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101. not pay to win? - in Feedback/Requests [original thread]
Your tears power their AUR weapons. Less crying means less firepower & more ISK when you blow them up.
- by Longshot Ravenwood - at 2012.10.09 00:50:00
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102. [Request] Aggression - A more active view of combat & preventing SP farming - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Longshot Ravenwood wrote: While an ally completes a hack, engages & damages an enemy soldier, or an enemy soldier engages & damages an ally can we get an aggression indicator w/ a 15 or 30 second cool down?...
- by Longshot Ravenwood - at 2012.10.09 00:45:00
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103. [Request] Aggression - A more active view of combat & preventing SP farming - in Feedback/Requests [original thread]
Updated the title to draw a bit more traffic.
- by Longshot Ravenwood - at 2012.10.08 07:15:00
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104. [Request] SP Cap Weekly, ISK Cap Daily - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Limiting ISK would be a very bad idea. People would simply stop playing, because they'd be dying and losing ISK and yet not generating any for their effort. As for your question about how much SP the grinders have, th...
- by Longshot Ravenwood - at 2012.10.08 03:17:00
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105. Minmatar weapons - in Feedback/Requests [original thread]
wathak 514 wrote: just cant wait for minmintar variant of a forge gun a big artillery piece strapped to my shoulder be nice Terrifying idea. A shoddily strapped together shoulder cannon waiting to explode while you point it at the enemy.
- by Longshot Ravenwood - at 2012.10.08 03:15:00
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106. [REQUEST] Corporation Tax - in Feedback/Requests [original thread]
It's how they do corps in eve. Give us their corp options please.
- by Longshot Ravenwood - at 2012.10.08 02:37:00
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107. [Request] Aggression - A more active view of combat & preventing SP farming - in Feedback/Requests [original thread]
Cydrako wrote: This could be a very nice 2 in 1 package. Battlefield intel will tell you where the fight is happening even if you don't see red dots, and the mechanic can help reduce a good number of farming methods. Brilliant. Thanks for the...
- by Longshot Ravenwood - at 2012.10.08 01:58:00
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108. [Feedback/Request] Tank Campers Are Almost Impossible To Take Out - in Feedback/Requests [original thread]
People are spamming tanks again? Guess I'll have to hop on when I get home
- by Longshot Ravenwood - at 2012.10.07 23:10:00
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109. [Request] Aggression - A more active view of combat & preventing SP farming - in Feedback/Requests [original thread]
I"m also thinking of using different colors for different types of aggression: Green for hacking.
Orange for attacking.
Red for being attacked.
- by Longshot Ravenwood - at 2012.10.07 22:34:00
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110. [Request] SP Cap Weekly, ISK Cap Daily - in Feedback/Requests [original thread]
I'd love to see the Caps set differently for SP & Isk. As a "casual" gamer when I was able to play over my work weekend it defintiely started to feel a little grindy, particularly with how little isk I was getting in addition to how little SP....
- by Longshot Ravenwood - at 2012.10.07 21:53:00
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111. Gladiator Arena (E-Sports) suggestion thread - in Feedback/Requests [original thread]
Match Type: Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn. Ya Ya Cthulhu fhtagn! Skirmish match over an endless ocean w/ 5 hackable objectives. Objectives only remain hacked for between one and three minutes at which point an "orbital strike...
- by Longshot Ravenwood - at 2012.10.05 00:51:00
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112. [Request] Aggression - A more active view of combat & preventing SP farming - in Feedback/Requests [original thread]
While an ally completes a hack, engages & damages an enemy soldier, or an enemy soldier engages & damages an ally can we get an aggression indicator w/ a 15 or 30 second cool down? It'd look kind of like a rally or defend with the onl...
- by Longshot Ravenwood - at 2012.10.04 21:44:00
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113. Mass Drivers - in Feedback/Requests [original thread]
Illuminaughty-696 wrote: I am seeing more and more of them like at the end of last build where everyone started using forge guns. Anyway, like that they do damage over a broader area but they may do too much. Also, it seems as if the user can d...
- by Longshot Ravenwood - at 2012.10.03 22:34:00
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114. Crucified SP - in Feedback/Requests [original thread]
Lonewolf514 wrote: Lil Libi Dravon wrote: I know about the diminishing returns in a game and i understand that it's based on WP now, but 9 kills and 4 hacks should earn more SP than 3500 for my first game. :( 2 games later and a skirmish ,...
- by Longshot Ravenwood - at 2012.10.03 22:32:00
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115. REQUEST: MELEE IMPROVEMENT - in Feedback/Requests [original thread]
Agera 117 wrote: It would be truly beautiful if you could actually hit someone with the knife when you use it. Thank you. Confirmed, no hit detection issues with the knife. Someone killed me with it this morning
- by Longshot Ravenwood - at 2012.10.03 22:27:00
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116. [Request] Match Neocom - Resyncronize Uplink Option - in Feedback/Requests [original thread]
If we have a deployment issue in a match the only option we have is to quit. I'd like to have the option to "Resynchronize" our uplink (exit the match & rejoin) as a method of trying to clear out intermittent issues. It would automatically su...
- by Longshot Ravenwood - at 2012.10.03 20:51:00
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117. Crucified SP - in Feedback/Requests [original thread]
Cross Atu wrote: I didn't think to mention this before but I am further inclined to believe that there is a bug in play because while I've seen a reduction in my SP gain the reduction is more or less in line with the denomination change I menti...
- by Longshot Ravenwood - at 2012.10.03 10:35:00
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118. [Feedback] Spawning in CODEX is *awful* - in Feedback/Requests [original thread]
There's a solution to this. It's called a drop uplink. The first suit I drop in always carries one & it gets deployed in the most helpful place I can think off without making it easy to pop/camp. Also, the pre-drop map is much clearer than it ...
- by Longshot Ravenwood - at 2012.10.03 10:33:00
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119. Crucified SP - in Feedback/Requests [original thread]
The anti-grind is weekly instead of daily now. I've heard a lot of complaints from players in the 800K sp arena. To give you some perspective I'm still working on cresting 600K (I'll be doing some grinding on my days off ) .
- by Longshot Ravenwood - at 2012.10.03 10:29:00
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120. [Request] Changes to Market Buying - in Feedback/Requests [original thread]
Instead of asking me every time I buy something if I'd like to go to my fittings, can we add a button that we can move our cursor to the right an extra time that lets us move quickly from market into our fitting service, then retain our place in t...
- by Longshot Ravenwood - at 2012.10.03 04:15:00
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