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341. SMG's have to much fitting costs - in Feedback/Requests [original thread]
Currently the Proto-SMG's are better weapons then the ARs. Until that is changed the fitting costs should stay.
- by Mobius Kaethis - at 2014.06.11 19:41:00
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342. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
I agree with others that the Breach AR looks like it doesn't really have a high enough range/DPS ratio to have its own place on the battle field. Either an increase in range, which would fit because the RR is breach and has huge range, or an incre...
- by Mobius Kaethis - at 2014.06.09 12:56:00
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343. [Feedback] Militia Weapon Variants - in Feedback/Requests [original thread]
CCP Rattati wrote: We want to introduce the fun scifi weapons earlier into new players hands. The Gallente Assault Rifle doesn't really strike you as epic scifi, more like the trusty Garand than anything. 1) We want to create militia variants...
- by Mobius Kaethis - at 2014.06.09 07:05:00
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344. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
Jacques Cayton II wrote: DeathwindRising wrote: theres nothing wrong with shield tanking other than the modules not scaling correctly. Shield extenders and regulators need a slight buff kinda like the armor got. Don't forget re-chargers...
- by Mobius Kaethis - at 2014.06.09 06:53:00
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345. Railgun Tank Range was NOT nerfed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Well, your first mistake is that if this were a bug you posted it in the wrong forums. Darn. You beat me too it. Troll aborted.
- by Mobius Kaethis - at 2014.06.09 04:53:00
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346. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread]
If all the heavy weapons are released I'm sure this idea would be on the table. Until then a whole group of suits only being able to use 2 main weapons is just too limiting.
- by Mobius Kaethis - at 2014.06.09 04:48:00
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347. [Feedback] ADS Pilot Stacking Needs to GO - in Feedback/Requests [original thread]
Anyone who says this bug needs to stay in the game or can easily be ignored has no place in this section of the forums and should be relegated to the War Room.
- by Mobius Kaethis - at 2014.06.09 04:44:00
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348. Combat drug Spender - in Feedback/Requests [original thread]
Baltazar Pontain wrote: * More agility (player sees all in slow motion but for others he runs and aims faster; DOES NOT ENHANCE WEAPON FIRE RATE ) Cool idea but I don't see how this particular part could possibly programmed. In PVE it co...
- by Mobius Kaethis - at 2014.06.08 22:07:00
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349. Fixing the Flaylock (Spreadsheet Inside) - in Feedback/Requests [original thread]
How does that compare to other pistols for DPS and range? Blast radius weapons seem like they would be tough to balance so I'm not even going to try on this one. I have made a spread sheet though where I'm putting in all the side arms stats so I...
- by Mobius Kaethis - at 2014.06.08 22:04:00
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350. PSN Trophies (an argument for Clientside patch) - in Feedback/Requests [original thread]
Ugg no. Trophies are stupid and only lead to people doing foolish things just to earn them. It would denigrate the soul of the game. I've always said no to trophies and I'll keep on saying it whenever it is brought up.
- by Mobius Kaethis - at 2014.06.08 21:58:00
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351. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
CCP Logibro wrote: Just want to clear up one thing for your calculations: The delay between firing and when you start reloading is 1.5 seconds, not 1 second (if you're looking in the SDE, this is the fire interval). This would also be the time ...
- by Mobius Kaethis - at 2014.06.08 21:53:00
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352. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
I assume that your not saying you will normalize all 'assault' type weapons only that all GAR will have the same range as the Duvolle. In that case I am all in favor of the change. No comments on my little graphs?
- by Mobius Kaethis - at 2014.06.08 21:50:00
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353. Grenades - in Feedback/Requests [original thread]
CCP Rattati wrote: I already ran into problems after trying to do this for Assault. We need to add a grenade swap button so this is impossible without coding and client updates, so not on the table right now. Are you saying that it might be ...
- by Mobius Kaethis - at 2014.06.08 17:05:00
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354. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
It is an AV weapon though. Why are we even talking about boosting its ability vs infantry? Or do you think all light AV weapons should have anti-infantry capabilities (ie swarm, proxi-mine, and AV grenades).
- by Mobius Kaethis - at 2014.06.08 16:56:00
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355. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
I've really been thinking about the rifle balance issue and the total lack of diversity it is causing so I've started making a spreadsheet to help visualize the problem and possible solutions. 1.8 hotfix alpha weapons stats link Take a look a...
- by Mobius Kaethis - at 2014.06.08 16:15:00
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356. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
Devs, I've been digging into this a bit deeper and was wondering what range the majority of kills occur at?
- by Mobius Kaethis - at 2014.06.08 09:06:00
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357. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
CCP Rattati wrote: A little chart I made. Hypothetical Max dps of Rifles Discuss. Thank you for the graph. Here is the problem with the way the rilfes currently work, which your graph perfectly illustrates. While weapons of the same ty...
- by Mobius Kaethis - at 2014.06.07 20:31:00
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358. The DUST 514 Bi-Weekly Feature/Ideas Updates discontinued? - in Feedback/Requests [original thread]
If you make a google doc will you allow public commenting on it (not editing just commenting) so that we can argue our two cents more?
- by Mobius Kaethis - at 2014.06.06 08:09:00
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359. Still haven't fixed..... - in Feedback/Requests [original thread]
No...its the Stay Puff Marshmallow Man not the Michellin Man. Come on!
- by Mobius Kaethis - at 2014.06.06 08:08:00
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360. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
Boot Booter wrote: Sorry but correct me if I'm wrong... 1. The proto RR DPS is only 397.7 (51.7 damage with 461.53 rpm) 2. You have to include the delay between bursts for the CR. I don't think it's possible to achieve the full dps without ...
- by Mobius Kaethis - at 2014.06.06 07:53:00
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