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221. Convince me to go caldari scout - in General Discussions [original thread]
Bones McGavins wrote: I've been debating this since the scout stats were released months ago. I used to be able to make a string case for both sides but unless the game changes a bit in the next few weeks I can't see a good reason to go caldari...
- by Korvin Lomont - at 2014.03.26 10:50:00
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222. AV Warpoints Buffed Tanks ^_^ - in General Discussions [original thread]
Louis Domi wrote: Wait you're getting higher payouts for being in vehicles??? wtf??? Wtf??! WTF?!!!!!!! Did you really expect warpoint for AV would only benefit Infantry?? This is indeed a buff for vehicle drivers as some already pointed out...
- by Korvin Lomont - at 2014.03.26 10:46:00
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223. Heavy Nerf is Unfair - in General Discussions [original thread]
Awesome Pantaloons wrote: Agree with OP. Heavy is fine. To hell with all of you saying they need one. Cody, don't be butthurt because your squishy scout gets mowed down by an HMG. A heavy should not be soloed by anything but another heavy in C...
- by Korvin Lomont - at 2014.03.26 09:29:00
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224. Best class - in General Discussions [original thread]
Viktor Hadah Jr wrote: I'm having fun with scouts but i would say Heavy's are the best role so far. Here I would agree, the cloak is fun...now because this community takes ages to adept the majority seem to prefere to come at the forums and ...
- by Korvin Lomont - at 2014.03.26 09:19:00
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225. Working as intended? Cloaks - in General Discussions [original thread]
Patrlck 56 wrote: 8213 wrote: I'm all for the cloak. I'm not all for Scouts being able to fire their weapon WHILE CLOAKED! Being able to fire 1/2 of a CR magazine, or 2 shotguns shots before the cloak is deactivated is not what we were told...
- by Korvin Lomont - at 2014.03.26 09:01:00
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226. Who else will not use cloaks? - in General Discussions [original thread]
LT SHANKS wrote: To be honest, I see no real benefit to using them. After playing as a profile dampened MinLogi for the last half year, I've grown accustomed to flanking and staying away from the view of my opponents. Cloaks do not supplement t...
- by Korvin Lomont - at 2014.03.26 08:41:00
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227. CCP some good and some evil - in General Discussions [original thread]
DozersMouse XIII wrote: good - the lazer rifle is awesome I threw on the burnstalk standard and a couple damage mods and i'm now thinking of investing evil - scouts being able to fire weapons while cloaked with high alpha weapons they shoot...
- by Korvin Lomont - at 2014.03.26 08:34:00
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228. The only thing that was needed to fix scouts...... - in General Discussions [original thread]
Tectonic Fusion wrote: Korvin Lomont wrote: Aszazel wrote: People can only backpedal half as fast as running forward Where hit detection is fixed for the shotgun Where if you are hit, you are NOT SLOWED DOWN (otherwise why speed tank) and...
- by Korvin Lomont - at 2014.03.25 19:34:00
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229. Gallente scout OP - in General Discussions [original thread]
Deluxe Edition wrote: Or you can just stack the lows of the galante scout with basic plates, the highs with shield extenders, throw on a cloak with a shotgun and you have a suite with more HP that most Assault suits that can cloak and is faster...
- by Korvin Lomont - at 2014.03.25 19:27:00
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230. The only thing that was needed to fix scouts...... - in General Discussions [original thread]
Aszazel wrote: People can only backpedal half as fast as running forward Where hit detection is fixed for the shotgun Where if you are hit, you are NOT SLOWED DOWN (otherwise why speed tank) and finally when swtiching out weapons or deploying e...
- by Korvin Lomont - at 2014.03.25 19:18:00
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231. Scout CK.0 is the new Cal Assault. - in General Discussions [original thread]
Asha Starwind wrote: If this is about scouts being ran as assaults in general, I'm pretty much feeling the same way. If this is only about the ck.0, I have to say that is bullshi t. A 660hp mk.0, shotgunning people in the face, 500+ hp gal scou...
- by Korvin Lomont - at 2014.03.25 19:09:00
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232. tooooo many chefs - in General Discussions [original thread]
Sgt Buttscratch wrote: I have been in several games t h is morning with 5-10 players trying to all run cloaks. Makes it too easy. People need to chill. I sprayed my kaaly down a corridor and killed 3 of them all standing still...unseen. Lol ...
- by Korvin Lomont - at 2014.03.25 17:55:00
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233. Scout CK.0 is the new Cal Assault. - in General Discussions [original thread]
Ghost Kaisar wrote: Not kidding. Ran a few rounds today, and sure enough, there is squads running Scout CK.0's with almost 500 shields and over 300 armor. Yup. High mobility, excellent shield regen and delay, ability to fit cloak, low profi...
- by Korvin Lomont - at 2014.03.25 17:50:00
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234. Cloaks have ruined the game..? - in General Discussions [original thread]
Yagihige wrote: Aisha Ctarl wrote: I did it earlier today. Shotgunned one dude that had spawned on a link, then another spawned. He immediately starting spraying at me with his CR and I cloaked and stood stark still. He couldn't find me, and...
- by Korvin Lomont - at 2014.03.25 17:48:00
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235. Hilarious! Take back this utter tripe CCP - in General Discussions [original thread]
Aikuchi Tomaru wrote: Don't play on patch day if you're afraid of bugs.working in a SQ d Really: Some patch days are worse, others go by fine. I think the biggest problem CCP has is that there is no testserver. So they have their own dev serve...
- by Korvin Lomont - at 2014.03.25 17:36:00
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236. I didn't want to believe.... - in General Discussions [original thread]
Kara Anschel wrote: How terrible the Ion Pistol is but god damn. Yet to kill someone with, mainly because even scouts have more HP than damage in the mag. Even a partial charge seizes the gun up, so if you aren't careful you lose. Scrambler sti...
- by Korvin Lomont - at 2014.03.25 15:50:00
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237. Flux's Should disable Cloaks.. - in General Discussions [original thread]
Sgt Buttscratch wrote: Korvin Lomont wrote: Benjamin Heisenberg wrote: If a flux is an electronic disruption grenade. Shouldn't it at least start cloak cool down on impact? Flux have no impact on modules just shields It's not a modul...
- by Korvin Lomont - at 2014.03.25 15:43:00
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238. Flux's Should disable Cloaks.. - in General Discussions [original thread]
Benjamin Heisenberg wrote: If a flux is an electronic disruption grenade. Shouldn't it at least start cloak cool down on impact? Flux have no impact on modules just shields
- by Korvin Lomont - at 2014.03.25 15:22:00
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239. Amarr Scout broken question - in General Discussions [original thread]
Aszazel wrote: So, if I spec into Amarr Scout with its broken multiplier x4 instead of x8, when it's corrected, will they keep the points into it and take the level back down, refund the points, or allow me to get to proto at half price? Cause...
- by Korvin Lomont - at 2014.03.25 15:16:00
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240. shotguns not doing damage sometimes - in General Discussions [original thread]
Louis Domi wrote: was against a min heavy, one shot didnt register i died, against a scout, 1 shot didnt register i died :/ My guess is still that the SG suffers from the same problem like the HMG (before CCP fixed it) thanks tho the operati...
- by Korvin Lomont - at 2014.03.25 15:14:00
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