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161. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
A couple of things: 1) Do you really want militia afterburners to have the same thrust increase as proto-afterburners? Given those stats why would anyone choose to use standard AB? 2) Could we actually get the rifle changes added in. I know all ...
- by Mobius Kaethis - at 2014.09.22 16:51:00
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162. Droplink vs. Remote explosive - in Feedback/Requests [original thread]
postapo wastelander wrote: Actually i found this wierd. From some reason if you put remote explosive on droplink you can kill respawned one, but you' ll not kill a droplink Maybe glitch or something, but need to be exposed. Strange. Mine a...
- by Mobius Kaethis - at 2014.09.22 02:54:00
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163. Being able to shoot while free falling from the sky ! - in Feedback/Requests [original thread]
Breakin Stuff wrote: Mobius Kaethis wrote: I don't even know why you would want this ability. There are no enemies close enough to the MCC's to even have a chance of hitting them while falling, so the only people to shoot would be other blue...
- by Mobius Kaethis - at 2014.09.21 16:40:00
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164. Re: Team Balancing - in Feedback/Requests [original thread]
CCP Rattati wrote: Cross Atu wrote: Obviously anecdotal but I have seen (from most to least) improved match effects in the following order 1. Skirmish 2. Domination 3. Ambush There are clearly still matches that one side or the other has co...
- by Mobius Kaethis - at 2014.09.21 16:09:00
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165. Being able to shoot while free falling from the sky ! - in Feedback/Requests [original thread]
I don't even know why you would want this ability. There are no enemies close enough to the MCC's to even have a chance of hitting them while falling, so the only people to shoot would be other blues. This would only be used for team killing and r...
- by Mobius Kaethis - at 2014.09.21 16:01:00
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166. [FEEDBACK] CalScout (non-ranty) - in Feedback/Requests [original thread]
Breakin Stuff wrote: the radar reaches 120. You can only detect inside the tiny circle (20-40m-ish.) It's the stupidest thing I have ever seen. Why do you have a radar that goes out to 120m if it NEVER WORKS??? According to the charts Rat...
- by Mobius Kaethis - at 2014.09.21 15:50:00
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167. [FEEDBACK] CalScout (non-ranty) - in Feedback/Requests [original thread]
I have been running Cal scout quite a bit lately and have noticed that my ability to survive combat fluctuates dramatically. Sometimes I will be able to take on proto heavies with frontal assaults (as Breakin Stuff described it pretty much) other ...
- by Mobius Kaethis - at 2014.09.21 04:45:00
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168. Can we please have an ADS price reduction? - in Feedback/Requests [original thread]
ADS are getting a price reduction in Delta. I believe the base hull will cost 200k isk. Are you saying this is still too expensive OP?
- by Mobius Kaethis - at 2014.09.21 04:28:00
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169. Hey CCP Rattati, what's my Mu rating? (New balancing system feed... - in Feedback/Requests [original thread]
It will take a while for the general player base to develop their mu to the point where match making will be accurate. While you may have played enough games to have a score indicative of your ability there are plenty of other players who's perfor...
- by Mobius Kaethis - at 2014.09.20 01:41:00
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170. lp standings discussion reopened - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: I think the ranks/titles should be more inline with their eve FW counterparts. Agreed.
- by Mobius Kaethis - at 2014.09.19 04:14:00
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171. Anti-Armor fit needs a little something... - in Feedback/Requests [original thread]
My only issue with this is that starter fits should be awful to encourage players to stop using them as soon as possible. The longer people stick with those suits the longer they get their asses kicked.
- by Mobius Kaethis - at 2014.09.19 03:56:00
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172. A Statement from a Merc o/ Rattati Read this ! - in Feedback/Requests [original thread]
TechMechMeds wrote: I support this. I have tried flying my vehicle ALTs drop ships for profit. Transporting, operating as a light gunships, recon, etc,etc. It seems impossible to make a profit unless I'm facing complete newbs or I try to sa...
- by Mobius Kaethis - at 2014.09.19 03:54:00
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173. tankers + depots - in Feedback/Requests [original thread]
When the major balancing attempts with vechicles began, and active modules became the tool to vehicle success, Devs clearly stated that vehicles were going to have windows of opportunity and windows of vulnerability. Your modules being down is you...
- by Mobius Kaethis - at 2014.09.19 03:41:00
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174. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Cpt McReady wrote: CCP Rattati wrote: Hi everyone, I appreciate the thread and the civil discussions here, it was easy to read and absorb the theories and numbers. Here is the proposal https://forums.dust514.com/default.aspx?g=posts&t...
- by Mobius Kaethis - at 2014.09.18 14:45:00
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175. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Extraneus Tenebrarum wrote: I just noticed where are the stats for the calas and wolfmans? You don't want to know.
- by Mobius Kaethis - at 2014.09.18 07:00:00
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176. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Excellent!
- by Mobius Kaethis - at 2014.09.16 16:49:00
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177. Scouts! Still no reason to be an Assault - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: just a simple idea.. remove 1 equipment slot from light/scout suits so they can still use their crutch or RE (not both) and give assaults the second Equipment slot since they are supposed to be the Versatile Suit.. and m...
- by Mobius Kaethis - at 2014.09.15 14:40:00
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178. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Lets not get off tack here by talking about forge guns. The issue at hand is swarms vs ADS and that is where we should try to keep the conversation. If you want to take up the issue of forge guns vs ADS why not make a new thread? As far as the gr...
- by Mobius Kaethis - at 2014.09.15 14:36:00
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179. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
In my OP I stated that I was only showing proto weapons on the spreadsheet but that each tier should only be 5% less damaging that the tier above it. So: Advanced has 5% less DPS than Proto Basic has 5% less DPS than Advanced I'd like to add to m...
- by Mobius Kaethis - at 2014.09.11 22:02:00
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180. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Cpt McReady wrote: most comments here revolve around "buff my favorite looking sidearm, nerf the rest" and regarding SMG, it as hard to fit as a combat rifle , sometimes even harder as it requires more PG and tanking m...
- by Mobius Kaethis - at 2014.09.11 21:08:00
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