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401. The "Shield Tanking vs Armor Tanking" balance thread - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: One thing is to make shield extenders or other mods increase one's signature radius like in EVE. These do two different things in the two games, but in DUST it would make you more easily detectable. Shield extenders need s...
- by Mavado V Noriega - at 2012.09.12 10:43:00
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402. No Significant Difference Between Cheaper and More Expensive Assault Rifles - in Feedback/Requests [original thread]
Nicolas DelValle wrote: I've been extensively using AR's in this beta and I have to say, it's not really worth upgrading my assault rifle skills so that I can hold these so called "advanced" assault rifles. I've used both, and I honestly don't ...
- by Mavado V Noriega - at 2012.09.11 02:53:00
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403. [Request] Buff the Type-I Assault, A-Series, vk0 armor - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: If something has higher skill level requirements, it should clearly be better. All the type 2 versions should be made clearly better than the type 2 (or whatever they're called) if not already. then how are u gon...
- by Mavado V Noriega - at 2012.09.11 02:43:00
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404. This game is frustrating... - in Feedback/Requests [original thread]
Ieukoplast wrote: Ok, so I just started playing the beta last night. So far I cannot see this becoming successful, not because of the bugs or glitches (those will be worked out, hopefully) but because of the gameplay, controls and utterly confu...
- by Mavado V Noriega - at 2012.09.11 02:24:00
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405. Swarm Launcher vs. Tank - in Feedback/Requests [original thread]
Scholar Him wrote: Today I shot a tank with 6 barrages of my swarm launcher. It did not even take the shields down 10% before it turned around and 1 shot killed me. Swarm launchers can also not get more than 2 shots off before the majority of...
- by Mavado V Noriega - at 2012.09.11 02:11:00
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406. [Request] Buff the Type-I Assault, A-Series, vk0 armor - in Feedback/Requests [original thread]
Ok everyone with a brain knows the Type-II assault > Type-I now im not callin for a nerf on the type-II infact the opposite if the Type-II is shield heavy buff the Type-I's armor more to make it competitive with the Type-II Also with the annou...
- by Mavado V Noriega - at 2012.09.11 01:07:00
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407. Armor - in Feedback/Requests [original thread]
immortal ironhide wrote: armor plates need a little adjusting. they slow you down 10% i believe, yet only give you a minimal increase. only heavy suits should be using armor plates tbh, and they should make them like small tanks imo, just obv...
- by Mavado V Noriega - at 2012.09.10 14:13:00
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408. [Request] New Light AV weapon....for shields - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Its called a Flux Grenade. u mean the nades that not working as intended atm that u need to get in close range to even throw? hmm seems like a good option
- by Mavado V Noriega - at 2012.09.10 14:05:00
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409. [Request] New Light AV weapon....for shields - in Feedback/Requests [original thread]
Aight so we know tanks are OP...well tbh they are not....well not ALL tanks.....just shield tanks. lemme explain why swarms do more dmg to armor than shields, this is a light weapon that every suit can use so its widely accessible when tank spam ...
- by Mavado V Noriega - at 2012.09.10 13:53:00
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410. Can you fix the gameplay CCP? - in Feedback/Requests [original thread]
at the moment DUST is no where near being a AAA game like CCP boasts it will be at the moment i dont think it ever will be a AAA game BUT i await this new build to see if the core stuff has been fixed, if not then prob wont ever be a AAA game
- by Mavado V Noriega - at 2012.09.10 13:05:00
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411. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: Tbh if ISK is their worry thats theres too much floating around, this build solved that. 22 freaking assault SMGS cost me around 100k I believe. Thats just standard assault. Not even a standard dropsuit. The only thing on my ...
- by Mavado V Noriega - at 2012.09.06 16:27:00
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412. Squad Spawning. - in Feedback/Requests [original thread]
wont work in dust tbh OP
- by Mavado V Noriega - at 2012.09.05 21:53:00
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413. Forge Gunners Vs Vehicles. - in Feedback/Requests [original thread]
Tony Calif wrote: Good to hear Nothin. Infantry are just LoLfunny vs a militia tank. Something must be done :D LOL then ppl are just bad 1 infantry guy can solo a militia tank
- by Mavado V Noriega - at 2012.09.05 11:05:00
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414. [Request] CCP add in all the vehicle **** plz - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Mavado V Noriega wrote: As the title says CCP start crackin and get all the **** that affects vehicles into the beta asap plz. tired of seeing ppl moaning everyday and not realising alot of **** that affects them isnt ...
- by Mavado V Noriega - at 2012.09.04 23:29:00
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415. [Request] CCP add in all the vehicle **** plz - in Feedback/Requests [original thread]
As the title says CCP start crackin and get all the **** that affects vehicles into the beta asap plz. tired of seeing ppl moaning everyday and not realising alot of **** that affects them isnt into play yet cant expect to balance vehicles till ...
- by Mavado V Noriega - at 2012.09.04 22:41:00
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416. RODEN removal (and other proto AUR weapons) and the nerfing of ADV and PROTO suits - in Feedback/Requests [original thread]
Kazeno Rannaa wrote: So I went to Las Vegas for the weekend and was away from DUST. I get home, and turn on the trust PS3 to find that the posts I read were disturbingly true. SO, I have a few questions to ask CCP: 1) why the nerfing on the ...
- by Mavado V Noriega - at 2012.09.04 22:24:00
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417. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
bad idea what ******* game do u know with tanks that doesnt have the tank driver using the main gun dumb suggestion, not a good way to balance tanks Dropships =/= tanks Dropships = transport chopper from BF3
- by Mavado V Noriega - at 2012.09.04 11:21:00
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418. [Feedback] Hotfix dropsuit and AV changes - in Feedback/Requests [original thread]
Tony Calif wrote: KAGEHOSHI Horned Wolf wrote: I hope vehicles get the same "nerf" as the dropsuits. This is my problem with it. Even militia heavy suit got beaten with the Nerf stick. AGAIN. I know the stats are subject to change.... But...
- by Mavado V Noriega - at 2012.09.04 06:39:00
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419. OMG Tanks are OP - in Feedback/Requests [original thread]
Lixet wrote: Another thing, when you notice your squad does not have any mic or anyone talking. Try going to team chat, and see if anyone else there is chatting and coordinate with him. Seriously Tanks are OP if you are just charging straight a...
- by Mavado V Noriega - at 2012.09.04 06:35:00
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420. [Feedback] Flux Nades - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Mavado V Noriega wrote: RolyatDerTeufel wrote: Cerebral Wolf Jr wrote: CCP Nothin wrote: They're basically EMP grenades that are effective against shields but do nothing to armor or health. Thanks for the ...
- by Mavado V Noriega - at 2012.09.04 06:30:00
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