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141. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Anyways, back to OP, dropships having innate resists means: instead of requiring 80 dmg, even a 25% resist to swarms means the ADS now requires 100 damage to drop(which is a considerable increase to Blaster falloff) shield regen, along with automa...
- by Lynn Beck - at 2014.06.12 01:01:00
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142. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Atiim wrote: duster 35000 wrote: Bring other suits So then you'll be okay with bringining another ADS, such as the Incubus in Hotfix Bravo? I'll take note of that. duster 35000 wrote: And your swarms are lockon, and the only safe plac...
- by Lynn Beck - at 2014.06.12 00:54:00
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143. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Ahh, but you still go indoors, hence your dying to Mlt swarms VIA CRASHING!!! Ha. If by 'avoid' you mean using swarms, then 'i don't alwaus have them' If you meant 'dodge him' uhh.. Commando bro? Also, anything LESS tanky than Comando is 1 sho...
- by Lynn Beck - at 2014.06.11 23:01:00
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144. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Touch+¬ However i'm almost always indoors.
- by Lynn Beck - at 2014.06.11 22:56:00
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145. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Again, it's your fault for sticking around building s and getting hit, that's a risk YOU were willing to take, and i used it to your loss. Also, continue to splash kill me with impunity when i DON'T have Av, scrub. We can do this all day in the ...
- by Lynn Beck - at 2014.06.11 22:36:00
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146. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
You don't 'need' Xt-1's and Python 5 to kill me. All that is necessary is the ADS skillbook, and maybe Fitting Op 2 on Armor/shields. The rest is you simply 'becoming even better' at negating AV in its' entirety. Yes your Python is 2 shot by ra...
- by Lynn Beck - at 2014.06.11 22:21:00
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147. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Sir Dukey wrote: Atiim wrote: Sir Dukey wrote: LOL, 3 weeks compared to my 1+ year.. Ok Atiim.... I doubt you even fly. It's probably your once in a while thing pulling it out on clueless newberries just like how you used you're tank in ...
- by Lynn Beck - at 2014.06.11 21:29:00
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148. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
duster 35000 wrote: Judge Rhadamanthus wrote: A few things. Ill chart it up tonight. Post tomorrow when I have the numbers. But in a nutshell these changes are based of the numbers, like damage and efficiency. They do not account for how the...
- by Lynn Beck - at 2014.06.11 21:20:00
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149. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Logi i love you. I don't see any problems with the resist changes, as this puts Gallente on even grounds with Caldari. Funny thing worth noting: Caldari Dropships, when Shields are broken, take FULL damage from all light weapons, as demonstrate...
- by Lynn Beck - at 2014.06.11 18:24:00
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150. [Feedback] Combat rifle - in Feedback/Requests [original thread]
Possibly charge>fire 6 shots(clip of 42) and has to respool? Might even not require to repull trigger? Breach Scr i see as either: similar to the BrAr, in it's fully auto, high damage high accuracy low clipsize Or Charges like a Tac, RoF reduc...
- by Lynn Beck - at 2014.06.11 06:37:00
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151. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Against actually competent(or plated) dropships, swarms do NOT deteriorate the enemy's aiming ability. Also we need to remove the 55% resist on armor DS. As for Baal's idea, the only thing i don't like about differentiating Std to Pro swarms via...
- by Lynn Beck - at 2014.06.11 06:33:00
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152. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Brotherband wrote: Atiim wrote: Sir Dukey wrote: ok then.. if it's that hard to miss make it so you have to keep aim on target.. That would easily ruin Swarm Launcher vs LAV combat. I thing dumbfire would be the better idea; It's eas...
- by Lynn Beck - at 2014.06.10 22:35:00
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153. [Feedback] Combat rifle - in Feedback/Requests [original thread]
They need Assault variants(breach for Galente) at standard, as they give newer players(or racial purists that don't want to prance about outside the objective saying "ah, right, i got a ranged weapon, canmt hack!") a method to do a job. Assault a...
- by Lynn Beck - at 2014.06.10 22:21:00
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154. Bravo Feedback: Tweak Minmatar Scout - in Feedback/Requests [original thread]
Sir Dukey wrote: Atiim wrote: Along with a boost to the Matari Scout's powergrid, would it be possible to look into the PG requirements of the Kinetic Catylizers? It PG consumption makes it difficult (and in some instances) impossible to us...
- by Lynn Beck - at 2014.06.10 22:17:00
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155. Bravo Feedback: Tweak Minmatar Scout - in Feedback/Requests [original thread]
Meanwhile, my neo Gk.0(level 3) fits Adv cloak, 2 proto damps/proto kincats, proto shield extender x2, duvolle Ar and Sr-25 bolt pistol, all while having 50 cpu free and 6-8 Pg, and i can ACTUALLY fit locuses and/or a proto Smg.
- by Lynn Beck - at 2014.06.10 22:01:00
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156. Bravo Feedback: Tweak Minmatar Scout - in Feedback/Requests [original thread]
Beren Hurin wrote: what weapons and equipment are you guys using? I'm suspicious of a buff because I think it would enable things like max dampening, PRO weapons, and dual PRO equipment with no sacrifice to fitting. I'm fine with scouts needing...
- by Lynn Beck - at 2014.06.10 21:59:00
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157. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
As a min heavy, i despise the fact that Basic Re's kill my brick tanked fitting(which costs 66k or so) As a part time tanker, i hate that Basic Re's kill my prototype Non-Fotm tank(plate, plate, repper, or Plate, hardener repper) when they're und...
- by Lynn Beck - at 2014.06.10 21:51:00
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158. Fixing the Flaylock (Spreadsheet Inside) - in Feedback/Requests [original thread]
Why is it i say 'flaylock needs splash range buff' and everybody flames me, but here you are proposing a radius AND direct buff AND to normalise splash radius, and people are fine wirh it? Not saying i'm not in agreement with you, but it strikes ...
- by Lynn Beck - at 2014.06.10 21:43:00
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159. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
I'm in favor of making Breach swarms fire straight (out of the gun before missile guidance happens) for longer than normals, as that allows me to fire around boxes easier wen a tank turns tail, also standard swarms lock fine ATM, just gets genuine...
- by Lynn Beck - at 2014.06.10 21:37:00
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160. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Likin the idea behind all of this, one question: How difficult would it be to swap the recoils on the Rr and CR? I'd love to have caldari be the 'long range' sniper type, being able to put consistent(although lower) DPS on targets. While the CR p...
- by Lynn Beck - at 2014.06.10 18:17:00
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