Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 40 50 60 |
41. Stop Auto-Switching to Team Chat - in Feedback/Requests [original thread]
This is definitely low priority but if it doesn't take much dev time then it would be a very welcome change. That being said I understand the reasoning behind this features(?) original implementation, encouraging communication with your team. Too...
- by Mobius Kaethis - at 2015.07.23 23:03:00
|
42. [Nerf] Caldari Bolt Pistol - in Feedback/Requests [original thread]
Wait are we still talking about this? 8 months ago, just before I took my dust-cation the bolt pistol nerd threads were all over the place. Have the numbers changed again or are people still talking about the same weapon I remember? I will put to...
- by Mobius Kaethis - at 2015.07.23 15:37:00
|
43. [Feedback] Objective Defense Bonus Points Are YES! - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Hear, hear! Also, not sure if intentional or not, but the removal of the squad order WP bonus is also a good thing. Now the order is free for use as...y'know, something to be used to indicate the current objective non-ve...
- by Mobius Kaethis - at 2014.12.13 08:35:00
|
44. [Ideas] Salvage-Based Economic Stimulus = More ISK, Better Gameplay - in Feedback/Requests [original thread]
Please take what I'm about to say with a grain of salt as I haven't had the chance to look at your spreadsheet yet. I really like this idea SMB but I think the goal should be to make it so a player has the potential to turn a profit through salva...
- by Mobius Kaethis - at 2014.12.12 19:12:00
|
45. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Now this is the kind of substantive change to e-war that might just make non-scout & heavy frames viable once again. It will definitely require more than a little tweaking to get it just right though. Please keep us abreast of any changes to...
- by Mobius Kaethis - at 2014.11.19 08:23:00
|
46. PC ISK. It was never passive. - in Feedback/Requests [original thread]
I love how the op's post so clearly demonstrates her lack of understanding with regards to the nature of of in either its current or former states. Hillarious!
- by Mobius Kaethis - at 2014.11.14 02:47:00
|
47. Murder Taxi Termination - in Feedback/Requests [original thread]
I totally agree with the OP on this one. LAV have been stupid since the death of the AV grenade. Making them vulnerable to light weapons is one way of dealing with them, another would be to make them killable by one level up of AV nades. In the ca...
- by Mobius Kaethis - at 2014.11.10 14:51:00
|
48. Remove clone limits in Skirmish/Domination aka Pubs - in Feedback/Requests [original thread]
OP's idea is a poor one since it would further limit paths to success. Lets put more sand in the sandbox, not glue it all together into one single mountain.
- by Mobius Kaethis - at 2014.11.05 14:41:00
|
49. [Request] Do not implement respecs. - in Feedback/Requests [original thread]
Good call OP. **** that noise.
- by Mobius Kaethis - at 2014.10.29 01:00:00
|
50. Is there any reason why variant weapons still have higher isk costs? - in Feedback/Requests [original thread]
Bright Cloud wrote: Its cause the variants mimic other weapons so lets look at the AR for example: TAC AR= Scrambler Breach AR= Rail rifle Burst AR= Combat rifle You pay extra isk to have footstep into a different weapon category. Other weapo...
- by Mobius Kaethis - at 2014.10.28 06:37:00
|
51. Duty Calls Control Format - Can't manually reload in vehicles! - in Feedback/Requests [original thread]
Bone Scratcher wrote: For those of you who aren't aware, you are unable to manually reload a turret when also operating the vehicle. If I am in a side turret of some sort, reloading works fine. This has been a huge issue for me, especially when...
- by Mobius Kaethis - at 2014.10.27 04:56:00
|
52. Dust needs a 3rd person option - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Atiim wrote: As cool as this would be, it would be very unfair to Nova Knife and Shotgun users. How? It would allow them a greater field of vision to better predict the direction of enemies. Isn't that part of the p...
- by Mobius Kaethis - at 2014.10.27 04:54:00
|
53. Do you earn more for killing proto? - in Feedback/Requests [original thread]
I wasn't doubting you since I have read quite a bit of it from the Devs as well, simply not the calculations for how the total isk pool was created. I was kind of hoping it was in one of the info dumps from the Devs and I missed it somewhere. I d...
- by Mobius Kaethis - at 2014.10.26 00:42:00
|
54. Once again, Sniping is useless... - in Feedback/Requests [original thread]
The answer the OP is looking for is that this is a game, not real life. So while real snipers can hit targets miles away it is not a mechanic that would make this game fun for all players. I agree that the shortened range did not help get snipers...
- by Mobius Kaethis - at 2014.10.25 17:29:00
|
55. Do you earn more for killing proto? - in Feedback/Requests [original thread]
MINA Longstrike wrote: Sp = (3x #of seconds in battle) + Wp Payouts = base value (not sure exactly what this value is) + (6000isk + isk value of equipped items and dropsuit) per clone = total payout pool. Which is then divided up among players ...
- by Mobius Kaethis - at 2014.10.25 17:19:00
|
56. Give all suits 0dB precission up to 10m - in Feedback/Requests [original thread]
Foo Fighting wrote: Well I wanted to suggest something that had a chance of happening.... plus I also cloak myself as well as running mediums. Wait you put a cloak on your medium frames? Well that's what you're doing wrong right there. No ...
- by Mobius Kaethis - at 2014.10.25 16:01:00
|
57. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
CCP Rattati wrote: The Breach is the only one in the Gallente family that is close to the rest of the Rail/Combat and Scramblers. Even the burst AR, which I think is incredible, I use it a lot now, is just not picking up stats wise on the battl...
- by Mobius Kaethis - at 2014.10.25 15:45:00
|
58. LAV Hopping Fix (Tired of people jumping in and running away.) - in Feedback/Requests [original thread]
That might become an issue with having to hack to recall. Two identical mechanics with the same button probably won't work. Change getting in and out to triangle though and you have yourself a deal.
- by Mobius Kaethis - at 2014.10.25 02:42:00
|
59. [Feedback] Beyond NPE We Need To Improve the PE - in Feedback/Requests [original thread]
Kevall Longstride wrote: One idea that I'd like CCP to pursue it the notion of social and corp management in either web for or smartphone app. That is a great idea but why should it stop at corp management? Wouldn't an app that let you int...
- by Mobius Kaethis - at 2014.10.25 00:41:00
|
60. XL grenades - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: Uhh... what? By the topic name i thought you would say something about larger grenades, like the Holy Hand Grenade from Worms lol. You mean like the "Holy Hand Grenade" I agree with the OP except for the...
- by Mobius Kaethis - at 2014.10.24 19:10:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |