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101. [idea] How to fix redline sniping and afking. - in Feedback/Requests [original thread]
Remove ALL SP and WP gains while in the redline IF The team have a spawn point (CRU, mCRU, drop uplink, objective) outside of the redline . With this idea people would still be able to fight back if redlined, but redline snipers (both tan...
- by Martin0 Brancaleone - at 2013.06.23 09:49:00
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102. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Hello guys, sorry to be terribly absent as of late but I hit a little bit of a rough patch with my mass driver love affair and was internally raging, so instead of raging here I just took a hiatus. Here I bring the usual; s...
- by Martin0 Brancaleone - at 2013.06.22 08:14:00
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103. Mass Drivers: Horrifically underpowered? - in Feedback/Requests [original thread]
All explosion detection in this game is bugged and ccp know it, they have internally fixed the problem (they say) so the mass driver SHOULD become better after they deploy the fix (somewhere in the next 10 years). Another problem is that in game ...
- by Martin0 Brancaleone - at 2013.06.21 06:23:00
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104. (request) making meters meters - in Feedback/Requests [original thread]
Severance Pay wrote: Sinboto Simmons wrote: Severance Pay wrote: Ser Chard wrote: Was just testing this out... Stood 3m from an ally and the distance between us was less that the height of a drop suit. Rounding could factor into this b...
- by Martin0 Brancaleone - at 2013.06.20 09:02:00
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105. [Request] Claymores. - in Feedback/Requests [original thread]
Just imagine an amarr medium or heavy with a red cape charging you with a 2m long sword... That would be cool... and extremely stupid
- by Martin0 Brancaleone - at 2013.06.19 19:54:00
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106. Siege mode - in Feedback/Requests [original thread]
Taurion Bruni wrote: I thought it would be cool for heavies to be able to activate siege mode, where they would take less damage, but immobile. this would also be cool to see when the Lav tries to run him over, but gets owned by the now immobil...
- by Martin0 Brancaleone - at 2013.06.19 19:50:00
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107. Are HAV's overpowered? - in Feedback/Requests [original thread]
Benari Kalidima wrote: Stupid rant asking for I WIN button Stop kidding noob, havs are stupidly easy to kill, get yourself a true AV weapon, the ADVANCED swarm launcher or forge gun only require 140k sp to use. Havs have alresy been nerfed ...
- by Martin0 Brancaleone - at 2013.06.17 20:54:00
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108. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Awesome thread, need to be seen by CCP. A little idea for armor tanking love: since shields have a low slot module buffing them (shield regulators) why don't give armor a high slot module? Reactive Nano Membrane, high slot module that increase ar...
- by Martin0 Brancaleone - at 2013.06.17 08:47:00
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109. (request) making meters meters - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: ... is there anyway you can prove this? scientifically I mean? Try the mass driver in game. People can avoid the damage just by jumping, that wouldn't be possible if the radius was 3 METRES. It really feels like it's...
- by Martin0 Brancaleone - at 2013.06.13 09:13:00
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110. [Suggestion] Nanite Injectors and Death Count - in Feedback/Requests [original thread]
Malkai Inos wrote: Only bleedout or overkill count as a death for you while the enemy gets a kill every time. Your suggestion is already implemented afaik. False, being killed and revived still counts as a death.
- by Martin0 Brancaleone - at 2013.06.10 19:32:00
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111. [Feedback] Plasma Cannon: In Depth - in Feedback/Requests [original thread]
The plasma cannon is supposed to be an Anti Veichle weapon. With your changes it would become an anti infantry weapon. To be an effective AV weapon the plasma cannon needs a greater direct damage or a 2-round clip. The standard swarm launcher ...
- by Martin0 Brancaleone - at 2013.06.08 15:21:00
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112. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Kitten Empress wrote: BL4CKST4R wrote: Kitten Empress wrote: Martin0 Brancaleone wrote: IMO 1.Change the gallente and amarr assault suits skill bonus from 5% shield recharge to 5% reduction to armor plates speed penality. 2.Give shield...
- by Martin0 Brancaleone - at 2013.06.06 05:49:00
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113. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
IMO 1.Change the gallente and amarr assault suits skill bonus from 5% shield recharge to 5% reduction to armor plates speed penality. 2.Give shields a proper drawback. In eve armor plates slows you down BUT shields increase your sig. radius. Just ...
- by Martin0 Brancaleone - at 2013.06.01 14:38:00
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114. Can we do something to balance small fights between heavy and light characters? - in Feedback/Requests [original thread]
Your sniper should have a sidearm (i hear the flylock pistol is awesome vs heavies) Eveyone else need to learn to move backwards while aiming for the head.
- by Martin0 Brancaleone - at 2013.06.01 13:02:00
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115. [SUGGESTION] how to fix lasers - in Feedback/Requests [original thread]
Just give laser rifles a true sight. The scrambler rifle one would be good. The iron sight is useless at the range the laser rifle is meant to operate.
- by Martin0 Brancaleone - at 2013.05.29 07:03:00
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116. [Request] Once a year skill TREE respec. - in Feedback/Requests [original thread]
Orin the Freak wrote: Breakin Stuff wrote: No respecs. Well, your logic is infallible, good sir. I would, however, enjoy a bit more elaboration as to why this shouldn't even be considered? Because unlike other games there is no "level...
- by Martin0 Brancaleone - at 2013.05.29 07:01:00
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117. [REQUEST] Medium frame Av class dropsuit - in Feedback/Requests [original thread]
Treablo James Howard wrote: You can dedicate yourself to do anything with any suit if the skills are there to do so! This, just get a suit with av 'nades, swarm launcher and nanohives. And a sidearm of course. Don't use the plasma cannon, th...
- by Martin0 Brancaleone - at 2013.05.29 06:48:00
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118. [feed back] Why I think certain weapons are facing extinction - in Feedback/Requests [original thread]
The laser rifle needs the same scope as the scrambpler rifle. The mass driver need to be debugged. The Tac Ar needs its rof lowered to 2-300. I love my mass driver, but the explosion is stupid. Someone standing on a small hill (40cm height) wil...
- by Martin0 Brancaleone - at 2013.05.27 20:58:00
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119. laser rifles lament - in Feedback/Requests [original thread]
Imo the laser rifle would be fine with the scrambler rifle sight and a bit more range.
- by Martin0 Brancaleone - at 2013.05.26 19:07:00
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120. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
ladwar wrote: ok so some math proto SL damage on shields 1386 proto PC damage on shields 1270.5 think that says it all. SL takes penalty on shield while the PC gets a 10% bonus its less effective on what's it effective than what has the least e...
- by Martin0 Brancaleone - at 2013.05.26 15:17:00
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