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401. REs/PMS radius and damage. - in Feedback/Requests [original thread]
oops repeat post.
- by Mobius Kaethis - at 2014.04.05 09:10:00
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402. REs/PMS radius and damage. - in Feedback/Requests [original thread]
I get proxy kills on tanks all the time. The trick is staking all three types on a single logi suit and droping them all in a contained area. The 13 mines I put out is far more than enough to kill any tank. (13*750=9750 damage for my little mound ...
- by Mobius Kaethis - at 2014.04.05 09:09:00
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403. Flaylock rounds should make dropships go crazy - in Feedback/Requests [original thread]
Fine, make the flaylock do crazy things to dropships but I demand the following balance concessions: 1) Mass drivers must cause huge blinding clouds of smoke where ever they hit. 2) Plasma weapons cause terrain hit to melt into little puddles of ...
- by Mobius Kaethis - at 2014.04.05 08:26:00
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404. Sniper Rifle -> Magnet Rifle - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: 3) Pre Fire Lock On Time The weapon has a .75 Spool up time (can be increased to 1.25 if needed), the spool up doesn't start unless it had a target its its cross hair and only fires the shot if the target has remained...
- by Mobius Kaethis - at 2014.04.05 08:13:00
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405. Game mode with only basic/militia gear allowed - in Feedback/Requests [original thread]
SgtMajSquish MLBJ wrote: Mobius Kaethis wrote: Soraya Xel wrote: This wouldn't actually help that much. Between more skill points (and passive bonuses) as well as just being... better, many of the pubstompers will still stop in a militia-...
- by Mobius Kaethis - at 2014.04.04 03:54:00
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406. Assaults Should Get TWO Grenade Slots - in Feedback/Requests [original thread]
The OP's ideas would do nothing to make assault suits actually viable in this build.
- by Mobius Kaethis - at 2014.04.03 05:00:00
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407. Game mode with only basic/militia gear allowed - in Feedback/Requests [original thread]
Soraya Xel wrote: This wouldn't actually help that much. Between more skill points (and passive bonuses) as well as just being... better, many of the pubstompers will still stop in a militia-only match. In actuality, the most powerful thing in ...
- by Mobius Kaethis - at 2014.04.03 04:58:00
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408. Jetpacks for Medium frames - in Feedback/Requests [original thread]
I have always and will always oppose jump packs/jet packs. It is a stupid idea that will lead to fewer tactical movement and more camping. I really don't think it would be a positive move for the game to include equipment like this.
- by Mobius Kaethis - at 2014.04.03 04:35:00
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409. improvement - in Feedback/Requests [original thread]
I will give you a +1 OP if you simply say that bounties should function exactly as they do in EVE.
- by Mobius Kaethis - at 2014.04.01 04:02:00
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410. Player Market - Financial Markets - in Feedback/Requests [original thread]
CCP Saberwing wrote: CCP Z (yes, real Dev name) is examining and looking to build a fully-functioning DUST economy. You're right - currently the economy doesn't function as it should but I assure you we're taking it seriously and have someone o...
- by Mobius Kaethis - at 2014.04.01 04:01:00
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411. Equipment Spam Solution - in Feedback/Requests [original thread]
Perhaps you need to change your thinking all together here. There is no such thing as equipment spam. Placing lots of equipment is a tactical (and expensive, think how much all that proto-gear costs) move that does not, in any way need to be stopp...
- by Mobius Kaethis - at 2014.04.01 03:57:00
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412. Optional dropsuit command tag respec? - in Feedback/Requests [original thread]
Captain Crutches wrote: This is entirely your fault. You got the respec you whined for months about, and then you spent your SP unwisely, too frakking bad. Get more SP and be smarter with them next time. This is exactly what I was thinking....
- by Mobius Kaethis - at 2014.04.01 03:01:00
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413. [Suggestion] Rollback the Gallente Tactical Assault Rifle to 1.0 sta... - in Feedback/Requests [original thread]
No. What you are asking for will lead to people with modded controllers spamming that weapon like it was going out of style, again. All it needs is a slight range buff (to just below the combat rifle's range) and it will be fine.
- by Mobius Kaethis - at 2014.03.29 19:54:00
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414. [Balance Issue] assault suits vs scouts - in Feedback/Requests [original thread]
Bump for more visibility.
- by Mobius Kaethis - at 2014.03.29 18:06:00
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415. Radical Idea: Prototype gear should be cheaper! - in Feedback/Requests [original thread]
This is an awful idea. It would only make the tiers less meaningful and lead to more pub stomping.
- by Mobius Kaethis - at 2014.03.29 18:05:00
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416. [Request] Mentorship System For New Players - in Feedback/Requests [original thread]
One Eyed King wrote: Check out the Learning Coalition. https://forums.dust514.com/default.aspx?g=posts&t=108259&find=unread Its a group of corps specializing in mentorship. Each corp has their niche, but all are intended for helping...
- by Mobius Kaethis - at 2014.03.29 06:34:00
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417. Request:Possible buffs for Assaults/Logis - in Feedback/Requests [original thread]
A 5% per level bonus to reactive plates would do nothing because of the extremely low rep rate of the reactive plates. This would only result in one extra hp per second (at level 5) when using the proto plates which is pathetically little. Your c...
- by Mobius Kaethis - at 2014.03.29 00:35:00
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418. [Request] Mentorship System For New Players - in Feedback/Requests [original thread]
Currently our NPE relys on lists of tasks for new players to follow but no NPE that relys on checklists is going to get new players up to speed quickly enough. Sure, some rather clued in players will get it and they will be able to deal with the f...
- by Mobius Kaethis - at 2014.03.29 00:19:00
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419. NPE Feedback - in Feedback/Requests [original thread]
I agree whole heartedly. New players get into matches still having zero direction or game knowledge. Even the first academy match is too much for many new players. I recently went into an academy match with an alt I had made to test the improved ...
- by Mobius Kaethis - at 2014.03.29 00:16:00
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420. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
I'm sure someone has already pointed this out but, just to make it more clear, med basic and assault frames would need a buff to CPU/PG inorder to make this increased slot layout plan viable. Besides that I feel like it is a decent solution.
- by Mobius Kaethis - at 2014.03.28 23:56:00
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