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Alena Ventrallis
Osmon Surveillance Caldari State
306
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Posted - 2013.12.16 01:53:00 -
[31] - Quote
Seymor Krelborn wrote: the problem with all your suggestions and rebuttals, none of it is in the game....
again, and I will reiterate my question...
as the game is now, what are swarms good for that another weapon doesn't already do better?
if ccp had taken the time to make swarms useful still this post wouldn't exist, until this patch they were effective against tanks, now they have no defined role... period.
and tanks have no real counter other than another tank or a dedicated anti tank squad, and even this isn't working right because there are to many tanks on the damn field at once.
Which is why we are having this discussion. We are debating what should and should not be added to the game. As it is, something needs to be done, the debate is over what.
increase swarm speed to make hitting fast nimble targets like LAVs and dropships easier. Limit vehicles deployed by types rather than a general cap.
KING CHECKMATE has a thread about doing the latter, it's a really good idea. Read up on it. |
Seymor Krelborn
DUST University Ivy League
1562
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Posted - 2013.12.16 01:54:00 -
[32] - Quote
Surt gods end wrote:nerds want ccp to be on the nerd bandwagon. eve and all. CCP wants to make a fun FPS game. Lets see how this goes about.
"we just want to make a fun FPS game" *yup. Quoted from CCP*
Yup.
fun must be an acronym or fu@king unplayable nonsense....
CCp's newest joke, making setting off your own remote explosives in FW FF... awesome job ccp.
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Toby Flenderson
research lab
151
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Posted - 2013.12.16 02:35:00 -
[33] - Quote
Pvt Numnutz wrote:Well they are an anti vehicle weapon. I'm sure you have already made up your mind on the term anti vehicle, I view it as destroying or deterring vehicles. Swarms deal explosive damage so they are more suited against armor vehicles. Further more swarms are a light weapon, so I assume they are most effective against light vehicles, however when coupled with a few other light weapons, or a heavy weapon or another vehicle they can help on harder targets like tanks.
Since when did the whole "light weapon means a weak weapon" thing start? Is this why people counter AR/CR/RR/SC and other light weapons with the superior heavy weapons? No one in their right mind would think that light weapons are weak in any other aspect but vs. a vehicle unless we're talking about the SL. SL users sacrifice a weapon to defend themselves to make suicide runs trying to destroy tanks. I call it a suicide run no matter how tactical you are about it because they're sitting ducks to everything. To say that a light weapon should be ineffective just because it has "light" in the description is ridiculous when you consider that the only alternative is that for every tank you need 2 proto forge gunners waddling around.
If everyone wants to jump on this "SL is a light weapon therefore it can't kill anything because it's a light weaponGǪ light weapon" bandwagon that seems to have just taken off the last few days then I propose the FG gets a massive damage buff. Like crazy. I'm talking about buffing it from the 1.4 baseline. If it's to truly be the "main AV weapon", make it able to destroy a specced out tank in one clip at maximum optimization. By this i mean proto/proficiency 5/damage mods. It's a "heavy weapon" after all and should obliterate everything, especially "heavy" vehicles like tanks.
I won't QQ about a respec if everyone's all on board with this "light/heavy" bullshit, I'll start grinding today for the FG fit. At this point I'll have just about every method of AV at my disposal and if someone tells me I shouldn't be able to kill a tank then I can confidently tell them they don't know what they're talking about.
Until that time I say drop the whole "light weapons can't hurt heavy things because like the names are different" argument because it really doesn't match up to the fact that the SL holds the title for the AV weapon of Dust 514 in the sense that it's completely, irrefutably designed for destroying vehicles. **** the "well not all vehicles because, well you know, lightGǪ" spam. It simply doesn't mean anything when you look at what the weapon is. |
Seymor Krelborn
DUST University Ivy League
1567
|
Posted - 2013.12.16 02:38:00 -
[34] - Quote
Toby Flenderson wrote:Pvt Numnutz wrote:Well they are an anti vehicle weapon. I'm sure you have already made up your mind on the term anti vehicle, I view it as destroying or deterring vehicles. Swarms deal explosive damage so they are more suited against armor vehicles. Further more swarms are a light weapon, so I assume they are most effective against light vehicles, however when coupled with a few other light weapons, or a heavy weapon or another vehicle they can help on harder targets like tanks. Since when did the whole "light weapon means a weak weapon" thing start? Is this why people counter AR/CR/RR/SC and other light weapons with the superior heavy weapons? No one in their right mind would think that light weapons are weak in any other aspect but vs. a vehicle unless we're talking about the SL. SL users sacrifice a weapon to defend themselves to make suicide runs trying to destroy tanks. I call it a suicide run no matter how tactical you are about it because they're sitting ducks to everything. To say that a light weapon should be ineffective just because it has "light" in the description is ridiculous when you consider that the only alternative is that for every tank you need 2 proto forge gunners waddling around. If everyone wants to jump on this "SL is a light weapon therefore it can't kill anything because it's a light weaponGǪ light weapon" bandwagon that seems to have just taken off the last few days then I propose the FG gets a massive damage buff. Like crazy. I'm talking about buffing it from the 1.4 baseline. If it's to truly be the "main AV weapon", make it able to destroy a specced out tank in one clip at maximum optimization. By this i mean proto/proficiency 5/damage mods. It's a "heavy weapon" after all and should obliterate everything, especially "heavy" vehicles like tanks. I won't QQ about a respec if everyone's all on board with this "light/heavy" bullshit, I'll start grinding today for the FG fit. At this point I'll have just about every method of AV at my disposal and if someone tells me I shouldn't be able to kill a tank then I can confidently tell them they don't know what they're talking about. Until that time I say drop the whole "light weapons can't hurt heavy things because like the names are different" argument because it really doesn't match up to the fact that the SL holds the title for the AV weapon of Dust 514 in the sense that it's completely, irrefutably designed for destroying vehicles. **** the "well not all vehicles because, well you know, lightGǪ" spam. It simply doesn't mean anything when you look at what the weapon is.
I just want people to see this post twice.
CCp's newest joke, making setting off your own remote explosives in FW FF... awesome job ccp.
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Seigfried Warheit
103
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Posted - 2013.12.16 03:16:00 -
[35] - Quote
They are fine people are using them wrong...Im using them as firework display its OP ...the people love those fireworks so much they are throwing isk at me for more shows...especially the ones that watch them inside those giant metal car things.... |
Gunner sclor
Intara Direct Action Caldari State
9
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Posted - 2013.12.16 03:20:00 -
[36] - Quote
Seymor Krelborn wrote:they cant hit infantry, they cant even hit a neutral turret.
all they can do is lock on vehicles and shoot them.
so why do so many think swarms aren't meant to be the main anti vehicle weapon?
what use are they if they aren't vehicle killers?
forgeguns can kill infantry, swarms cant, so to me swarms seem more av than even forges are.
should we be able to target mercs with swarms?
please oh wise dust community, enlighten me....
since swarms can only target vehicles why aren't they supposed to be able to kill them, even OHK weaker ones? tis the shittyness of the games ****** balance which is truely unblanced. AVs are useless. |
Terarrim
Valor Coalition Proficiency V.
62
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Posted - 2013.12.16 03:25:00 -
[37] - Quote
Name me one other infantry/vehicle game that rpgs and mines do next to nothing vs vehicles!
And by the way I have been giving feedback vs mines since closed beta and they are still as bad now as they were then. |
Alena Ventrallis
Osmon Surveillance Caldari State
308
|
Posted - 2013.12.16 03:26:00 -
[38] - Quote
Toby Flenderson wrote:Pvt Numnutz wrote:Well they are an anti vehicle weapon. I'm sure you have already made up your mind on the term anti vehicle, I view it as destroying or deterring vehicles. Swarms deal explosive damage so they are more suited against armor vehicles. Further more swarms are a light weapon, so I assume they are most effective against light vehicles, however when coupled with a few other light weapons, or a heavy weapon or another vehicle they can help on harder targets like tanks. Since when did the whole "light weapon means a weak weapon" thing start? Is this why people counter AR/CR/RR/SC and other light weapons with the superior heavy weapons? No one in their right mind would think that light weapons are weak in any other aspect but vs. a vehicle unless we're talking about the SL. SL users sacrifice a weapon to defend themselves to make suicide runs trying to destroy tanks. I call it a suicide run no matter how tactical you are about it because they're sitting ducks to everything. To say that a light weapon should be ineffective just because it has "light" in the description is ridiculous when you consider that the only alternative is that for every tank you need 2 proto forge gunners waddling around. If everyone wants to jump on this "SL is a light weapon therefore it can't kill anything because it's a light weaponGǪ light weapon" bandwagon that seems to have just taken off the last few days then I propose the FG gets a massive damage buff. Like crazy. I'm talking about buffing it from the 1.4 baseline. If it's to truly be the "main AV weapon", make it able to destroy a specced out tank in one clip at maximum optimization. By this i mean proto/proficiency 5/damage mods. It's a "heavy weapon" after all and should obliterate everything, especially "heavy" vehicles like tanks. I won't QQ about a respec if everyone's all on board with this "light/heavy" bullshit, I'll start grinding today for the FG fit. At this point I'll have just about every method of AV at my disposal and if someone tells me I shouldn't be able to kill a tank then I can confidently tell them they don't know what they're talking about. Until that time I say drop the whole "light weapons can't hurt heavy things because like the names are different" argument because it really doesn't match up to the fact that the SL holds the title for the AV weapon of Dust 514 in the sense that it's completely, irrefutably designed for destroying vehicles. **** the "well not all vehicles because, well you know, lightGǪ" spam. It simply doesn't mean anything when you look at what the weapon is. I'm down for that. So that forge guns would not be OP, make them barely able to turn, and cut HAV speeds to compensate. This makes hitting LAVs and dropships much harder for the forge gun, and ensures that it wont wreck everything that moves. |
Sgt Kirk
SyNergy Gaming EoN.
3585
|
Posted - 2013.12.16 03:38:00 -
[39] - Quote
When drones and small turret installations come back then swarm missiles will seem worth it. |
Seymor Krelborn
DUST University Ivy League
1579
|
Posted - 2013.12.16 03:59:00 -
[40] - Quote
Sgt Kirk wrote:When drones and small turret installations come back then swarm missiles will seem worth it.
so then they are to be worthless until soon tm?
pffft
CCp's newest joke, making setting off your own remote explosives in FW FF... awesome job ccp.
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Toby Flenderson
research lab
152
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Posted - 2013.12.16 12:13:00 -
[41] - Quote
Alena Ventrallis wrote:Toby Flenderson wrote:Pvt Numnutz wrote:Well they are an anti vehicle weapon. I'm sure you have already made up your mind on the term anti vehicle, I view it as destroying or deterring vehicles. Swarms deal explosive damage so they are more suited against armor vehicles. Further more swarms are a light weapon, so I assume they are most effective against light vehicles, however when coupled with a few other light weapons, or a heavy weapon or another vehicle they can help on harder targets like tanks. Since when did the whole "light weapon means a weak weapon" thing start? Is this why people counter AR/CR/RR/SC and other light weapons with the superior heavy weapons? No one in their right mind would think that light weapons are weak in any other aspect but vs. a vehicle unless we're talking about the SL. SL users sacrifice a weapon to defend themselves to make suicide runs trying to destroy tanks. I call it a suicide run no matter how tactical you are about it because they're sitting ducks to everything. To say that a light weapon should be ineffective just because it has "light" in the description is ridiculous when you consider that the only alternative is that for every tank you need 2 proto forge gunners waddling around. If everyone wants to jump on this "SL is a light weapon therefore it can't kill anything because it's a light weaponGǪ light weapon" bandwagon that seems to have just taken off the last few days then I propose the FG gets a massive damage buff. Like crazy. I'm talking about buffing it from the 1.4 baseline. If it's to truly be the "main AV weapon", make it able to destroy a specced out tank in one clip at maximum optimization. By this i mean proto/proficiency 5/damage mods. It's a "heavy weapon" after all and should obliterate everything, especially "heavy" vehicles like tanks. I won't QQ about a respec if everyone's all on board with this "light/heavy" bullshit, I'll start grinding today for the FG fit. At this point I'll have just about every method of AV at my disposal and if someone tells me I shouldn't be able to kill a tank then I can confidently tell them they don't know what they're talking about. Until that time I say drop the whole "light weapons can't hurt heavy things because like the names are different" argument because it really doesn't match up to the fact that the SL holds the title for the AV weapon of Dust 514 in the sense that it's completely, irrefutably designed for destroying vehicles. **** the "well not all vehicles because, well you know, lightGǪ" spam. It simply doesn't mean anything when you look at what the weapon is. I'm down for that. So that forge guns would not be OP, make them barely able to turn, and cut HAV speeds to compensate. This makes hitting LAVs and dropships much harder for the forge gun, and ensures that it wont wreck everything that moves.
I'd even be ok with taking away the ability for the FG to hit infantry. I don't care. I just want one reliable source of AV that people won't complain about.
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Korvin Lomont
United Pwnage Service RISE of LEGION
354
|
Posted - 2013.12.16 12:29:00 -
[42] - Quote
Operative 1171 Aajli wrote:Seymor Krelborn wrote:they cant hit infantry, they cant even hit a neutral turret.
all they can do is lock on vehicles and shoot them.
so why do so many think swarms aren't meant to be the main anti vehicle weapon?
what use are they if they aren't vehicle killers?
forgeguns can kill infantry, swarms cant, so to me swarms seem more av than even forges are.
should we be able to target mercs with swarms?
please oh wise dust community, enlighten me....
since swarms can only target vehicles why aren't they supposed to be able to kill them, even OHK weaker ones? Light weapon=light vehicles. Also, installations and dropships. Ultimately a deterrent to tanks as a still very successful area of denial. No, killing a tank is not the only measure of success of a light weapon.
So light Weapons = light suits? Heavy weapon = heavy suits? Medium weapons (huh we don't have medium weapons) = medium suits?
This is not the way it works and even your suggestion don't work as Light vehicles can outrun swarms with relative ease. |
Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
240
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Posted - 2013.12.16 12:32:00 -
[43] - Quote
Parson Atreides wrote:Seymor Krelborn wrote:lol looks like my point is being proven since no one can tell me what I should use swarms for....
answer... they are for tanks and not working right... yes? Problem is, CCP and tankers seem to think they are working. People don't seem to understand how balance works. If an AV weapon is overpowered relative to vehicles, then how do you beat it? You don't call in vehicles. If a vehicle is overpowered relative to AV, then how do you beat it? You don't because AV is the one thing designed to destroy the vehicles. Right now the only viable way to kill a tank is with a tank, which is the definition of overpowered. Having to use 3 or 4 people all using proto weapons designed specifically to destroy vehicles just to kill one militia tank is moronic.
Yes, yes and yes... again common sense prevails here, and in other numerous threads... it'd be nice to hear if they are going to do something (anything) about this.
I'm guessing step 1 is nerf that ridiculous speed boost.
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Takahiro Kashuken
Red Star. EoN.
1940
|
Posted - 2013.12.16 12:49:00 -
[44] - Quote
Swarms = AV weapon
AV = Anti vehicle
I still see players kill vehicles with swarms
Why cant you do the same? |
Korvin Lomont
United Pwnage Service RISE of LEGION
354
|
Posted - 2013.12.16 13:24:00 -
[45] - Quote
Takahiro Kashuken wrote:Swarms = AV weapon
AV = Anti vehicle
I still see players kill vehicles with swarms
Why cant you do the same?
Easy watch a tank shooting at another tank till the tank you want to shoot is nearly down and deliver the final blow. Or have 3 to 4 Swarm users pair with forge gunners and do the same.
Is it possible? Yes. Is it effective? NO. Is it worth the risk of beeing gunned down by Infantry?IMHO NO.
BTW You can bring down Tanks with RE's are those AV weapons? Hardly. You can still deliver the final blow to a tank with the MD. Is the MD an AV weapon? Hardly....
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Django Quik
Dust2Dust.
1925
|
Posted - 2013.12.16 13:43:00 -
[46] - Quote
Swarms currently have no use:
1) 1st volley tanked by LAV, 2nd volley outrun 2) Dropships fly at 176m can not be locked onto, can easily reach that distance after tanking 1st swarm volley 3) 1st, 2nd, 3rd volleys all tanked by HAV, whilst it casually moves 176m away in 2 seconds before swarms can even start reloading
If swarms are only meant to 'help' kill or 'deter' tanks, no one would ever use them because that gameplay produces no kills nor WP. Might as well call it the tickle launcher since everyone just laughs as it hits them.
Dust2Dust - Funeral arrangements for all of New Eden. Join our public channel D2D. to chat and squad with us.
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Skihids
Bullet Cluster Legacy Rising
2545
|
Posted - 2013.12.16 18:54:00 -
[47] - Quote
FG's could get a damage boost (and reduced splash to be less effective against infantry) to be better against tanks, but then they become OP vs dropships which are medium vehicles that can equip only light modules.
Dropships would need an additional defensive measure or they would go extinct. |
Spkr4theDead
Red Star. EoN.
1501
|
Posted - 2013.12.16 19:48:00 -
[48] - Quote
Korvin Lomont wrote:Takahiro Kashuken wrote:Swarms = AV weapon
AV = Anti vehicle
I still see players kill vehicles with swarms
Why cant you do the same? Easy watch a tank shooting at another tank till the tank you want to shoot is nearly down and deliver the final blow. Or have 3 to 4 Swarm users pair with forge gunners and do the same. Is it possible? Yes. Is it effective? NO. Is it worth the risk of beeing gunned down by Infantry?IMHO NO. BTW You can bring down Tanks with RE's are those AV weapons? Hardly. You can still deliver the final blow to a tank with the MD. Is the MD an AV weapon? Hardly.... You're the type of person that would use swarms against a shield tank with its hardeners running. You have a terrible opinion.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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DUST Fiend
OSG Planetary Operations Covert Intervention
8966
|
Posted - 2013.12.16 20:03:00 -
[49] - Quote
Spkr4theDead wrote:I'm the type of person who thinks anti vehicle weapons shouldn't be effective vs vehicles. I have a terrible opinion.
Vids / O7
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Seymor Krelborn
DUST University Ivy League
1609
|
Posted - 2013.12.17 16:28:00 -
[50] - Quote
so since we have established that swarms no longer have a role, I think CCP should put swarms back the way they were.
if tankers complain about this, that's only more validation its the right move.
we all know what self entitled whinny ninnies tankers are.
CCp's newest joke, making setting off your own remote explosives in FW FF... awesome job ccp.
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DUST Fiend
OSG Planetary Operations Covert Intervention
9023
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Posted - 2013.12.17 16:30:00 -
[51] - Quote
Vehicle drivers don't want to play the game, they just want to collect free kills, so wherever they can see AV nerfed, it will be nerfed.
This game is an absolute joke right now
Vids / O7
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Seymor Krelborn
DUST University Ivy League
1610
|
Posted - 2013.12.17 16:46:00 -
[52] - Quote
DUST Fiend wrote:Vehicle drivers don't want to play the game, they just want to collect free kills, so wherever they can see AV nerfed, it will be nerfed.
This game is an absolute joke right now
unfortunately it's not a funny joke
CCp's newest joke, making setting off your own remote explosives in FW FF... awesome job ccp.
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Jack McReady
DUST University Ivy League
955
|
Posted - 2013.12.17 16:56:00 -
[53] - Quote
funny how when someone points out vehicle balance issue always those step in to defend are people that are known as being bad at vehicle piloting and hatemail writing They don't want to play the game, they just want to collect free kills.
Spkr4theDead wrote:I'm the type of person who thinks anti vehicle weapons shouldn't be effective vs vehicles. I have a terrible opinion. QFTW |
lrian Locust
Chatelain Rapid Response Gallente Federation
330
|
Posted - 2013.12.17 16:56:00 -
[54] - Quote
Alena Ventrallis wrote:Shotguns could be a heavy weapon if they gained more range, more ammo, and a faster fire rate. Shptguns could be a heavy weapon if they were heavy machine guns? |
Obodiah Garro
Tech Guard RISE of LEGION
491
|
Posted - 2013.12.17 17:08:00 -
[55] - Quote
to answer the OP, atm the swarm launcher is meant to serve as a visually pleasing yet absolutely worthless AV weapon, which due to nerfs, cannot fulfil its intended role, and should the AV runner get within the new joke targeting range, the weapon doubles up as a poor suicide device. |
Seymor Krelborn
DUST University Ivy League
1628
|
Posted - 2013.12.17 17:10:00 -
[56] - Quote
Obodiah Garro wrote:to answer the OP, atm the swarm launcher is meant to serve as a visually pleasing yet absolutely worthless AV weapon, which due to nerfs, cannot fulfil its intended role, and should the AV runner get within the new joke targeting range, the weapon doubles up as a poor suicide device.
I'm afraid I have to disagree.... the launcher isn't even visually pleasing
CCp's newest joke, making setting off your own remote explosives in FW FF... awesome job ccp.
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Obodiah Garro
Tech Guard RISE of LEGION
491
|
Posted - 2013.12.17 17:11:00 -
[57] - Quote
meh, GFX sucks in general but that little swarm of missles before they glitch like crazy still brings a tear of joy to my face. |
lrian Locust
Chatelain Rapid Response Gallente Federation
331
|
Posted - 2013.12.17 17:24:00 -
[58] - Quote
Django Quik wrote:Might as well call it the tickle launcher since everyone just laughs as it hits them. Great, I'll start an alt called "Elmo the Ticklemonster"! :)
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Obodiah Garro
Tech Guard RISE of LEGION
502
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Posted - 2013.12.17 17:30:00 -
[59] - Quote
DUST Fiend wrote:Spkr4theDead wrote:I'm the type of person who thinks anti vehicle weapons shouldn't be effective vs vehicles. I have a terrible opinion.
Strange I read...
DUST Fiend wrote:Spkr4theDead wrote:I'm the type of person that after years of hardcore sexual abuse at the hands of gorillas, find myself thinking that i need a HAV crutch to stand against normal people and will use any and all excessive irrational bs to defend CCPS recently and total lapse of sound reasoning.
Still I get what you mean. |
Drapedup Drippedout
0uter.Heaven
138
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Posted - 2013.12.17 17:34:00 -
[60] - Quote
Swarms are for sinking SP into and then bending over whilst CCP lubes up the nerf bat to ram it home |
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