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181. Shield Bias (Shields >> Armor) - in Feedback/Requests [original thread]
Damage Booster Modules use mid level slots. Balance found. Although I wouldn't mind having supply depots automatically repair infantry armor.
- by Longshot Ravenwood - at 2012.09.24 01:24:00
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182. This Is Horrible! - in Feedback/Requests [original thread]
The game is planning on being free to play you know.... Major Assitch wrote: shooter worthy of being a $4.99 DLC So...that's actually a pretty nice compliment -- for a work in progress. I'm enjoying trying out lots of different things to ...
- by Longshot Ravenwood - at 2012.09.21 04:23:00
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183. Not op my *** - in Feedback/Requests [original thread]
Jane DeArc wrote: STB Vermaak Doe wrote: One shotting people with a infinite range weapon doesn't require any skill. Just look at cod (and bf3 for me!) The Sniper Rifles have range, and in order to do counter-sniping you HAVE to invest in...
- by Longshot Ravenwood - at 2012.09.17 04:18:00
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184. av is to strong - in Feedback/Requests [original thread]
An anti-vehicle grenade is a perfectly acceptable response to a driver's unwanted advances. If I wanted to kiss your LAV's grill I'd shoot you off of it first then hack it. When someone one-shots an LAV blame the driver who called it in. You kn...
- by Longshot Ravenwood - at 2012.09.17 03:04:00
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185. [Request] A non-aurum based 'Cavity' Thukker Grenade - in Feedback/Requests [original thread]
Please post stats & stats of top competitors on the grenade market for our amusement. Also, has anyone seen any high quality grenade salvage?
- by Longshot Ravenwood - at 2012.09.17 02:57:00
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186. av is to strong - in Feedback/Requests [original thread]
I've got 1 viper build. It handles like a poorly kept bear. This is my fault. I haven't been taking it for walks or feeding it kills or kill assists. It's not up for strenuous runs to evade missiles. It refuses to stay on its feet while I'm try...
- by Longshot Ravenwood - at 2012.09.17 00:47:00
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187. Not op my *** - in Feedback/Requests [original thread]
I'm finding sniping to be a bit of a mixed bag. I, being a terrible sniper, am not going to get the same ridiculous kill streaks that other snipers receive. Additionally I've found that they can acquire very good sniping location which make them d...
- by Longshot Ravenwood - at 2012.09.17 00:16:00
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188. Mouse turn too slow. - in Feedback/Requests [original thread]
Veigar Mordekaiser wrote: Abner Kalen wrote: I actually think this is a good thing. This type of gameplay is already in 3rd person games like Gears of War and Mass Effect 3 Multiplayer. Can you imagine a Heavy twirling about like a ballet d...
- by Longshot Ravenwood - at 2012.08.15 04:57:00
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189. KBM Gimped Beyond Measure. - in Feedback/Requests [original thread]
Veigar Mordekaiser wrote: The turn speed is pathetic. Which suits did you try the turn speed on? The turn speeds should vary based on which suit you're using. Is it comparable to DS3? In other words, are you able to turn at the same speed ...
- by Longshot Ravenwood - at 2012.08.15 04:54:00
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190. Snipers and Scout Suits - in Feedback/Requests [original thread]
Abner Kalen wrote: Grimm Tripp wrote: As a sniper, i think these suggestions are impractical and dumb. Prone i can maybe see being good, but negative effects for carrying a sniper rifle? How in the nine hells does that even make sense? Scout...
- by Longshot Ravenwood - at 2012.08.06 21:06:00
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191. This game is probably going to fail ='[ - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Longshot Ravenwood wrote: I've played this game with both my main character (who has all of my skill points allocated) and a secondary character (who has essentially none of his skill points allocated). This is my first...
- by Longshot Ravenwood - at 2012.08.06 20:23:00
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192. [Suggestion] More than 2 teams in a battle - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: "Mors Certa, Hora Incerta" (Death is certain, its hour is uncertain) -- Deathmatch Survival mode with 3 teams (6 vs 6 vs 6). Every time one of the teams are eliminated the remaining 2 teams get a boost to their clo...
- by Longshot Ravenwood - at 2012.08.05 22:48:00
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193. Exploit two sides farming each other first game breaker! - in Feedback/Requests [original thread]
Travis C'lahann wrote: Longshot Ravenwood wrote: If CCP wanted to stop abuse of their game mechanics in this way: Flag matches that show signs of abuse based on set criteria (we would never be allowed to know what those criteria are or ...
- by Longshot Ravenwood - at 2012.08.05 22:43:00
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194. [Request] Remote Weapons Battery - in Feedback/Requests [original thread]
Drop it, activate it, place one of your weapons on it, move off and fire the weapon remotely.
- by Longshot Ravenwood - at 2012.08.05 22:18:00
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195. Request: Magic - in Feedback/Requests [original thread]
3/10 troll post. Sounded sincere enough, but the stars of new eden hold magic enough without introducing spell systems & enchanting into the game.
- by Longshot Ravenwood - at 2012.08.05 22:07:00
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196. Exploit two sides farming each other first game breaker! - in Feedback/Requests [original thread]
If CCP wanted to stop abuse of their game mechanics in this way: Flag matches that show signs of abuse based on set criteria (we would never be allowed to know what those criteria are or people would work around that to exploit).
Manual re...
- by Longshot Ravenwood - at 2012.08.05 22:04:00
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197. This game is probably going to fail ='[ - in Feedback/Requests [original thread]
I've played this game with both my main character (who has all of my skill points allocated) and a secondary character (who has essentially none of his skill points allocated). This is my first FPS in over 3 years & my KDR sits around .34% on...
- by Longshot Ravenwood - at 2012.08.05 21:13:00
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198. [Request] Inertial Dampener Upgrades - in Feedback/Requests [original thread]
Concussive Dampener - An impact version that radiates generic force damage off of the dropping merc when they hit the ground. As you drop you create an inertial bubble using a shield. That bubble stops your downward momentum by radiating it outwa...
- by Longshot Ravenwood - at 2012.08.03 04:30:00
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199. -request- vehicle damage "crumple" zones. - in Feedback/Requests [original thread]
If I nosedive an LAV into a pole leaving it with a sliver of armor I'd like to see the front end almost completely totaled in addition to the smoke effects. When someone scrapes the belly of their dropship trying to get that hard to reach splotch ...
- by Longshot Ravenwood - at 2012.07.30 22:35:00
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200. [request] Option to Mute Bad Furry - in Feedback/Requests [original thread]
Abron Garr wrote: General Funguy wrote: Longshot Ravenwood wrote: Can we get either an personal mute (like an ignore) or a squad leader mute (like your sergent just revoked your speaking privileges)? Once he got past the pre-game song his...
- by Longshot Ravenwood - at 2012.07.30 03:15:00
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