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61. [Feedback] Beyond NPE We Need To Improve the PE - in Feedback/Requests [original thread]
Breakin Stuff wrote: Most of the playerbase is not aware that the forums exist. The NPE needs an incredible amount of work. I agree but this is a problem that extends beyond new players. Even older players, like the gentleman I mentioned be...
- by Mobius Kaethis - at 2014.10.24 18:45:00
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62. [Feedback] Beyond NPE We Need To Improve the PE - in Feedback/Requests [original thread]
Yesterday I was getting ready to log off for the night when a player in our public channel asked if anyone could help him understand stacking penalties. Being a rather nice guy (when I'm not being a total ass) I invited him to a squad and started ...
- by Mobius Kaethis - at 2014.10.24 13:57:00
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63. [Feedback] Beyond NPE We Need To Improve the PE - in Feedback/Requests [original thread]
I have to go to work but I will continue this here.
- by Mobius Kaethis - at 2014.10.24 13:57:00
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64. [Suggestion] Return the Sniper rifles range. (At least somewhat) - in Feedback/Requests [original thread]
Spademan wrote: gustavo acosta wrote: Nope, I can finally counter-snipe people that think they are invincible in the redline That's the thing, it was changed to reduce redline sniping, but it doesn't seem to have done that at all. Your ...
- by Mobius Kaethis - at 2014.10.23 19:22:00
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65. AUR purchase or earn ideas - in Feedback/Requests [original thread]
DOctOR PIETiME wrote: I've noticed that everything in the AUR store is really expensive and you only start out with a tiny amount, I don't have money to buy it from PSStore what if you could earn it like with doing surveys I play a lot of games...
- by Mobius Kaethis - at 2014.10.21 14:51:00
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66. Does the Ion pistol really need charged shot? - in Feedback/Requests [original thread]
I do use the ion pistol as my main side-arm and I would miss it. While I would not use the charge shot in PC I riot only use it for one shotting rather weak suits I have snuck up on (ie snipers). Additionally, since the overheat lock is much short...
- by Mobius Kaethis - at 2014.10.20 00:43:00
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67. A real reason to balance the rep tool lock spam - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: [ I will try to point out some facts, if you have such a problem with seen this objectively. a few facts: - Focused RT on MM Logi lvl5 is reping 150 AP/S, not 90. - There is no limitation on how many players can r...
- by Mobius Kaethis - at 2014.10.20 00:37:00
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68. A real reason to balance the rep tool lock spam - in Feedback/Requests [original thread]
Derpty Derp wrote: If the rep tool required more thought as to when you should use it, it would become more interesting to run with a rep tool while also creating more reason to think about using a shield heavy instead of just stacking up the ...
- by Mobius Kaethis - at 2014.10.20 00:27:00
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69. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
SirManBoy wrote: So this is where I stand on this issue: 1. I support the default placement of blues into squads. 2. I support an option under gameplay settings that allows players to check a box that opts them out of this default setting. I...
- by Mobius Kaethis - at 2014.10.18 17:14:00
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70. A real reason to balance the rep tool lock spam - in Feedback/Requests [original thread]
Derpty Derp wrote: Sure the rep tool doesn't make the user some kind of god (apart from stupid amounts of wp) but it does make whoever is being repped close to immortal against non one hit kill weapons, which is pretty much the same thing that...
- by Mobius Kaethis - at 2014.10.18 17:02:00
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71. A real reason to balance the rep tool lock spam - in Feedback/Requests [original thread]
You never explained how the rep tool is unbalanced. All you proved with your anecdote is that lag is a major issue. It really seems like your making an argument for more dev time being spent on fixing lag related issues than anything else. More t...
- by Mobius Kaethis - at 2014.10.17 08:50:00
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72. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
Auris Lionesse wrote: the problem with the combat rail rifle is the fire rate is way to high for the assault variant and the standard variant does more dps than a scrambler rifle. its too powerful for the role its supposed to play as the inter...
- by Mobius Kaethis - at 2014.10.17 06:54:00
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73. Fixing the Rail Rifle & Combat Rifle - in Feedback/Requests [original thread]
Blueprint For Murder wrote: If the minmitard bonus was changed to explosive dmg it would fix the current situation, but that wouldn't exactly be fair to any minmitard. As the state of the game is the CR is not fair to any player for the reasons...
- by Mobius Kaethis - at 2014.10.16 14:57:00
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74. . - in Feedback/Requests [original thread]
Ugg hell no. Lets leave that feature to quake where it belongs.
- by Mobius Kaethis - at 2014.10.11 23:30:00
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75. CPM input request: Commandos - in Feedback/Requests [original thread]
I like many of the suggestions here about how to help commando's be more effective. Breakin Stuffs Shocktrooper class being perhaps my favorite so far since it seems to adress most of my current issues with the commando. I would like to bring bac...
- by Mobius Kaethis - at 2014.10.11 19:47:00
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76. SCRAMBLER RIFLE HEAT REDUCTION? - in Feedback/Requests [original thread]
Blueprint For Murder wrote: Mobius many of these guys are cheating with turbo mouse/controllers it is the reason their choices are tac ar and prev scr. The weapon works fine for me, but I don't expect to mow through someone by holding down my t...
- by Mobius Kaethis - at 2014.10.11 19:18:00
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77. SCRAMBLER RIFLE HEAT REDUCTION? - in Feedback/Requests [original thread]
Hector Carson wrote: Fizzer XCIV wrote: Just use the TacAR. Its in a way better place than the ScR right now. I've given up on the Scrambler, turbo faggots got it broken. just to inform you, thanks to the Turbo faggots TacAR may get nerfed...
- by Mobius Kaethis - at 2014.10.11 07:49:00
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78. Possibly fixing PC - in Feedback/Requests [original thread]
CCP Rattati wrote: Keep the ideas coming. Just a thought, should/could FW be the place where budding PC corps should be training and grinding? Yes, yes, and yes. FW should and could be the stepping stone between pubs and PC matches, where t...
- by Mobius Kaethis - at 2014.10.10 22:32:00
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79. Red Line Ping - in Feedback/Requests [original thread]
Blueprint For Murder wrote: Atiim you always bring so much depth to conversations I hate to trouble you but please do explain. I mean apart from taking away your ability to red line tank. What I think Atiim is trying to say is that if a team...
- by Mobius Kaethis - at 2014.10.10 19:02:00
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80. Increase the AI of the turrets . - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Mobius Kaethis wrote: 1) The OP's example of turrets 5m away from eachother and not shooting at their opposite is impossible as none of the turret placements are 5m apart. 2) I am quite debated abou...
- by Mobius Kaethis - at 2014.10.10 18:50:00
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