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          Meee One 
          The dyst0pian Corporation Zero-Day
  318
  
          
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        Posted - 2014.02.08 23:50:00 -
          [1] - Quote 
          
           
          Personally i think it's insane even MLT grenades can break 500 damage. My request:  -reduce grenade damage to:  -MLT/std 50  -ADV 75  -Pro 100 -Keep splash ranges the same
  Grenades should supplement you main weapons not replace them. This would dramatically discourage grenade spam since it wouldn't be an instant "i win button". And would stop the "hurr nerf nanos to stop nade spam" threads. Locus grenades shouldn't have so much damage VS infantry. And would give the MD back it's place as the explosive area denial weapon it's meant to be.
 Sexy jutsu 
Time to jaaam! 
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          richiesutie 2 
          The Rainbow Effect Negative-Feedback
  756
  
          
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        Posted - 2014.02.08 23:52:00 -
          [2] - Quote 
          
           
          So 20 dps at proto sounds useful.
 compilation of Patch/build notes
Check it out! :) 
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          Heathen Bastard 
          The Bastard Brigade
  900
  
          
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        Posted - 2014.02.08 23:53:00 -
          [3] - Quote 
          
           
          So a grenade, something that explodes, and is so deadly that it counts for it's own weapon skill, will now do less damage than 2 RR shots, or less than 3 AR shots... that's not even support. that's "never equip again, save the CPU/PG for equipment, a better gun, literally anything else at all would be more useful, why do you even have a grenade fit, you noob!"
 If you hear the words "WORTH IT!" look about, something hilarious just happened. 
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          Mordecai Sanguine 
          What The French
  422
  
          
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        Posted - 2014.02.08 23:57:00 -
          [4] - Quote 
          
           
          Meee One wrote:Personally i think it's insane even MLT grenades can break 500 damage. My request:  -reduce grenade damage to:  -MLT/std 50  -ADV 75  -Pro 100 -Keep splash ranges the same
  Grenades should supplement you main weapons not replace them. This would dramatically discourage grenade spam since it wouldn't be an instant "i win button". And would stop the "hurr nerf nanos to stop nade spam" threads. Locus grenades shouldn't have so much damage VS infantry. And would give the MD back it's place as the explosive area denial weapon it's meant to be.  
 
  .... I agree with you they are WAYYYY too powerful and we got too much of them but..... Your numbers are really too low.
  They should receive a "light" nerf on damage AND have less one. And no supply on nanohives : Only supply depot. | 
      
      
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