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41. [Feedback] Things Some People Don't Understand About Development - in Feedback/Requests [original thread]
"When you scream, 'just fix it' you're not helping anyone."
Part of the issue is balance, some of it may be system related, and the majority of it is that moment of "Wait, what? I've never seen that before..." which is why they have us helpin...
- by Longshot Ravenwood - at 2012.10.20 18:43:00
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42. dear CCP, about the nerfs - in Feedback/Requests [original thread]
I regularly kill AR users with my militia scrambler pistol using a militia assault or logistics suit -- don't let them scare you
- by Longshot Ravenwood - at 2012.10.20 17:59:00
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43. [Feedback] The Militia Heavy - Malnourished Stepchild of a Decent Dropsuit - in Feedback/Requests [original thread]
When rebalancing the suits it feels like the militia heavy suit wasn't really allowed to belly up to the table. All of the other suits can compete more or less toe to toe across the board with their later generation counterparts, but if you're in ...
- by Longshot Ravenwood - at 2012.10.20 17:53:00
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44. Dust Maps Poor - in Feedback/Requests [original thread]
Project Orian wrote: Bishop Sunrunner wrote: would be nice, right. but i dont think the ps3 is capable to handle bigger maps with all the codes and sounds, physics, rpg elements etc ingame... the ps3 reached with dust514 at his limit it see...
- by Longshot Ravenwood - at 2012.10.20 06:00:00
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45. [Request] The Death Channel - in Feedback/Requests [original thread]
Encharrion wrote: As long as it is completely random and can't be used as a remote killcam, then this would be awesome! Odiain Suliis wrote: Also what would be the lore justification for streaming these video clips to general public and th...
- by Longshot Ravenwood - at 2012.10.19 00:22:00
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46. SP system tweak ideas pls vote or recommend one. - in Feedback/Requests [original thread]
Collecting info in SP Grinder's Anonymous before posting an updated proposal regarding SP caps.
- by Longshot Ravenwood - at 2012.10.19 00:16:00
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47. Just had a cool idea - in Feedback/Requests [original thread]
WHz DS9899 wrote: Longshot Ravenwood wrote: Switch the default melee to a "stagger" effect that damages stamina & "stuns" if stamina reaches 0. Once that happens you use the interact button to restrain the solder if performed while stunn...
- by Longshot Ravenwood - at 2012.10.19 00:02:00
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48. [Request] - Riddiculous MTAC Controls - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Longshot Ravenwood wrote: Movement (left joystick/right joystick) Up L-stick/Up R-stick - Move forward Down L-stick/Down R-stick - Move backwards Left L-stick/Left R-stick / Right L-stick/Right R-stick - Move left/r...
- by Longshot Ravenwood - at 2012.10.18 19:27:00
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49. Remove 5 letter map - in Feedback/Requests [original thread]
Maybe this should be in bugs&feedback...you know, the sticky about experiencing lag with codex ? Also, I love that map. You can't take it away.
- by Longshot Ravenwood - at 2012.10.18 19:25:00
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50. [Request] Remove the Redline or make it to were players cannot get kills while b... - in Feedback/Requests [original thread]
GIZMO2606 wrote: I've seen a topic on this a while back but there was no good reason why to remove it or make it to were players cannot get kills behind it. Once cloaking is added in, think how many spawn snipers there is going to be and since ...
- by Longshot Ravenwood - at 2012.10.18 19:22:00
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51. [Request] - Riddiculous MTAC Controls - in Feedback/Requests [original thread]
Vermaak Doe wrote: Longshot Ravenwood wrote: Vermaak Doe wrote: Would you want two stick for dropships and tanks? Besides no one will use it in your way, it's just plain bad to do with two sticks what can be done with one I take it yo...
- by Longshot Ravenwood - at 2012.10.18 04:30:00
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52. [Request] - Riddiculous MTAC Controls - in Feedback/Requests [original thread]
Vermaak Doe wrote: Would you want two stick for dropships and tanks? Besides no one will use it in your way, it's just plain bad to do with two sticks what can be done with one I take it you've never played a mecha game then? All of the o...
- by Longshot Ravenwood - at 2012.10.18 04:09:00
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53. [Reguest] Make squad commander more obvious on map - in Feedback/Requests [original thread]
Can we make it purple instead? He does pimp out the points for us.
- by Longshot Ravenwood - at 2012.10.18 03:49:00
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54. [Request] - Riddiculous MTAC Controls - in Feedback/Requests [original thread]
Vermaak Doe wrote: Longshot Ravenwood wrote: Vermaak Doe wrote: Closest to anime I'll ever see is metal gear solid series ( get my point?) And the mechs there are relatively simple to use What are their control schemes like? Having tro...
- by Longshot Ravenwood - at 2012.10.18 03:48:00
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55. [Request] - Riddiculous MTAC Controls - in Feedback/Requests [original thread]
Vermaak Doe wrote: Closest to anime I'll ever see is metal gear solid series ( get my point?) And the mechs there are relatively simple to use What are their control schemes like? Having trouble finding a layout.
- by Longshot Ravenwood - at 2012.10.18 03:12:00
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56. Casual Players, Hardcore Players, and SP Reward System - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Longshot Ravenwood wrote: RedBleach LeSanglant wrote: (Rolled a 17, Is the DC check 15 and what skill do I add (reflex save? or fortitude?)) 4th edition rules, so you just use your death saving bonus -- dc was 10, s...
- by Longshot Ravenwood - at 2012.10.18 03:02:00
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57. [Request] - Riddiculous MTAC Controls - in Feedback/Requests [original thread]
Vermaak Doe wrote: Longshot Ravenwood wrote: WHz DS9899 wrote: How about just use the Dropsuit control scheme? Boring. It's an MTAC. It's not going to handle like a scout or a heavy -- it's going to handle like a mecha. It deserves suit...
- by Longshot Ravenwood - at 2012.10.18 02:46:00
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58. Just had a cool idea - in Feedback/Requests [original thread]
Switch the default melee to a "stagger" effect that damages stamina & "stuns" if stamina reaches 0. Once that happens you use the interact button to restrain the solder if performed while stunned. A restrained enemy can "struggle" against the...
- by Longshot Ravenwood - at 2012.10.18 02:37:00
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59. [Request] - Riddiculous MTAC Controls - in Feedback/Requests [original thread]
WHz DS9899 wrote: How about just use the Dropsuit control scheme? Boring. It's an MTAC. It's not going to handle like a scout or a heavy -- it's going to handle like a mecha. It deserves suitable ridiculous controls.
- by Longshot Ravenwood - at 2012.10.18 02:29:00
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60. [Request] - Riddiculous MTAC Controls - in Feedback/Requests [original thread]
Vermaak Doe wrote: You make us gallente look bad, i banish you for this control scheme It's all about the art of battle and the freedom of control. If you want efficiency go play with a Caldari.
- by Longshot Ravenwood - at 2012.10.18 00:54:00
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