Pages: 1 2 3 4 [5] 6 7 8 9 10 |
81. [SOLUTION] how CCP can help new players - in Feedback/Requests [original thread]
I've got an alt with 0 sp invested in dropsuit/weapons/dropsuit upgrades and i can kill people using advanced stuff just fine. Newbies don't need more sp/isk. They need a TRUE TUTORIAL, not those text walls, and a working matchmaking.
- by Martin0 Brancaleone - at 2013.07.01 09:21:00
|
82. Give us a way to kill...the yellow logi lav's...plz ffs - in Feedback/Requests [original thread]
We have it. It's called Forgegun. Get the advanced version. Skill true AV. Stop Crying.
- by Martin0 Brancaleone - at 2013.06.30 07:29:00
|
83. (request) bring back the ragdoll - in Feedback/Requests [original thread]
I loved it, but CCP can't get the "revive" position right now that the body stay where it died, i fear that with the ragdoll we could just remove nanite injectors from the game
- by Martin0 Brancaleone - at 2013.06.30 07:27:00
|
84. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
richiesutie 2 wrote: Martin0 Brancaleone wrote: How dropships should be IMO compared to now: All Dropships: A lot more manoeuvrable
More HP and pg/cpu
Passengers should be able to fire outside the dropship (only light weapons/si...
- by Martin0 Brancaleone - at 2013.06.29 11:06:00
|
85. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
BUMP
- by Martin0 Brancaleone - at 2013.06.28 20:47:00
|
86. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
Hw dropships should be IMO compared to now: Standard Dropships: A lot more manoeuvrable
More HP and pg/cpu
Passengers should be able to fire outside the dropship (only light weapons/sidearms, no swarm launchers)
Since they are medium ...
- by Martin0 Brancaleone - at 2013.06.28 16:36:00
|
87. Logi offensive nerf proposal - in Feedback/Requests [original thread]
Oso Peresoso wrote: bullshit So the caldari logi is OP and you want to nerf all the logis? I am a logibro and i DO use my slots to rep/revive/resupply my team. I have no ******* sidearm and half the time i die is because i had to reload whi...
- by Martin0 Brancaleone - at 2013.06.28 14:44:00
|
88. [Request] HMG - Tracer Rounds.... - in Feedback/Requests [original thread]
It will look so awesome... +1
- by Martin0 Brancaleone - at 2013.06.28 12:44:00
|
89. A couple of suggestions - afk in mcc - defence WP - in Feedback/Requests [original thread]
Daedric Lothar wrote: I would just find a spot, not in the redline where few people go and camp there. I can think of at least 5 or 6 out of the way spots on every map. Thats fine, because someone could still find and kill you. Daedric Lot...
- by Martin0 Brancaleone - at 2013.06.28 12:27:00
|
90. A couple of suggestions - afk in mcc - defence WP - in Feedback/Requests [original thread]
My idea to remove afking/redline sniping/mcc sniping
- by Martin0 Brancaleone - at 2013.06.27 11:34:00
|
91. Why'd you make Dropships fly like pieces of crap? - in Feedback/Requests [original thread]
Yea, don't know why they made dropships fly like bricks. They were fun to fly in chromosome. Now they are slooooow with terrible acceleration AND have extremely low hp. Someone at ccp must hate dropships a lot.
- by Martin0 Brancaleone - at 2013.06.26 11:10:00
|
92. Sniper scopes - in Feedback/Requests [original thread]
What is this "feet" you are talking about? I tought all civilized countries used something called international sistem of measure. And there are no feet there.
- by Martin0 Brancaleone - at 2013.06.25 21:37:00
|
93. Pulse Laser HMG - in Feedback/Requests [original thread]
Heavy Gatling Pulse Laser. Would give a meaning to the LOL bonus of the amarr sentinel and make all the caldari logis cry. I want it. And i'm not even a heavy.
- by Martin0 Brancaleone - at 2013.06.25 21:35:00
|
94. Return missiles to almost their former glory. - in Feedback/Requests [original thread]
TEXA5 HiTM4N wrote: I believe with the all the ways vehicles can be destroyed it is time the missiles return to do what they were best at, suppressing and making the enemy scramble. A buff in the splash radius is all it really needs, around 5-7...
- by Martin0 Brancaleone - at 2013.06.25 08:32:00
|
95. [idea] How to fix redline sniping and afking. - in Feedback/Requests [original thread]
T4K3RoftheSOUL wrote: another guy who can't read I LOVE good snipers. The ones who find spots with good view and use their mics tho give information on enemy movements while sniping. I hate bad snipers, who sits in the redline, with no m...
- by Martin0 Brancaleone - at 2013.06.24 06:39:00
|
96. [idea] How to fix redline sniping and afking. - in Feedback/Requests [original thread]
Jathniel wrote: stuff I know perfectly that snipers needs range to be effective, but you don't need to sit in the redline the entire match to have range, there are lots of positions from where snipe not into the redline. I'm not trying to n...
- by Martin0 Brancaleone - at 2013.06.23 20:26:00
|
97. (request) making meters meters - in Feedback/Requests [original thread]
Bump Because meters should be meters
- by Martin0 Brancaleone - at 2013.06.23 17:44:00
|
98. [request] State Rewind - in Feedback/Requests [original thread]
Like the magic of MWO that gives players with higgh ping a chance to fight and actually hit stuff? WE NEED IT YESTERDAY
- by Martin0 Brancaleone - at 2013.06.23 17:43:00
|
99. the mcc afk fix - in Feedback/Requests [original thread]
My idea to fix afkers and redline campers
- by Martin0 Brancaleone - at 2013.06.23 17:35:00
|
100. [idea] How to fix redline sniping and afking. - in Feedback/Requests [original thread]
Jay Westen wrote: Martin0 Brancaleone wrote: Remove ALL SP and WP gains while in the redline IF The team have a spawn point (CRU, mCRU, drop uplink, objective) outside of the redline . With this idea people would still be able to fi...
- by Martin0 Brancaleone - at 2013.06.23 17:32:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 |
First page | Previous page | Next page | Last page |