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941. Feedback: improving immersion - in Feedback/Requests [original thread]
CCPs desire is to increase immersion (desire) in dust514. As all gamers know immersion most easily happens when you have a fair but difficult challenge,it causes you to focus and phase out the world around you. But as most gamers also know...immer...
- by Meee One - at 2014.02.11 00:21:00
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942. (Request) for Squads - in Feedback/Requests [original thread]
Justice Darling wrote: I play a lot of public battles and i keep seeing all these players that are not in squads, can we get a system up in where if your squad is setup for open it pulls from the none squad players and fills the empty slots wit...
- by Meee One - at 2014.02.10 23:34:00
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943. [Suggestion] Make Assault suits the regenerative demons - in Feedback/Requests [original thread]
-10 this would marginalise logis to be heavy humpers. Assaults have always been jealous of a logis regen,and now because of bonus changes desire to steal it for themselves. And who would want to be a slow heavy when they could be a godmode assault...
- by Meee One - at 2014.02.10 23:24:00
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944. Feedback:Logis without light weapons - in Feedback/Requests [original thread]
So i'm the only one that thinks being as durable as a sentinel yet as fast as a scout isn't a bad thing? Slot layouts would stay the same except the weapon slot would be replaced by another eq slot.(5 at pro level) Logis could still have grenades....
- by Meee One - at 2014.02.09 10:53:00
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945. Feedback:Logis without light weapons - in Feedback/Requests [original thread]
abarkrishna wrote: Go the **** home and take your ******* assaults should be the only ones with guns **** with you. 1stly I run pure Gal logi. 2nd If an alternative to slayer logis isn't thought of we may get nerfed to extinction 3rd This is...
- by Meee One - at 2014.02.09 03:17:00
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946. Feedback:Logis without light weapons - in Feedback/Requests [original thread]
As most have read,players are always QQing about logis out killing them. Stripping logis of their light weapons would only make them disarmed civs in an active battle field. Unless....now read this with an open mind. In exchange for the ability to...
- by Meee One - at 2014.02.09 02:18:00
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947. Request:Remove Gal logi from the game. - in Feedback/Requests [original thread]
Spademan wrote: Where exactly does the "This item doesn't suit my exact play style, therefore it is useless and has no place in this game" mentality come from? The Dust forums really are an anomaly. Boredom and attention whoring mainly.
- by Meee One - at 2014.02.09 01:51:00
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948. Equipment spam reduction - Nanohives - in Feedback/Requests [original thread]
bogeyman m wrote: Allow BOTH sides to access any nanohive. Only allow WPs to be awarded to the original deployer for use by their own team. I think this would very quickly cause people to think twice before they dropped a hive and would resul...
- by Meee One - at 2014.02.09 01:49:00
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949. (Suggestion) Treat BPO's as redeemable tickets - in Feedback/Requests [original thread]
So what you're asking for is the ability to swap your NONFOTM blueprints for FOTM ones as soon as it's discovered to be FOTM. There is no possible way this could be abused...not at all.
- by Meee One - at 2014.02.09 01:45:00
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950. Request: ASSist kill bonus for blowing up a RE - in Feedback/Requests [original thread]
If i "happen" to see a RE on the ground that "happens" to belong to my enemy...and an ally is near it when i throw a flux grenade...and it "accidentally" blows up and kills my ally why don't i get a kill assist bonus? My request: -kill assist bon...
- by Meee One - at 2014.02.09 00:24:00
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951. Request:Reduce flux grenade damage - in Feedback/Requests [original thread]
As most shield users know...shields suck and disappear in less than 3-4 seconds under fire. Flux grenades do upwards of 1k damage even at basic level! Flux grenades aren't for AV yet their stats say they are(eg.AV grenades don't hurt clones when t...
- by Meee One - at 2014.02.09 00:00:00
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952. Request :Reduce locus grenade damage - in Feedback/Requests [original thread]
Personally i think it's insane even MLT grenades can break 500 damage. My request: -reduce grenade damage to: -MLT/std 50 -ADV 75 -Pro 100 -Keep splash ranges the same Grenades should supplement you main weapons not replace them. This would d...
- by Meee One - at 2014.02.08 23:50:00
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953. Request:Remove Gal logi from the game. - in Feedback/Requests [original thread]
As a Gal logi user i run a support fit with injector,nanos and rep tool. Looking at the "potential" bonus for Gal logi lets me know they will probably be as rare as commandos are now. Scanners are getting nerfed (which is deserved). And Gal logis ...
- by Meee One - at 2014.02.08 22:06:00
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954. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Summ Dude wrote: Like I've been saying, let's wait and and see what the new suit layouts are like before judging. You seem to think im complaining about slayer logis. With a bonus for a nerfed item,Gal logi may as well be an assault. Do you...
- by Meee One - at 2014.02.08 21:31:00
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955. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
I don't use assaults but....11 rounds per magazine for a mass driver seems a little insane. I do however use Gal logi. Do you know what i forsee? You give a bonus for a nerfed item,THEN they're outclassed using ALL other eq. Do you know what that...
- by Meee One - at 2014.02.08 21:09:00
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956. Request:Unique EVE items that can only be obtained in Dust - in Feedback/Requests [original thread]
You want Eve pilots to think we 'Dust bunnies' are more than just a hemorrhoid on their butt cheek? Create unique items for Eve pilots than can only be obtained by Dust mercs,and the items rarity and effectiveness should be high enough to get caps...
- by Meee One - at 2014.02.07 01:46:00
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957. [Suggestion] Dust battles result in of stuff spawning in Eve - in Feedback/Requests [original thread]
R F Gyro wrote: well, that's a resounding "meh" from the community I personally don't know Eve too well,sooo +1? As long as it creates more gamemodes.
- by Meee One - at 2014.02.07 01:34:00
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958. Assault and Logi stats in 1.8? - in Feedback/Requests [original thread]
JP Acuna wrote: Hi all. Please Devs, release some official 'work in progress' post about Assault and Logistics skills and dropsuits in 1.8 as you did with Commando, Sentinel and Scout roles so we can give our feedback soon. +1 But also prep...
- by Meee One - at 2014.02.07 01:31:00
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959. Request:Giving the AR a niche - in Feedback/Requests [original thread]
I'm suggesting 0 buffs,just the ability to switch its firing type. This (IMO) could only be effective with the AR because it ALREADY has the MOST differential firing solutions. It would remove all variants (but breach),and clear up player inventor...
- by Meee One - at 2014.02.07 01:13:00
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960. [Request] increase MD and HMG efficacy on vehicles - in Feedback/Requests [original thread]
+1
- by Meee One - at 2014.02.06 06:51:00
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