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1. More FW Battles please! - in Feedback/Requests [original thread]
Vavilia Lysenko wrote: shaman oga wrote: I agree with your post and i add my request. A players list before entering a FW battle. I remember that in BF3 you can see the player list before entering a server, i think it would be useful for FW....
- by Longshot Ravenwood - at 2013.06.11 03:41:00
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2. P2W Whining Solution - Use pre-nerf stats as the template for high level Office... - in Feedback/Requests [original thread]
The fatboy heavy w/ almost as much armor as a tank, the anti-infantry swarm launchers, remote explosives that you could use like contact grenades, dropships with a strong enough buffer tank to crush people into the ground without exploding, etc....
- by Longshot Ravenwood - at 2013.06.10 12:45:00
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3. Missing Penalty for Shield Extenders - in Feedback/Requests [original thread]
Chilled Pill wrote: Secondly, I was already a few steps ahead of you with regard to your whole tirade about how scan profile and scan precision works. What you failed to derive from my statement that it wont matter if I'm trying to scan somethi...
- by Longshot Ravenwood - at 2013.06.10 12:23:00
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4. Missing Penalty for Shield Extenders - in Feedback/Requests [original thread]
Chilled Pill wrote: The increase to sig profile is useless because no one has enough scan radius to pick you up anyway. Gallente scouts have a maximum of 20meters with max skills and a proto mod. 20meters is basically 3-4 seconds of sprint fo...
- by Longshot Ravenwood - at 2013.06.10 10:27:00
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5. Missing Penalty for Shield Extenders - in Feedback/Requests [original thread]
Completely forgot to make this thread into a basic argument like the rest of them... "You nubs using shield extenders to soak up damage suk. I want you to be easier to spot on my radar so I know who to shoot with my scrambler rifle. I'm looking a...
- by Longshot Ravenwood - at 2013.06.10 09:38:00
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6. Missing Penalty for Shield Extenders - in Feedback/Requests [original thread]
Thanks Malkai :) Eris Ernaga wrote: Longshot Ravenwood wrote: They should have an increase in profile to make players easier to scan. When you're a shiny, sparkling ball of energy capable of deflecting enemy attacks, it should show up on m...
- by Longshot Ravenwood - at 2013.06.09 18:53:00
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7. Missing Penalty for Shield Extenders - in Feedback/Requests [original thread]
They should have an increase in profile to make players easier to scan. When you're a shiny, sparkling ball of energy capable of deflecting enemy attacks, it should show up on my radar more easily.
- by Longshot Ravenwood - at 2013.06.09 18:07:00
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8. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: D legendary hero wrote: #1. all those numbers are completely off. the smg does 23hp, or 383.33 dps. the assault heavy machine gun does 460dps. a difference of little over 76dps. for all the points and SP you need to...
- by Longshot Ravenwood - at 2013.06.05 10:45:00
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9. [Request] Infantry Proximity Mine/Better Remote Explosive - in Feedback/Requests [original thread]
Templar Renegade200 wrote: Replace proximity with anti-personal. Make it indiscriminate and such that infantry has to step directly on the mine to set it off. A proximity trigger would be too OP. While I appreciate the cowardly input of a ren...
- by Longshot Ravenwood - at 2013.06.02 07:32:00
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10. [Request] Refund our isk for the PC battles we were unable to participate in. - in Feedback/Requests [original thread]
Radar R4D-47 wrote: 0uter.Heaven lost 160mil tonight and we were finishing off 2 districts that are now full on Clones so now its not 160 mil lost but 160mil 2 districts that are now going to cost 360mil to retake. Please do something to contro...
- by Longshot Ravenwood - at 2013.06.02 06:54:00
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11. [Request] Infantry Proximity Mine/Better Remote Explosive - in Feedback/Requests [original thread]
Set it. And. FORGET IT!! Or not. I wouldn't mind racking up the free kills from this, but...I like the added level of complexity involved with the manual triggers & positioning to catch unsuspecting vehicles. Most memorable moment so far, tan...
- by Longshot Ravenwood - at 2013.06.02 06:44:00
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12. Keyboard & mouse is unfair - in Feedback/Requests [original thread]
jace silencerww wrote: yes it makes the HAV take off and hit top speed in about a second or 2 while the controller takes 4 to 5 seconds. a friend who uses the KB&M helped me with a test. we had both plain Soma tanks, no skills in vechiles a...
- by Longshot Ravenwood - at 2013.06.02 06:32:00
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13. Snipers - in Feedback/Requests [original thread]
SimplyThom wrote: An issue i noticed yesterday was that snipers were able to stay in their spawn point outside of the map boundries and snipe at one of the capture points. This became very frustrating as they decided to keep 5 snipers up there ...
- by Longshot Ravenwood - at 2013.01.28 13:50:00
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14. Request: Rock, Paper, Shotgun -- Nerf/Buff Transparency - in Feedback/Requests [original thread]
I've noticed that some people like to ask that their favorite weapon get buffed and every time they're killed twice in a row by a different weapon they cry nerf... Would it be possible to get a database report on the number of kills/spawns for eac...
- by Longshot Ravenwood - at 2013.01.27 18:53:00
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15. VEHICLES NEEDS TO APPEAR ON RADAR - in Feedback/Requests [original thread]
MItt R0mney wrote: Garrett Blacknova wrote: MItt R0mney wrote: I agree with the OP. Yes, we understand that the current radar system works by line of site. But it needs to work by sight AND sound. It's pretty ridiculous that a tank can s...
- by Longshot Ravenwood - at 2012.12.01 22:44:00
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16. Your experiences with Server Swarm Saturday - in Feedback/Requests [original thread]
Disconnected as the character selection loaded. Box froze after selecting character. Clearly need more hamsters to power the servers
- by Longshot Ravenwood - at 2012.12.01 20:00:00
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17. VEHICLES NEEDS TO APPEAR ON RADAR - in Feedback/Requests [original thread]
It's all based on your allies & their scanning range/angle. When most people are hiding from tanks and other vehicles, it means they won't show up on the radar, because your allies don't want to see them. If you zoom in and watch carefully yo...
- by Longshot Ravenwood - at 2012.11.30 01:26:00
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18. [Suggestion] Countdown timer for supply depos - in Feedback/Requests [original thread]
Counter-proposal. Blow the supply depot up. Alternative counter proposal. Make it so that you "step into" the supply depot to switch suits, protecting you while you're reviewing your selections and allow us to blow it up while you're inside.
- by Longshot Ravenwood - at 2012.11.30 01:23:00
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19. cheat-proof EX system for repairing (Request) - in Feedback/Requests [original thread]
Please review "Aggression - A more active view of combat & preventing SP farming"
- by Longshot Ravenwood - at 2012.11.29 01:27:00
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20. OK CCP it's been long enough... - in Feedback/Requests [original thread]
With how much training I've been doing I've had to rebuild my fittings each time they run out anyway
- by Longshot Ravenwood - at 2012.11.20 01:16:00
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