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401. Request - High slot armor module / something similar to shield regulator - in Feedback/Requests [original thread]
Why even dual tank when the speed reduction makes you easier to hit by everything? And if you're using ferroscales, why aren't you using a cardiac regulator to lol sprintjump, why use armor when all you get out of it is a compromised main tank, re...
- by Lynn Beck - at 2013.08.11 04:03:00
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402. Forge spam - in Feedback/Requests [original thread]
Why nerf forge when ar can out dps it? Why are you trying to counter a railgun with a plasma thrower? Why are you not getting your squad to all line up sniper rifles from 3 angles and time your headshots? Why aren't you proing him with an assault ...
- by Lynn Beck - at 2013.08.11 03:59:00
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403. Request - High slot armor module / something similar to shield regulator - in Feedback/Requests [original thread]
Proper counter? Sniper rifles mass drivers grenades missiles any damn vehicle explosion forge guns smg's. theres your mother kittening counters. Enough 'ar or die you specialist newbs', bad enough that gallente gets rapid fire sniper rifles, why d...
- by Lynn Beck - at 2013.08.11 03:52:00
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404. [Request] Scrap DUST 514 - in Feedback/Requests [original thread]
8213 wrote: CLONE117 wrote: dust 514 is still better overall gameplay over cod and al those other fps shooter out right now... its most similar to star wars battle front though.. I can't say that it is. But comparing CoD to DUST is worse...
- by Lynn Beck - at 2013.08.11 02:41:00
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405. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Bullets2yaface wrote: CCP Logibro wrote: If the safety was implemented, what do you think of the idea that a direct hit would still do damage but not explode if within the minimum arming distance? Please god no I am completely against min...
- by Lynn Beck - at 2013.08.09 23:46:00
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406. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
So what about logis using the md for hit n run? If they find somebody in cqc what should they do? Melee them to death? What if they go to res someone, and all the other team realize he has md, and make a b-line for 10m? This would remove much of t...
- by Lynn Beck - at 2013.08.09 23:43:00
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407. *request* Reticule colouration - in Feedback/Requests [original thread]
Armored core had this problem- albeit you had auto lock, but the locking reticule didn't change color when you were'nt in LOs of the enemy. Only until the 3rd series did this happen. Anyways, here's how it worked: red for in range and locked, gree...
- by Lynn Beck - at 2013.08.09 12:39:00
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408. (Request) pirate faction dropsuits! - in Feedback/Requests [original thread]
Didn't realize it was a thing that was bonused- running minmatar with amarr weaponry, until i saw the pirate ships on my neocom app. There are eve ships that are the frame of a minmatar or gallente, eith bonuses if amarr and caldari and almost eve...
- by Lynn Beck - at 2013.08.09 12:34:00
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409. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Ar still does more in more situations: why shotgun when an ar can kill in .3 seconds and has more range and damage per clip? Why use a laser when an ar's damage does more damage inside the laser's optimal? Why use an smg when an ar does more dps a...
- by Lynn Beck - at 2013.08.09 11:03:00
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410. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
Caldari doesn't have to cry in a corner everytime more than one mlt swarm comes outside, caldari doesn't have to hide 300m away from enemies because of standard av nades, caldari doesn't have to worry about a mlt onikuma coming up behind him and m...
- by Lynn Beck - at 2013.08.09 10:56:00
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411. [Request] Resistance Plating - in Feedback/Requests [original thread]
Draco Cerberus wrote: I agree the glow effect isn't useful for frame rate and any number of other visual reasons. Color coding hardeners on the health bar would be a positive change but how do we separate friend from foe then? The name and ch...
- by Lynn Beck - at 2013.08.09 10:47:00
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412. Rocks op: more op than ar - in Feedback/Requests [original thread]
Not me, but i've tried killing tanks and they died to a rock on the way out Edit: i've lost lav's to rocks, does that count? I've even lost assault suits to a 5 foot drop
- by Lynn Beck - at 2013.08.09 10:40:00
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413. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Master Jaraiya wrote: drake sadani wrote: +1 i wanted to try heavy this new build . but seeing all junk that has been done to them . ehh no. i would even go so far as to say make them useful . or get rid of them CCP maybe even give them a s...
- by Lynn Beck - at 2013.08.09 10:39:00
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414. Rocks op: more op than ar - in Feedback/Requests [original thread]
Please ccp, can we nerf the rocks and velcro hills? Tired of losing a tank because the grumpy old troll wants a rock thrown by my tracks. Why don't we take av out and just give people slingshots cuz rocks are so op
- by Lynn Beck - at 2013.08.09 10:34:00
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415. i want the Marauder tanks back! - in Feedback/Requests [original thread]
Ccp hates tankers. Otherwise they'd see the wave of proto av and give us buffed hulls, aka 'proto' enforcers and basic frames
- by Lynn Beck - at 2013.08.09 10:27:00
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416. [feedback] CCP Mintchip flaylocks need radius buff. damage is fine, but radius n... - in Feedback/Requests [original thread]
Can we nerf QQ while we're at it?
- by Lynn Beck - at 2013.08.09 10:21:00
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417. Laser Rifle Needs Buff - in Feedback/Requests [original thread]
[/quote] Umm, you're arguing with THE Amarr RPer. Btw, lasers take as much photons to kill before as it does now - around half a battery[/quote] Hence why I don't use laser rifles. [/quote] You do realize that the majority of people basically wa...
- by Lynn Beck - at 2013.07.29 15:04:00
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418. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
We should be able to call in a supply depot if we get 500-1000 wp, so if we get 1000-2000 wp we can call in 2, make it work like a bank system, resets every match but wp is tracked between bonuses. Imagine this: Get 2500 wp, can either call in an ...
- by Lynn Beck - at 2013.07.29 07:05:00
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419. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
Cosgar wrote: Just so we're all on the same page, this is about the standard full auto right? That's the one that needs to have the shortest range, like breach AR range. The breach could use a RoF buff, burst needs less dispersion with virtuall...
- by Lynn Beck - at 2013.07.29 06:51:00
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420. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Spirit Charm wrote: So everyone is content with the damage snipers are doing now? REALLY? wow. Some ppl just need to learn how Shooters work. Play other games instead of CoD. Like Socom. Black hawk down. Spec ops. Battlefield. Just to name a fe...
- by Lynn Beck - at 2013.07.29 05:39:00
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