58:00
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3587. The plasma cannon - in General Discussions [original thread]
An idea for the plc, why doesn't have a 2stage explosion? So direct damage at 2000 (for av) Upto 1m 700 splsh Upto 10m 100 splsh (20m diameter) Just a thought, sounds a bit stupid now its on paper -- screen, online or whatever.
- by Monkey MAC - at 2013.10.02 12:53:00
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3588. What is your definition of "God Mode" on dust? - in General Discussions [original thread]
When the power of your weapon, outperform the skill of another player in their preferred environment! What this means is every weapon is godmode against a shotgun! RR is godmode against most other weaponry And snipers are godmode (on the old map...
- by Monkey MAC - at 2013.10.02 12:47:00
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3589. Has anyone noticed?(1.4 maps) - in General Discussions [original thread]
I have seen them At night At dusk At Midday In snow In gravel In Mud Night is by far the best time to play, my mass driver is an awsome flare!
- by Monkey MAC - at 2013.10.02 12:40:00
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3590. is it just me or does it feel like aim assist got weaker? - in General Discussions [original thread]
Your probably crazy! However thereis a possibility people are becoming to reliant on aim assist, so there natrual aiming skill is terrible!
- by Monkey MAC - at 2013.10.02 12:18:00
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3591. Why did you name your character that?! - in General Discussions [original thread]
Monkey was a name awarded to me on at least 3 seperate occasions. My surname is long, and often a nuisance to shout when want my attention! The first was during a paintballing tournament, we played in highly wooded area's with wooden structures....
- by Monkey MAC - at 2013.10.02 11:28:00
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3592. well i am stoked! are you? - in General Discussions [original thread]
In the meantime very little, I imagine dust on the ps4 will be emulated from the ps3, we won't see anything next gen until we move to the unreal 4 engine. Even then I would prefer they got the ps3 version working first. They are doing core improv...
- by Monkey MAC - at 2013.10.02 11:12:00
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3593. Hey CCP did you confuse cimcumference with radius ?? - in General Discussions [original thread]
gbghg wrote: Monkey MAC wrote: gbghg wrote: Monkey MAC wrote: If the almighty devs are still watching this thread, can we have markers for how wide a meter is in game? How wide are our mercs? How wide is a lav? How wide is a hack pane...
- by Monkey MAC - at 2013.10.01 23:49:00
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3594. Got a laugh out of this post... - in General Discussions [original thread]
xxwhitedevilxx M wrote: I think that the only difference is that BF4 team will fix these kind of bugs in max 4 months or even less. Yes but BF4 team is many times bigger and better looked after!
- by Monkey MAC - at 2013.10.01 23:46:00
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3595. Hey CCP did you confuse cimcumference with radius ?? - in General Discussions [original thread]
gbghg wrote: Monkey MAC wrote: If the almighty devs are still watching this thread, can we have markers for how wide a meter is in game? How wide are our mercs? How wide is a lav? How wide is a hack panel? Is there any ingame object exactly...
- by Monkey MAC - at 2013.10.01 23:41:00
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3596. Respects could save the game - in General Discussions [original thread]
Respecs would only be feasible once all content is released! For clarification, thats at least +3 heavy suits +2 light suits +1 light suit type +2 rifles +2 heavy weapons +2 pistols +3 smg's +1 laav +1 haav +1 mav this doesn't potentially inclu...
- by Monkey MAC - at 2013.10.01 23:08:00
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3597. I'm confused - in General Discussions [original thread]
Pushed back no guarantee of release date, hoped to be 1.6, hoped being the operative word! (No Offence CCP)
- by Monkey MAC - at 2013.10.01 23:00:00
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3598. CCP Shanghai you have let us all down, shame on you - in General Discussions [original thread]
1/10 -No Humour -Blatant QQ -Blame CCP for everything +At least you tried =Terrabad Troll
- by Monkey MAC - at 2013.10.01 22:57:00
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3599. Hey CCP did you confuse cimcumference with radius ?? - in General Discussions [original thread]
If the almighty devs are still watching this thread, can we have markers for how wide a meter is in game? How wide are our mercs? How wide is a lav? How wide is a hack panel? Is there any ingame object exactly a meter wide?
- by Monkey MAC - at 2013.10.01 22:51:00
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3600. deployable structures in rubicon - in General Discussions [original thread]
Prehaps, but the event horizon of a black hole is often a long way from its core! Also consider these structures, at least at the moment are temporary structures, there is little point dust mercs fighting over temporary platforms. But yes, it co...
- by Monkey MAC - at 2013.10.01 22:16:00
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