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Pvt Numnutz
Watchdoge Explosives
1389
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Posted - 2014.06.06 04:39:00 -
[31] - Quote
Lloyd Orfay wrote:
Either ads dropships look too much like vipers or someone can micromanage with CPU and PG items like I can sometimes and added as much shielding they can possible. Alsoooooooooooooooooooooooooooo.
Tried it myself, it was a viper.
Pretty hard to mistake a python for a viper.
So what is this '++ber' fit? |
Lloyd Orfay
Fantom Company
13
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Posted - 2014.06.06 04:40:00 -
[32] - Quote
Alright I tried a viper fit and I didn't go down easily in it.
I did a viper with a mobile Militia MCRU heavy shield extender light shield booster 2 basic PG upgrades and 2 missile launchers, only reason I did was from enemy dropship spammers or proto dropship.
If I can't kill an enemy, I'll just use my heaps of dead clones!
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Pvt Numnutz
Watchdoge Explosives
1389
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Posted - 2014.06.06 04:44:00 -
[33] - Quote
Specific mods and numbers plz, my ps3 is dead |
Lloyd Orfay
Fantom Company
13
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Posted - 2014.06.06 04:45:00 -
[34] - Quote
Pvt Numnutz wrote:Lloyd Orfay wrote:
Either ads dropships look too much like vipers or someone can micromanage with CPU and PG items like I can sometimes and added as much shielding they can possible. Alsoooooooooooooooooooooooooooo.
Tried it myself, it was a viper.
Pretty hard to mistake a python for a viper. So what is this '++ber' fit?
Other matches I barely got hit because my team had tank spammers and they were focused on them, so they could have saved SP just to get proto turrets and pg cpu upgrades to add some more stuff on it. I've seen people do that before on dropsuits.
If I can't kill an enemy, I'll just use my heaps of dead clones!
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Pvt Numnutz
Watchdoge Explosives
1389
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Posted - 2014.06.06 04:51:00 -
[35] - Quote
Lloyd Orfay wrote:Pvt Numnutz wrote:Lloyd Orfay wrote:
Either ads dropships look too much like vipers or someone can micromanage with CPU and PG items like I can sometimes and added as much shielding they can possible. Alsoooooooooooooooooooooooooooo.
Tried it myself, it was a viper.
Pretty hard to mistake a python for a viper. So what is this '++ber' fit? Other matches I barely got hit because my team had tank spammers and they were focused on them, so they could have saved SP just to get proto turrets and pg cpu upgrades to add some more stuff on it. I've seen people do that before on dropsuits. Still haven't answered my question..... |
Lloyd Orfay
Fantom Company
13
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Posted - 2014.06.06 04:56:00 -
[36] - Quote
Pvt Numnutz wrote:Specific mods and numbers plz, my ps3 is dead
I saw the ship again, it looked like shield booster spam.
If I can't kill an enemy, I'll just use my heaps of dead clones!
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Lloyd Orfay
Fantom Company
13
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Posted - 2014.06.06 05:00:00 -
[37] - Quote
Pvt Numnutz wrote:Lloyd Orfay wrote:Pvt Numnutz wrote:Lloyd Orfay wrote:
Either ads dropships look too much like vipers or someone can micromanage with CPU and PG items like I can sometimes and added as much shielding they can possible. Alsoooooooooooooooooooooooooooo.
Tried it myself, it was a viper.
Pretty hard to mistake a python for a viper. So what is this '++ber' fit? Other matches I barely got hit because my team had tank spammers and they were focused on them, so they could have saved SP just to get proto turrets and pg cpu upgrades to add some more stuff on it. I've seen people do that before on dropsuits. Still haven't answered my question.....
Try this fit
Viper: High slots: 3 basic light shield booster
Vehicle small turret: They were advanced turrets. 2 At-1 missile launchers
Low slots: Complex PG upgrade Complex CPU upgrade
If I can't kill an enemy, I'll just use my heaps of dead clones!
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Pvt Numnutz
Watchdoge Explosives
1389
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Posted - 2014.06.06 05:17:00 -
[38] - Quote
Lloyd Orfay wrote:
Try this fit
Viper: High slots: 3 basic light shield booster
Vehicle small turret: They were advanced turrets. 2 At-1 missile launchers
Low slots: Complex PG upgrade Complex CPU upgrade
Hmm that's a very odd fit, shield boosters are pretty unreliable. I'll go to proto fits and check this out. Would be pretty squishy tho, a milita forge and milita swarm pair could down it. |
Lloyd Orfay
Fantom Company
13
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Posted - 2014.06.06 05:35:00 -
[39] - Quote
Pvt Numnutz wrote:Lloyd Orfay wrote:
Try this fit
Viper: High slots: 3 basic light shield booster
Vehicle small turret: They were advanced turrets. 2 At-1 missile launchers
Low slots: Complex PG upgrade Complex CPU upgrade
Hmm that's a very odd fit, shield boosters are pretty unreliable. I'll go to proto fits and check this out. Would be pretty squishy tho, a milita forge and milita swarm pair could down it.
We got unlucky because our forgers were being pinned down by their tank team.
If I can't kill an enemy, I'll just use my heaps of dead clones!
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Happy Violentime
OMFGZOMBIESRUN
657
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Posted - 2014.06.06 07:38:00 -
[40] - Quote
Vapor Forseti wrote:Gÿ+/ /Gûî / \ ^This guy is an ADS pilot. He also loves Ambush. His reaction when he finds out vehicles are flat out banned from Ambush: GûæGûæGûæGûæGûæGûæGûæGûæGûäGûäGûêGûêGûÇGûÇGûÇGûÇGûÇGûÇGûÇGûêGûêGûêGûêGûäGûäGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæ GûæGûæGûæGûæGûæGûäGûêGûêGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûÇGûêGûêGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæ GûæGûæGûæGûæGûêGûêGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûÇGûêGûäGûäGûæGûæGûæGûæGûæ GûæGûæGûäGûêGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûÇGûêGûäGûæGûæGûæ GûæGûäGûêGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûêGûäGûæGûæ GûæGûêGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûêGûæ GûäGûêGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûêGûê GûêGûÇGûæGûæGûæGûæGûæGûæGûêGûêGûäGûäGûäGûäGûäGûæGûæGûæGûæGûäGûêGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûê GûêGûæGûæGûæGûæGûæGûæGûæGûêGûäGûæGûæGûÇGûêGûêGûêGûêGûêGûêGûÇGûæGûæGûæGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûêGûêGûæGûæGûê GûêGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûêGûäGûäGûäGûêGûÇGûæGûæGûæGûæGûæGûæGûæGûêGûêGûÇGûÇGûêGûêGûäGûäGûäGûäGûäGûäGûêGûæGûæGûäGûê GûêGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûäGûäGûäGûÇGûÇGûÇGûêGûêGûÇGûæGûæGûæGûæGûêGûÇ GûêGûäGûæGûæGûæGûæGûæGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûÇGûÇGûÇGûÇGûæGûæGûæGûæGûäGûêGûÇGûæ GûæGûêGûäGûæGûæGûæGûæGûêGûæGûæGûæGûæGûäGûäGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûäGûêGûæGûæGûæ GûæGûæGûêGûäGûæGûæGûÇGûêGûäGûæGûæGûÇGûÇGûÇGûêGûêGûêGûêGûêGûêGûêGûäGûäGûäGûæGûæGûæGûäGûæGûæGûæGûæGûæGûäGûêGûÇGûæGûæGûæGûæ GûæGûæGûæGûêGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûÇGûÇGûæGûæGûêGûæGûæGûæGûêGûæGûæGûæGûæGûêGûêGûæGûæGûæGûæGûæGûæ GûæGûæGûæGûæGûÇGûêGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûêGûêGûæGûæGûæGûäGûêGûÇGûæGûæGûæGûæGûæGûæGûæ GûæGûæGûæGûæGûæGûæGûÇGûÇGûêGûäGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûäGûäGûäGûêGûÇGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûæ GûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûÇGûêGûÇGûÇGûêGûêGûêGûäGûäGûäGûêGûêGûêGûÇGûÇGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæ GûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûêGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæ He then says "**** CCP", "**** Dust", "**** life", and silly stuff like that and proceeds to find a different game to play. I imagine most vehicle users who regularly run Ambush would be disappointed as well. Lloyd Orfay wrote:LT SHANKS wrote:Props to the pilot. Props? Missile launchers aren't hard to use Aiming is the actual hard part.
Your ADS pilot is a scrub and no one cares if he quits the game
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Ryme Intrinseca
The Rainbow Effect
1314
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Posted - 2014.06.06 07:38:00 -
[41] - Quote
The 2 vehicle limit makes it impossible to counter vehicles. The only effective counters to an ADS are rail tanks, roof forges (needs DS to get there) and suicide militia DSs (lol) but you cant call the vehicles in because some blueberry is murder taxiing. A ground forge will never destroy an ADS unless the pilot is greedy or an idiot. PCs and swarms are not even an annoyance as they can be outrepped. |
Happy Violentime
OMFGZOMBIESRUN
657
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Posted - 2014.06.06 07:43:00 -
[42] - Quote
Lloyd Orfay wrote:Pvt Numnutz wrote:Lloyd Orfay wrote:
Try this fit
Viper: High slots: 3 basic light shield booster
Vehicle small turret: They were advanced turrets. 2 At-1 missile launchers
Low slots: Complex PG upgrade Complex CPU upgrade
Hmm that's a very odd fit, shield boosters are pretty unreliable. I'll go to proto fits and check this out. Would be pretty squishy tho, a milita forge and milita swarm pair could down it. We got unlucky because our forgers were being pinned down by their tank team.
Tank team??? Lol you make it sound like there isn't a 2 vehicle limit to vehicles in ambush.
Anyway a little tip, problems with a dropship, then just start spamming cheap lav's drop ships love having to play dodge with rdvs |
Korvin Lomont
United Pwnage Service RISE of LEGION
975
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Posted - 2014.06.06 08:27:00 -
[43] - Quote
Iron Wolf Saber wrote:damn I have a problem hitting moving targets let alone wondering if I got hit marker or if the game bugged out on me.
Dropuplinks I have no problem annihilating though.
Its not that hard once you find a capable pilot and use proto missile launchers.... |
Judge Rhadamanthus
Amarr Templar One
2118
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Posted - 2014.06.06 09:38:00 -
[44] - Quote
I think all vehicles, of any type, should be removed from ambush. The maps are just not suitable for it. Consider too the spawn system. AV works best when the AV players, who are weak against infantry, are defended by their team. A good AV player, sets up and a high vehicle traffic area and keeps zones of importance clear for his team to work free of vehicle attack.
But with a spawn system that constantly keeps changing the AV cannot choose a position to engage because the battle front keeps moving. With the spawn changing they can suddenly find that the enemy is behind them. The maps are too open and small so tanks and drosphips can cover the entire map in short order, and kill AV before they have a chance to reposition.
Take them out. So many great infantry fights are ruined by a tank popping up and lol killing the entire team. It is just not that fun for the infantry.
Judge For CPM 1 youtube channel
my Community Spotlight
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Sum1ne Else
G0DS AM0NG MEN General Tso's Alliance
1169
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Posted - 2014.06.06 09:40:00 -
[45] - Quote
Judge Rhadamanthus wrote:I think all vehicles, of any type, should be removed from ambush. The maps are just not suitable for it. Consider too the spawn system. AV works best when the AV players, who are weak against infantry, are defended by their team. A good AV player, sets up and a high vehicle traffic area and keeps zones of importance clear for his team to work free of vehicle attack.
But with a spawn system that constantly keeps changing the AV cannot choose a position to engage because the battle front keeps moving. With the spawn changing they can suddenly find that the enemy is behind them. The maps are too open and small so tanks and drosphips can cover the entire map in short order, and kill AV before they have a chance to reposition.
Take them out. So many great infantry fights are ruined by a tank popping up and lol killing the entire team. It is just not that fun for the infantry.
I have said this for a long time - Petition Here?
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Judge Rhadamanthus
Amarr Templar One
2118
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Posted - 2014.06.06 09:44:00 -
[46] - Quote
And lets not forget the new players. Ambush is the game mode most familiar to them. All FPS have some form of team death match. Its a natural place to start. No odd flashing red and blue letters just dude on dude action..(read that as you will).
But what do they find there. Blaster tanks ripping all to shreds. I duna about you but that's not fun for the new guys.
Judge For CPM 1 youtube channel
my Community Spotlight
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Xocoyol Zaraoul
Superior Genetics
1932
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Posted - 2014.06.06 09:48:00 -
[47] - Quote
Ambush was enjoyable in closed beta back when it was called skirmish (and skirmish was called ambush kekekeke), and communications and biomass were both maps that you could properly muck around in without vehicles molesting you to death (and biomass allowed you to even hide from the then-uber dropship crushing tactics)...
There is nothing fun about it with these larger maps, because the maps we have now are still more skirmish friendly then ambush friendly, and vehicles just mess it up with these current mechanics and maps...
But what do I know... I'm 12.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Beld Errmon
1663
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Posted - 2014.06.06 09:52:00 -
[48] - Quote
Personally I don't bother playing ambush because when I want an LAV or my dropship I can't get it, if your team couldn't deal with a viper, they should seriously uninstall the game and question whether they deserve to continue wasting oxygen.
As for ADS, 2 good forge gunners can pwn them or render them completely impotent, one excellent forge gunner can leave an ADS pilot sitting in the dirt wondering wtf just happened, the fact that you or your friends aren't good or excellent does not mean the dropship is broken, just you.
Pilot - Tanker - FOTM (insert here)
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Cogadh Draco
WarRavens Final Resolution.
26
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Posted - 2014.06.06 09:54:00 -
[49] - Quote
Vapor Forseti wrote:Gÿ+/ /Gûî / \ ^This guy is an ADS pilot. He also loves Ambush. His reaction when he finds out vehicles are flat out banned from Ambush: GûæGûæGûæGûæGûæGûæGûæGûæGûäGûäGûêGûêGûÇGûÇGûÇGûÇGûÇGûÇGûÇGûêGûêGûêGûêGûäGûäGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæ GûæGûæGûæGûæGûæGûäGûêGûêGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûÇGûêGûêGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæ GûæGûæGûæGûæGûêGûêGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûÇGûêGûäGûäGûæGûæGûæGûæGûæ GûæGûæGûäGûêGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûÇGûêGûäGûæGûæGûæ GûæGûäGûêGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûêGûäGûæGûæ GûæGûêGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûêGûæ GûäGûêGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûêGûê GûêGûÇGûæGûæGûæGûæGûæGûæGûêGûêGûäGûäGûäGûäGûäGûæGûæGûæGûæGûäGûêGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûê GûêGûæGûæGûæGûæGûæGûæGûæGûêGûäGûæGûæGûÇGûêGûêGûêGûêGûêGûêGûÇGûæGûæGûæGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûêGûêGûæGûæGûê GûêGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûêGûäGûäGûäGûêGûÇGûæGûæGûæGûæGûæGûæGûæGûêGûêGûÇGûÇGûêGûêGûäGûäGûäGûäGûäGûäGûêGûæGûæGûäGûê GûêGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûäGûäGûäGûÇGûÇGûÇGûêGûêGûÇGûæGûæGûæGûæGûêGûÇ GûêGûäGûæGûæGûæGûæGûæGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûÇGûÇGûÇGûÇGûæGûæGûæGûæGûäGûêGûÇGûæ GûæGûêGûäGûæGûæGûæGûæGûêGûæGûæGûæGûæGûäGûäGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûäGûêGûæGûæGûæ GûæGûæGûêGûäGûæGûæGûÇGûêGûäGûæGûæGûÇGûÇGûÇGûêGûêGûêGûêGûêGûêGûêGûäGûäGûäGûæGûæGûæGûäGûæGûæGûæGûæGûæGûäGûêGûÇGûæGûæGûæGûæ GûæGûæGûæGûêGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûÇGûÇGûæGûæGûêGûæGûæGûæGûêGûæGûæGûæGûæGûêGûêGûæGûæGûæGûæGûæGûæ GûæGûæGûæGûæGûÇGûêGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûêGûêGûæGûæGûæGûäGûêGûÇGûæGûæGûæGûæGûæGûæGûæ GûæGûæGûæGûæGûæGûæGûÇGûÇGûêGûäGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûäGûäGûäGûêGûÇGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûæ GûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûÇGûÇGûêGûÇGûÇGûêGûêGûêGûäGûäGûäGûêGûêGûêGûÇGûÇGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæ GûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûêGûÇGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæ He then says "**** CCP", "**** Dust", "**** life", and silly stuff like that and proceeds to find a different game to play. I imagine most vehicle users who regularly run Ambush would be disappointed as well. Lloyd Orfay wrote:LT SHANKS wrote:Props to the pilot. Props? Missile launchers aren't hard to use Aiming is the actual hard part.
Nice sad face lol, anyway missile launcher guns aren't hard to use at all. You could throw two noobs into the guns and rule the field in ambush. Obviously if the ADS pilot is good and the way his dropship is tricked out, it would take more than a few forgers/swarmers to take it out. Add to the fact that there are ground assaulters going after the AVers, the team trying to destroy your dropship would more than likely get stomped.
So personally, I think vehicles should be removed from ambush, and be reserved for skirmish and domination. |
Medic 1879
Forsaken Immortals Top Men.
2018
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Posted - 2014.06.06 10:21:00 -
[50] - Quote
A Viper! Bwahahaha! good one! anyway if it was running 3 shield booster the tiniest amount of co-ordination would have allowed you to easily alpha it to death, if vehicles annoy you so much because your mlt swarms do nothing an upgrade may be in order and top tip for non-ADS DS's kill the gunner, its not too hard to do unless they are sat on the turret in a brick tanked proto sentinel.
Me and a fellow corpmate are both prolific MD users and we have both managed to empty a dropship of passengers with an MD before its not too hard, its even easier with a forgegun and if it flies low one guy with a plasma cannon (or a good shot with a flux) and an MD can decimate the crew almost instantly. Yes it sucks that its hard to counter vehicles in ambush due to the crappy spawning mechanics but its doable.
Lead Diplomat for Forsaken Immortals.
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Lloyd Orfay
Fantom Company
14
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Posted - 2014.06.06 13:40:00 -
[51] - Quote
Beld Errmon wrote:Personally I don't bother playing ambush because when I want an LAV or my dropship I can't get it, if your team couldn't deal with a viper, they should seriously uninstall the game and question whether they deserve to continue wasting oxygen.
As for ADS, 2 good forge gunners can pwn them or render them completely impotent, one excellent forge gunner can leave an ADS pilot sitting in the dirt wondering wtf just happened, the fact that you or your friends aren't good or excellent does not mean the dropship is broken, just you.
Mind you we were dealing with a tank team just like that ship, only a bit of forgers being spawn killed by the tanks, and nothing else.
If I can't kill an enemy, I'll just use my heaps of dead clones!
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Lloyd Orfay
Fantom Company
14
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Posted - 2014.06.06 13:41:00 -
[52] - Quote
Medic 1879 wrote:A Viper! Bwahahaha! good one! anyway if it was running 3 shield booster the tiniest amount of co-ordination would have allowed you to easily alpha it to death, if vehicles annoy you so much because your mlt swarms do nothing an upgrade may be in order and top tip for non-ADS DS's kill the gunner, its not too hard to do unless they are sat on the turret in a brick tanked proto sentinel.
Me and a fellow corpmate are both prolific MD users and we have both managed to empty a dropship of passengers with an MD before its not too hard, its even easier with a forgegun and if it flies low one guy with a plasma cannon (or a good shot with a flux) and an MD can decimate the crew almost instantly. Yes it sucks that its hard to counter vehicles in ambush due to the crappy spawning mechanics but its doable.
Vehicles get spammed in ambush either way and its usually the same out come or vice versa.
If I can't kill an enemy, I'll just use my heaps of dead clones!
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Lloyd Orfay
Fantom Company
14
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Posted - 2014.06.06 13:54:00 -
[53] - Quote
Happy Violentime wrote:Lloyd Orfay wrote:Pvt Numnutz wrote:Lloyd Orfay wrote:
Try this fit
Viper: High slots: 3 basic light shield booster
Vehicle small turret: They were advanced turrets. 2 At-1 missile launchers
Low slots: Complex PG upgrade Complex CPU upgrade
Hmm that's a very odd fit, shield boosters are pretty unreliable. I'll go to proto fits and check this out. Would be pretty squishy tho, a milita forge and milita swarm pair could down it. We got unlucky because our forgers were being pinned down by their tank team. Tank team??? Lol you make it sound like there isn't a 2 vehicle limit to vehicles in ambush. Anyway a little tip, problems with a dropship, then just start spamming cheap lav's drop ships love having to play dodge with rdvs
Tank team as in a tank with god damn heavy armour and 2 missile launchers just like the ship.
If I can't kill an enemy, I'll just use my heaps of dead clones!
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Lloyd Orfay
Fantom Company
14
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Posted - 2014.06.06 13:55:00 -
[54] - Quote
Judge Rhadamanthus wrote:And lets not forget the new players. Ambush is the game mode most familiar to them. All FPS have some form of team death match. Its a natural place to start. No odd flashing red and blue letters; just dude on dude action..(read that as you will).
But what do they find there. Blaster tanks ripping all to shreds. I duna about you, but that's not fun for the new guys.
Yes.
If I can't kill an enemy, I'll just use my heaps of dead clones!
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Judge Rhadamanthus
Amarr Templar One
2141
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Posted - 2014.06.08 14:49:00 -
[55] - Quote
Keep in mind that the CPM 1 have views on this. Some agree.. some don't., as you can see in this thread where Me, Tesfa, Soyara and Black Jackel discuss it briefly.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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Judge Rhadamanthus
Amarr Templar One
2141
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Posted - 2014.06.08 14:51:00 -
[56] - Quote
Double Post
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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JARREL THOMAS
Dead Man's Game
310
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Posted - 2014.06.08 15:49:00 -
[57] - Quote
Why don't vehicles have a mechanic when there getting shot by av when there health gets low they start to slow down (I usually don't include logic but this is for balancing reasons) they start to get back to full speed when there health is back to above critical cause it makes no sense for something to be at critical health and then just zoom off into the sun set (tanks/ads)
Caldari Loyalist
I speak for the rabbits
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Temias Mercurial
Knights Of Ender Proficiency V.
88
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Posted - 2014.06.08 16:18:00 -
[58] - Quote
Isn't it your fault, or your team's, that a single pilot was able to wipe out the majority of your team? Did you even attempt to use forge guns or swarm launchers? Prototype ship requires prototype AV. A proto suit could do just the same in terms of kills and devestation. Please do not yell 'OP' when you do not bother to obtain a proper counter.
I have proto skills in dropships and forgeguns (also includes tanks, but I prefer the air), and don't find this to be an issue. The ADV DCMA forge gun works wonders, especially when forcing a dropship into a building or obstacle.
The fact that the majority of you team may have not possessed any proper form of AV or coordination for that match is the ****** end of the stick... it's the oddball of matches, not a normal occurrance, in terms of dropships. |
Spkr4theDead
Red Star. EoN.
2119
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Posted - 2014.06.08 18:26:00 -
[59] - Quote
Iron Wolf Saber wrote:damn I have a problem hitting moving targets
That much is obvious.
So do most lame-os in MLT hulls.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Guiltless D667
37
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Posted - 2014.06.08 19:41:00 -
[60] - Quote
If it's not one thing, it's another. Ambush stuggles with what kind of mode it wants to be and the tipping of power during each match puts vehicles in favor of the mode because of the very layout of the maps and the scarcity of focused troop resistance whether it's the available with conveniently placed suppy depos,spawn layouts or the very wide open nature of the very maps you play on.
A Strange Game.
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