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381. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
CCP Rattati wrote: This will be interesting. First I would like to get relative parity or usage between the racial variants, within each class (std, adv, pro) and leave the gallente variants and other race full auto variants out of the picture...
- by Mobius Kaethis - at 2014.05.18 06:11:00
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382. [Feedback] Scouts - in Feedback/Requests [original thread]
They are currently under-utilized because the Amarr Scout's bonus is (extra stamina) is completely negated by the fact that it is still slower than a Minmatar scout, even over long distances. A simple solution to make the Amarr suit more useful wo...
- by Mobius Kaethis - at 2014.05.18 01:30:00
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383. [Petition] Full Character Transfers to Project:Legion - in Feedback/Requests [original thread]
Signed
- by Mobius Kaethis - at 2014.05.03 05:25:00
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384. Module Fusion - in Feedback/Requests [original thread]
I am sorry but google translate really didn't work here. Can you try again? I'd like to understand your idea.
- by Mobius Kaethis - at 2014.05.02 05:15:00
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385. Let us have our Free Passive SP - in Feedback/Requests [original thread]
Banjo Robertson wrote: Temias Mercurial wrote: Banjo Robertson wrote: Temias Mercurial wrote: To Banjo, I was just elaborating on the actual amount of passive sp you can make per week passively, which is around 200,000sp. I've always c...
- by Mobius Kaethis - at 2014.05.01 04:39:00
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386. [Please fix] team killers, squaters, afk'ers. swift action neede... - in Feedback/Requests [original thread]
Just call in vehicles to crush them. You don't get penalized for the kill (the RDV driver did it after all) and their KDR goes down the John (which we all subconsciously care about even when we say we don't). Plus it is strangely satisfying. Why ...
- by Mobius Kaethis - at 2014.05.01 04:25:00
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387. (Important) Remove +50 for Killing - in Feedback/Requests [original thread]
I doubt this would have any affect on gameplay actually. All it would do is boost my KDR until all the scrubs realize they need to clone me out to get a kill. This change while interesting is totally unneeded.
- by Mobius Kaethis - at 2014.05.01 04:21:00
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388. [Request] Please Remove Gallente Reasearch Facility from Map Pool. - in Feedback/Requests [original thread]
I think the OP is talking about how lots of equipment still causes this map to lag. CCP has clearly made lag less of an issues when lots of equipment is deployed but it is still an issue on this map when 20+ uplinks, and a compeer able number of n...
- by Mobius Kaethis - at 2014.04.27 16:30:00
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389. [request] Vehicles need way higher DB rating - in Feedback/Requests [original thread]
Wait, you don't love the fact that our hugely noisy, and honestly massive vehicles don't show up on radar? Come on! Grow a sense of adventure. Honestly though, you are right on. Tanks, LAV, and DS should all show up at far longer ranges than suit...
- by Mobius Kaethis - at 2014.04.27 16:26:00
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390. Nerf Scouts and Remove Cloak - in Feedback/Requests [original thread]
BLOOD Ruler wrote: My god what a bunch of losers talking about nerfing scouts and remove the cloak.Wow now you guys must suck because last I check scouts are not the big bad wolfs here.Blood out Are you playing the same game as the rest of u...
- by Mobius Kaethis - at 2014.04.23 22:51:00
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391. Gek is a STD AR with extra 1.8 damage - in Feedback/Requests [original thread]
Vespasian Andendare wrote: Mobius Kaethis wrote: The AR is a poor weapon across the board right now. The small damage difference across tiers is not the issue right now though (that is a feature of all the weapons). What the AR needs is a bo...
- by Mobius Kaethis - at 2014.04.23 22:41:00
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392. Gek is a STD AR with extra 1.8 damage - in Feedback/Requests [original thread]
The AR is a poor weapon across the board right now. The small damage difference across tiers is not the issue right now though (that is a feature of all the weapons). What the AR needs is a boost to its DPS; since it has the lowest range it should...
- by Mobius Kaethis - at 2014.04.23 12:46:00
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393. REs/PMS radius and damage. - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Mobius Kaethis wrote: I get proxy kills on tanks all the time. The trick is staking all three types on a single logi suit and droping them all in a contained area. The 13 mines I put out is far more than enough to kill...
- by Mobius Kaethis - at 2014.04.17 12:47:00
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394. Accelerated ISK vs Accelerated SP & Boosters - in Feedback/Requests [original thread]
I would actually rather all isk payouts be substantially reduced. The solution isn't going to be making everyone rich, that just means us fat cats get even richer. No, what we need is to make all the wealthy players poor by making any game in prot...
- by Mobius Kaethis - at 2014.04.17 12:41:00
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395. New Squad Leader Command: Waypoints - in Feedback/Requests [original thread]
Bump
- by Mobius Kaethis - at 2014.04.11 17:41:00
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396. Brainstorm to improve Melee - in Feedback/Requests [original thread]
Melee is fine where it is, a last ditch (I'm out of ammo but this guy still isn't dead) effort to survive by killing. Any changes to buff will only hurt the game.
- by Mobius Kaethis - at 2014.04.11 07:21:00
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397. New Squad Leader Command: Waypoints - in Feedback/Requests [original thread]
I want to be able to laydown a series of waypoints to show my squad the path we are going to take. This would help with tactical flanking movements against enemy positions. The mechanics would be the same as a rally but multiple points would be ab...
- by Mobius Kaethis - at 2014.04.11 07:19:00
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398. Will CCP ever consider making a color blind mode? - in Feedback/Requests [original thread]
As a fellow color blind player I support this.
- by Mobius Kaethis - at 2014.04.11 07:12:00
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399. [CCP Please Read] - Dust 514: Academy Overhaul - in Feedback/Requests [original thread]
Good ideas Maken. Keep them coming.
- by Mobius Kaethis - at 2014.04.11 07:10:00
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400. [FEEDBACK] I'm going to say it, - in Feedback/Requests [original thread]
I'm always confused by people who are looking for an "end game" in a shooter or even an open world RPG like EvE. There is no story line so there can't possibly be an end game. I think you came into this game a) not understanding that CCP develops ...
- by Mobius Kaethis - at 2014.04.07 03:10:00
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