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361. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
castba wrote: 44hp per round for a duvolle? You have to be kidding. Please refer back to the TTK issues pre 1.7 with the AR and three of the old complex damage mods. EDIT: Also, perhaps compare like for like? AR Assault CR Assault RR Assault...
- by Mobius Kaethis - at 2014.06.06 07:48:00
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362. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
DeathwindRising wrote: Lower the damage per shot a bit and increase rof for the AR stats you propose. Your dps should be the same. I'll do the math in a bit but, AR damage per shouldn't be that close to a RR. A 10% increase in damage (36.3) pl...
- by Mobius Kaethis - at 2014.06.05 12:43:00
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363. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: A 35% damage increase is insane and unreasonable. I thought so at first too but please look at the DPS numbers and keep in mind the range profiles of the weapons. While a 35% increase to weapons damage is quite high i...
- by Mobius Kaethis - at 2014.06.05 12:35:00
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364. [Feedback] The Plas.R - in Feedback/Requests [original thread]
That is too small of a change. Please see this thread for the related math.
- by Mobius Kaethis - at 2014.06.05 05:15:00
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365. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
So the changes that were made to the rifles were too small to really lead to effective change in each of the effected weapon's relative power. The Gallente Assault Rifle got a 3% buff leading to the following changes: Duvolle GAR Previous Damage...
- by Mobius Kaethis - at 2014.06.05 05:09:00
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366. [Suggestion] Sidearm only Scouts? - in Feedback/Requests [original thread]
CCP Rattati wrote: I think the inherent strength of DUST 514 is the fitting freedom and I don't like hardcoding these choices. However, because it is hard to create weapons for classes like the Assault, without making them equally good for Scou...
- by Mobius Kaethis - at 2014.06.04 20:03:00
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367. Repair Tools are a little TOO dominant - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Cat Merc wrote: Look at how much a proto repair tool repairs. Look at how much DPS an unskilled STD rifle does. So where would the logi be more useful in battle, with a repair tool out or with a gun out? ...
- by Mobius Kaethis - at 2014.06.01 06:51:00
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368. Can we please cut vehicle/module/turret prices in half? - in Feedback/Requests [original thread]
Cat Merc wrote: Here's a little tip for you: You put the enemy in the red too, because vehicles can destroy SOOO much more ISK with a sneeze. This is more what I mean by isk efficiency, a ratio of isk destroyed to isk lost. While it is hard ...
- by Mobius Kaethis - at 2014.05.31 20:49:00
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369. Can we please cut vehicle/module/turret prices in half? - in Feedback/Requests [original thread]
Yoma Carrim wrote: Atiim wrote: Vulpes Dolosus wrote: Or cause more vehicle spam? Not thanks. Prices are fine imo. The price effectively denies someone of the ability to use what they dumped all of their SP into. I know I wouldn't like ...
- by Mobius Kaethis - at 2014.05.31 02:53:00
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370. [Question] If the gal everyhing gets an armor repair rate... - in Feedback/Requests [original thread]
castba wrote: Yes, and the Amarr suits should get a small buff to plates and Minmatar suits get more of an advantage to speed. The minmatar do have a speed advantage. They have the highest base speed. If you're saying that they need a bonus ...
- by Mobius Kaethis - at 2014.05.31 02:50:00
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371. Need Dev response regarding suit dynamics. - in Feedback/Requests [original thread]
Meee, this is a stupid thread. We all know med. frames are in need of some work. Devs have even said as much. As far as assault vs logi balance logis are in a much better place than assaults right now. They are more versatile, can stack more HP, h...
- by Mobius Kaethis - at 2014.05.31 02:48:00
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372. Repair Tools are a little TOO dominant - in Feedback/Requests [original thread]
Reps are still a waste of time in PC. Logi's are much more usefull doing other things. Might I suggest watching videos of PC matches for examples. In pubs this playstyle is hardly dominant. You may see one or two repping logis per battle. That is...
- by Mobius Kaethis - at 2014.05.30 12:48:00
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373. Snipers are too OP - in Feedback/Requests [original thread]
End Is Here wrote: Stile451 wrote: Snipers are nearly extinct, there's no need for another nerf. YOur d`oing it Wr`ong`! Lvl 5 sniper needs nerfed! I should not be able to 1 shot 40+ a match. WITH A DS3! Yet I do..... Its not our fault y...
- by Mobius Kaethis - at 2014.05.30 02:03:00
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374. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Either: A) Reduce all the scouts PG (except the minmatar which is boned by its low CPU/PG currently) or B) remove a low slot from the Gal scout which would make fully dampening a major blow to the scouts tank.
- by Mobius Kaethis - at 2014.05.23 04:47:00
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375. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Wolfica wrote: never understood the idea of nurfing the PG/CPU of a suit or changing the modules req so that even with max skills you cant fit what you want on your proto suit. that's the change that needs to be done is figure out a way so that...
- by Mobius Kaethis - at 2014.05.22 06:26:00
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376. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Cat Merc wrote: Xx-VxF-xX wrote: Cat Merc wrote: Xx-VxF-xX wrote: give gallente scout a cloak duration buff in place of the dampening bonus. then they still have to sacrifice a slot to remain invisible from tac-net. im sad for non-gall...
- by Mobius Kaethis - at 2014.05.22 06:19:00
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377. Passenger Fire - in Feedback/Requests [original thread]
So you want 6 forge guns raining down on you from drop ships? Or 6 Mass drivers? No.
- by Mobius Kaethis - at 2014.05.20 01:25:00
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378. Pay for ammo? - in Feedback/Requests [original thread]
TunRa wrote: Okay most mmo games that have ranged type weapons you have to pay for ammo. Exmples would be: Eve, Deadfrontier, runescape, WoW (I assume), and many others. Not to mention that in games like The Last of Us it adds a little fun havi...
- by Mobius Kaethis - at 2014.05.18 19:29:00
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379. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
Spectral Clone wrote: Yes please to fixing rifles, swarms and plasma cannons (all light weps except for MD). Yes please to full respec when weapon balance is being worked on. Knock it off with the respec bs already. Giving respecs has neve...
- by Mobius Kaethis - at 2014.05.18 19:27:00
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380. [Feedback] Commandos - in Feedback/Requests [original thread]
Appia Vibbia wrote: Looking at the 4 racial variants Minmatar is number 1 because combat rifle and movement speed Gallente is number 2 because of its ability to armor tank and the prevalence of Chromo/early Uprising players having proto ARs Ca...
- by Mobius Kaethis - at 2014.05.18 19:22:00
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