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161. A Second Respec - in Feedback/Requests [original thread]
Asmadai wrote: Just a thought...but how about a second respec for skills on the 14. Given that new items are coming out and this could serve as an 8 day testing period for all of those who played in the beta. I may also have selfish reasons su...
- by Martin0 Brancaleone - at 2013.05.07 19:35:00
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162. Suit Specialisations - in Feedback/Requests [original thread]
Bumb because i feel this should be a high priority.
- by Martin0 Brancaleone - at 2013.05.07 18:54:00
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163. Sniper Distance - in Feedback/Requests [original thread]
I think the old range was a bit too much (redline snipers killing each others across the map) but 400m seems a bit too low.
- by Martin0 Brancaleone - at 2013.05.07 08:45:00
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164. What CCP DID do right: - in Feedback/Requests [original thread]
The lav doesen't feel it's made of paper anymore. For the rest, Welcome to AR514.
- by Martin0 Brancaleone - at 2013.05.07 06:01:00
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165. Suit Specialisations - in Feedback/Requests [original thread]
I agree that the current suit progression is stupid, it isn't a great problem for assault guys, but really **** up everyone who want to be a logibro. CCP you are currently FORCING people who want to play as support into assault only because you d...
- by Martin0 Brancaleone - at 2013.05.07 05:59:00
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166. Tier 1 BPO suits. Sever Logi, Raven Assault, etc. - in Feedback/Requests [original thread]
I support this message and/or service.
- by Martin0 Brancaleone - at 2013.05.07 05:44:00
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167. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
The splsh damage seems a bit nerfed and the bullet trajectory is changed so we have to get used to it again. But is far from useless and flux grenades are working better now
- by Martin0 Brancaleone - at 2013.05.07 05:37:00
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168. HMG nerfs really necessary? - in Feedback/Requests [original thread]
Because CCP only listen to the COD crybabies. That's why tanks, dropships, hmgs, lasers and generallt anything not-assault-rifle is being nerfed repeatedly. I wanted to play this game because "it was different" but with every expansion it become ...
- by Martin0 Brancaleone - at 2013.05.04 09:33:00
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169. Request: Bring Back free Militia Dropships - in Feedback/Requests [original thread]
MIlitia dropships are still there, you can buy one and fit a CRU on it. What i would like is a militia CRU so that i don't have to waste sp to see if it actually works.
- by Martin0 Brancaleone - at 2013.05.02 10:12:00
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170. [Suggestion] - Mandatory revival time - in Feedback/Requests [original thread]
Whe have it. I think it's 3 or 4 seconds.
- by Martin0 Brancaleone - at 2013.05.02 07:06:00
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171. AFK is getting out of control. - in Feedback/Requests [original thread]
RINON114 wrote: Agreed, however I think the solution is to change the reward system. The ability to afk is kind of important if you need to answer the phone or you just want to grab a snack or something else trivial but needs doing nonetheless....
- by Martin0 Brancaleone - at 2013.05.02 06:41:00
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172. [Request] Remove Free Passive SP - in Feedback/Requests [original thread]
This is EVE. Passive SP stay there.
- by Martin0 Brancaleone - at 2013.04.30 09:32:00
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173. Drugs - in Feedback/Requests [original thread]
As long as they work as the eve drugs it's ok. Take drug X to boost your speed. Get random side effect cutting you armor hp by 20% LOL
- by Martin0 Brancaleone - at 2013.04.28 14:57:00
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174. Dropship Rebalance First Look - in Feedback/Requests [original thread]
1- Fit an armor plate on your dropship, here's your added mass, no need to add more 2- Armor module take way more PG than shield mods, that's why gallente dropships have more powrgrid.
- by Martin0 Brancaleone - at 2013.04.28 11:43:00
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175. Wp for dropships - in Feedback/Requests [original thread]
HeavySteelB52 wrote: Maybe its because Dropships can't stay up long enough to be a real treat or really effect the out come of a battle.[:? They "once upon a time" were nine, good tanking ability and responsive controls. The only OP thing wa...
- by Martin0 Brancaleone - at 2013.04.28 07:17:00
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176. Wp for dropships - in Feedback/Requests [original thread]
It is a year that we close beta vets ask for WP for dropships. Answers we got from CCP (1 months ago, so fast eh?): 1- This is on our list of things to fix in the future updates. We are aware of the lack of WP rewards to players that donGÇÖt do ki...
- by Martin0 Brancaleone - at 2013.04.27 19:23:00
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177. [Request] Orbital Strike - Target Zones - in Feedback/Requests [original thread]
Akuma Fumetsu wrote: if only i could suggest to the squad leader to target this area. Have you ever heard of microphones?
- by Martin0 Brancaleone - at 2013.04.22 12:21:00
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178. [feedback/Request] concerns for pilots in planetary conquest. - in Feedback/Requests [original thread]
Shouper of BHD wrote: Cosgar wrote: Everything Bojo said is 100% correct but I would also add that Dropships in closed beta were what HAV used to be in early open beta: OP. They used to be able to hover the field and unload volley after voll...
- by Martin0 Brancaleone - at 2013.04.22 07:13:00
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179. [feedback/Request] concerns for pilots in planetary conquest. - in Feedback/Requests [original thread]
IMO pilots should wait to spec into dropships until they are fixed. I'm a pilot too, but i'm tired of no reward, explosive paint and dropships lost due to stupid RDV.
- by Martin0 Brancaleone - at 2013.04.22 07:11:00
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180. Why no bikes? Jetpacks? - in Feedback/Requests [original thread]
5aEKUXeRJGJ27kCDnDVYak4q wrote: You have technology to teleport from one star system to another Why you no have attack bikes and jetpacks? Not even some sort of hover blade shoes? We don't teleport. We shot a bullet in our heads and our co...
- by Martin0 Brancaleone - at 2013.04.21 06:34:00
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