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1041. Weapons ranges and DPS, why they are broken. - in General Discussions [original thread]
Sgt Buttscratch wrote: So give the lazer rilfle lower DPS? The LR already has low DPS...
- by Korvin Lomont - at 2013.12.17 12:37:00
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1042. I would rather have no tanks than... - in General Discussions [original thread]
Takahiro Kashuken wrote: I would rarther have no infantry than several fully kitted out protobears on the enemy side of every other battle I join Oh wait that was happening for months and the only way you could counter was in your own protobea...
- by Korvin Lomont - at 2013.12.17 12:36:00
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1043. I know you can stick remote explosives to vehicles, but... - in General Discussions [original thread]
noobsniper the 2nd wrote: Saw a sica earlier covered in RE's it didn't end well for him... Its really funny to see you RE's moving across the map until the right moment has come, unfortunately this won't work so well in FW
- by Korvin Lomont - at 2013.12.17 12:27:00
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1044. I would rather have no tanks than... - in General Discussions [original thread]
Borne Velvalor wrote: ...several fully kitted out Madrugars and Gunnlogis on the enemy side of every other battle I join. I found tanking before to often be frustrating, but at least I could drop the tank and put my boots on the ground when thi...
- by Korvin Lomont - at 2013.12.17 12:22:00
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1045. Weapons ranges and DPS, why they are broken. - in General Discussions [original thread]
BL4CKST4R wrote: Just because a gun has equal DPS to other weapons does not mean it's balanced. Let's use two iconic weapons from any MMO, a dagger vs a warhammer. The dagger has higher DPS than the warhammer but the dagger has shorter range a...
- by Korvin Lomont - at 2013.12.17 12:19:00
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1046. 1.7 Vehicles - in Feedback/Requests [original thread]
Cosgar wrote: Tanks were actually as stable as cardboard in 1.0-1.6. In 1.7, they're about as stable as wet cardboard. Wait until their resistance goes down and go to town. 1 AVer might be able to do it with proper positioning, 2 makes it much ...
- by Korvin Lomont - at 2013.12.17 08:54:00
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1047. Webifiers - in General Discussions [original thread]
Texs Red wrote: DootDoot wrote: When a tank is out running a LAV.... A tank is to fast... As far as anything else its fine. Have you ever seen a modern tank? Those things are wicked fast. Everybody seems to think tanks should be the lumbe...
- by Korvin Lomont - at 2013.12.16 14:57:00
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1048. Implementing old EVE character creator - in Feedback/Requests [original thread]
I really would love to have a charactor editor, just look at bioware the character editor they delivered on the PS3 is a very powerful one. Not so powerful as the current EVE one but more than enough for now...
- by Korvin Lomont - at 2013.12.16 14:53:00
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1049. [Feedback] Team Killing Retailation - in Feedback/Requests [original thread]
Echoist wrote: This would a pretty bad idea cause imagine someone using a grenade or mass driver in CQC and then having half the team hunt you down, also this would take away from the focus on capturing the objectives in FW. Also what about whe...
- by Korvin Lomont - at 2013.12.16 14:25:00
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1050. Adding Tread (or engine) HP, making vehicles more vulnerable without buffs or ne... - in Feedback/Requests [original thread]
Timothy Reaper wrote: Korvin Lomont wrote: Well simply give them a disadvantage when they are in module cooldown like: -25% Turret Rof, -25% Turret Speed, -25% Speed and -50% Module efficacy and duration on activated modules during cooldown...
- by Korvin Lomont - at 2013.12.16 14:17:00
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1051. Remote explosives - in General Discussions [original thread]
DTOracle wrote: BUGSBUNNY LOONEY wrote: Do not use remote explosives on enemy tanks because it will kick you from FW once you get back to The Merc quarters it says you were kicked from battle because of friendly fire I took out 2 tanks...
- by Korvin Lomont - at 2013.12.16 13:56:00
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1052. Solution to your problems CCP - in General Discussions [original thread]
amen
- by Korvin Lomont - at 2013.12.16 13:40:00
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1053. what are swarms supposed to do? - in General Discussions [original thread]
Takahiro Kashuken wrote: Swarms = AV weapon AV = Anti vehicle I still see players kill vehicles with swarms Why cant you do the same? Easy watch a tank shooting at another tank till the tank you want to shoot is nearly down and deliver ...
- by Korvin Lomont - at 2013.12.16 13:24:00
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1054. lost 15 Corp mates due to AV nerf - in General Discussions [original thread]
Takahiro Kashuken wrote: Korvin Lomont wrote: Takahiro Kashuken wrote: Korvin Lomont wrote: AV is meant to be the hard counter to Vehicles . But even now with our weapons nerfed some tanker still complain that we adapted and manage t...
- by Korvin Lomont - at 2013.12.16 13:09:00
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1055. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Aeon Amadi wrote: I'm not listing numbers because CCP already has them and if the community really needs them I suggest looking them up personally. Combat Rifle versus Burst Assault Rifle: Combat Rifle has higher dama...
- by Korvin Lomont - at 2013.12.16 13:04:00
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1056. CCP this is what i am talking about - in General Discussions [original thread]
Takahiro Kashuken wrote: Senator Snipe wrote: http://www.youtube.com/watch?v=TKQhiD7UK-E This basically shows whats going on right now. And for all the people that disagree with me. Can **** themselves because this is just bullshit OP you...
- by Korvin Lomont - at 2013.12.16 13:00:00
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1057. lost 15 Corp mates due to AV nerf - in General Discussions [original thread]
Takahiro Kashuken wrote: Korvin Lomont wrote: AV is meant to be the hard counter to Vehicles . But even now with our weapons nerfed some tanker still complain that we adapted and manage to kill tanks with the weapon that is left (RE's). ...
- by Korvin Lomont - at 2013.12.16 12:58:00
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1058. what are swarms supposed to do? - in General Discussions [original thread]
Operative 1171 Aajli wrote: Seymor Krelborn wrote: they cant hit infantry, they cant even hit a neutral turret. all they can do is lock on vehicles and shoot them. so why do so many think swarms aren't meant to be the main anti vehicle wea...
- by Korvin Lomont - at 2013.12.16 12:29:00
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1059. lost 15 Corp mates due to AV nerf - in General Discussions [original thread]
Takahiro Kashuken wrote: Korvin Lomont wrote: Takahiro Kashuken wrote: Burntface man112 wrote: 15 of my best Corp mates refuse to play now because AVs where what they skill into entirely since they volunteer for that role for the Corpo...
- by Korvin Lomont - at 2013.12.16 12:21:00
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1060. Adding Tread (or engine) HP, making vehicles more vulnerable without buffs or ne... - in Feedback/Requests [original thread]
Well simply give them a disadvantage when they are in module cooldown like: -25% Turret Rof, -25% Turret Speed, -25% Speed and -50% Module efficacy and duration on activated modules during cooldown. That way tanks would be vulnerable while in c...
- by Korvin Lomont - at 2013.12.16 12:15:00
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