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561. Another AV nerf, well done CCP - in General Discussions [original thread]
KenKaniff69 wrote: How did CCP not think of this? Are you serious??
- by Korvin Lomont - at 2014.03.05 16:01:00
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562. CCP I hope you are vastly changing the new player experience. - in General Discussions [original thread]
Dj grammer wrote: Shiyou Hidiyoshi wrote: Dj grammer wrote: For those who have yet to see the following changes, you really need to check them out. When CCP LogiBro said he would nerf the everything, he meant that they would NERF THE EV...
- by Korvin Lomont - at 2014.03.05 15:50:00
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563. I like what I see of 1.8 so far. - in General Discussions [original thread]
Tech Ohm Eaven wrote: I see CCP fixing a lot of things for 1.8 and this I like. If 1.9 has good fixes also I may even hang a bit longer on Dust 514. I am still going to play games on a PS4....if I can find one......sold out, sold out and PS4 s...
- by Korvin Lomont - at 2014.03.05 15:45:00
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564. Magsec SMG OP - in General Discussions [original thread]
Asher Night wrote: Texs Red wrote: AR in 1.8 48 meters optimal, 78 effective 412.5 DPS at prototype 1,980 damage per clip (barely capable of killing well tanked 1.8 sentinal suits) Magsec SMG 48 meters optimal, 66 effective 427.7 DPS at pro...
- by Korvin Lomont - at 2014.03.05 15:40:00
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565. So they mentioned the shotgun in the DevBlog - in General Discussions [original thread]
Cody Sietz wrote: "The second change we made is to the weapon proficiency skills. At the moment, they give a flat bonus to damage with a specific weapon. With Uprising 1.8 these bonuses are being changed, and will only give a bonus to attacking...
- by Korvin Lomont - at 2014.03.05 15:29:00
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566. Magsec SMG OP - in General Discussions [original thread]
Ripley Riley wrote: Texs Red wrote: AR in 1.8 40 meters optimal, 65 effective 412.5 DPS at prototype 1,980 damage per clip (barely capable of killing well tanked 1.8 sentinal suits) Magsec SMG 40 meters optimal, 55 effective 427.7 DPS at pr...
- by Korvin Lomont - at 2014.03.05 15:28:00
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567. Confused About Assault Rifles - in General Discussions [original thread]
Roy Ventus wrote: The AR master in me wants to say, "HEY that 4 point decrease in damage is hurting me." But then I go and check the stats and realize... The RR just received a huge nerf. Standard goes from 55 to 47, and the Kalaakotiota goes...
- by Korvin Lomont - at 2014.03.05 15:13:00
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568. CCP really... - in General Discussions [original thread]
BL4CKST4R wrote: Nice Dev blog but... Mag sec SMG DPS = 355 this weapon should be the lowest DPS of all the automatic weapons. Assault rifle DPS= 375 this gun should have 20% or more higher DPS than the rail rifle it is a short range weapons ...
- by Korvin Lomont - at 2014.03.05 13:01:00
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569. to any complaining about the new TTK - in General Discussions [original thread]
Cody Sietz wrote: It would just be nice if these didn't hurt Gallente so much more then anything... Yeah I have to agree CP should simply remove gallente weaponry from the game If they dislike them so much
- by Korvin Lomont - at 2014.03.05 12:58:00
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570. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
Lorhak Gannarsein wrote: AR nerf makes it inferior to Magsec in nearly every way. Calling it now. MAGSEC 514 Yeah CCP really must hate the AR by now (or gallente Weapons in general), well now the AR is so bad that it gets outclassed by a s...
- by Korvin Lomont - at 2014.03.05 12:53:00
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571. Can we get the scope on all AR variants in 1.8? - in Feedback/Requests [original thread]
Johnny Guilt wrote: because rifles always look better with a scope I want a red dot or holo sight on all assault and breach variants and scope on all other variants (burst, tacs). But I guess this won't happen in the next 3 years must be p...
- by Korvin Lomont - at 2014.03.05 08:40:00
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572. Why dont shields regen? - in General Discussions [original thread]
ads alt wrote: Rasatsu wrote: Some weird thing about how it should be a hit and run tactic, yet the delay for shield recharge to begin is so long that it's obvious someone at CCP had a bad case of the dumb. All shield base suits need thier...
- by Korvin Lomont - at 2014.03.04 12:44:00
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573. Dust Feels...Not As Good As Candycrush - in General Discussions [original thread]
Cat Merc wrote: Honestly, we should move to 100% passive SP. We should grind for ISK, nothing more nothing less. The more I think of it the more I agree. Just imagine how much work CCP wasted to limit WP/SP gain, prevent boosting or AFK far...
- by Korvin Lomont - at 2014.03.04 09:01:00
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574. Magsec vs AR - in General Discussions [original thread]
ALT2 acc wrote: Korvin Lomont wrote: Disturbingly Bored wrote: Korvin Lomont wrote: std SMG DPS should be 350 I expect the Magsec to have pretty tight spread just like the RR. The Magsec will make the SMG useless and will further lim...
- by Korvin Lomont - at 2014.03.03 13:37:00
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575. Magsec vs AR - in General Discussions [original thread]
Disturbingly Bored wrote: Korvin Lomont wrote: std SMG DPS should be 350 I expect the Magsec to have pretty tight spread just like the RR. The Magsec will make the SMG useless and will further limit the need for the AR SMG does 383 DPS ...
- by Korvin Lomont - at 2014.03.03 13:19:00
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576. Magsec vs AR - in General Discussions [original thread]
ALT2 acc wrote: Korvin Lomont wrote: ALT2 acc wrote: Its gunna be fine Assuming they dont remove the asmg And its a damm smg...better at closer range than an ar I have no problem with it being better at CQC its a SMG but the thing is ...
- by Korvin Lomont - at 2014.03.03 12:54:00
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577. Some Notes About The Big Bad Sentinels - in General Discussions [original thread]
In general I agree the suit is not op (well at least now) we will have to see how this plays out once 1.8 hits the ground. But some of your conclusions are a bit out of balance The LAV thing: you need a Proto AV nade to kill a std LAV not balanc...
- by Korvin Lomont - at 2014.03.03 12:47:00
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578. Magsec vs AR - in General Discussions [original thread]
ALT2 acc wrote: Its gunna be fine Assuming they dont remove the asmg And its a damm smg...better at closer range than an ar I have no problem with it being better at CQC its a SMG but the thing is it will compete withe the AR pretty close o...
- by Korvin Lomont - at 2014.03.03 12:33:00
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579. Magsec vs AR - in General Discussions [original thread]
ALT2 acc wrote: Korvin Lomont wrote: ALT2 acc wrote: Pvt Numnutz wrote: I think the advantage of the at will be it's damage type. 10% against shields will be important with the cal heavy and scout and min heavy. I imagine the magsec wi...
- by Korvin Lomont - at 2014.03.03 12:24:00
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580. [STATS] The TTK of the Weapons - in General Discussions [original thread]
Croned wrote: Also, look at the AR/RR comparison for the Amarr suit. Anyone want to remind me what people were QQing about in terms of the Rail Rifle (other than ranges)? They look pretty even to me. Yeah this shows CCPs understanding of bal...
- by Korvin Lomont - at 2014.03.03 12:09:00
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