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761. [REQUEST] Plasma Cannon Idea's - in Feedback/Requests [original thread]
CLONE117 wrote: now why did i see a std heavy survive my std plasma cannon shot to the face? shouldnt it ohk all infantry?.... Dude the militia forge gun doesn't even do that anymore lol, the thing should be powerful enough to be an infant...
- by Komodo Jones - at 2013.11.06 16:49:00
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762. Controller sway - in Technical Support/Bugs [original thread]
Sjem'Tolk wrote: The controller has a tendency to start swaying after I have zoomed in and taken aim. This is different than the sway when I first kneel and zoom in, this is after that point and I am zoomed in and following a target - it star...
- by Komodo Jones - at 2013.11.06 08:25:00
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763. [REQUEST] Plasma Cannon Idea's - in Feedback/Requests [original thread]
There's one thing I can agree with, it does need to change, it has no place right now, if you want an area of effect anti infantry weapon you might as well go mass driver because it deals more damage, faster. If you want an anti vehicle weapon...w...
- by Komodo Jones - at 2013.11.06 07:52:00
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764. [REQUEST] Plasma Cannon Idea's - in Feedback/Requests [original thread]
all one clip built in with a maximum capacity, no reloading at all, theoretically you could keep getting ammo put into your "clip" but the cooldown prevents you from firing continuously anyway.
- by Komodo Jones - at 2013.11.06 07:03:00
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765. [Feedback] CCP, you are doing the "triple SP" all wrong, please recons... - in Feedback/Requests [original thread]
From what I read I got the idea that we would just get SP at 3x the normal rate from battles and increase the cap by 3x, I didn't see anything mentioned about war points. I know you're referring to the double SP event where they simply increased t...
- by Komodo Jones - at 2013.11.06 05:19:00
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766. [REQUEST] Plasma Cannon Idea's - in Feedback/Requests [original thread]
Had the idea to remove reloading with the plasma cannon altogether, the idea is to basically just put it on a cooldown after you fire it, just have to wait a few seconds for it to cool down, that way you can take a shot, sprint to a new location, ...
- by Komodo Jones - at 2013.11.06 05:07:00
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767. Idea! Emergency repairer/recharger (grenade replacement) - in Feedback/Requests [original thread]
The idea comes from the mass effect 3 multiplayer, the players were given expendable 1 time use "first aid" kits that repaired your shields and health to full instantly, with a limit to how many you could use in a match. Obviously that would be a ...
- by Komodo Jones - at 2013.11.06 04:59:00
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768. Buff Armor Reppers - in Feedback/Requests [original thread]
Yeah, I do still support a little bit of a buff to repair modules at least proportional to the increase in armor on the field, but shields do need some love.
- by Komodo Jones - at 2013.11.06 04:37:00
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769. Buff Armor Reppers - in Feedback/Requests [original thread]
interesting, but that's basically what the armor repair skill itself does, if there was a regulator then there would be a skill for it which would modify the regulator which would modify the modification of the repairer and ow my brain lol. Still ...
- by Komodo Jones - at 2013.11.06 04:34:00
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770. Buff Armor Reppers - in Feedback/Requests [original thread]
Cosgar wrote: Komodo Jones wrote: why not just offer a repair module that repairs armor based on a percentage? like 2 or 3 or 5%/sec? 5 might be a bit much but the idea could be better for armor tankers, just make it expensive or take up alo...
- by Komodo Jones - at 2013.11.06 04:01:00
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771. HOW IS THIS EVEN POSSIBLE - in Feedback/Requests [original thread]
I killed a proto heavy today several times. At one point we met, both of us without a scratch on us, he must've had over 1500 health total, I had ~250 shields and 700 armor on a gallente logi, think he was carrying the same gun as you, I had the i...
- by Komodo Jones - at 2013.11.06 03:46:00
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772. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
Lol holy crap this does actually sound like elitist bs, I agree with pyrex in that we should stop this whole thing before it starts, I have no problem with the dust community having an involvement in developing the game but who the hell are we ele...
- by Komodo Jones - at 2013.11.05 17:12:00
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773. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
Great idea, but this brings up the question...how the hell are we able to pilot hacked vehicles in the first place without the correct skills to call one in yourself? Do the skills only apply to fitting the vehicle? No, several skills help functio...
- by Komodo Jones - at 2013.11.05 05:30:00
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774. Buff Armor Reppers - in Feedback/Requests [original thread]
why not just offer a repair module that repairs armor based on a percentage? like 2 or 3 or 5%/sec? 5 might be a bit much but the idea could be better for armor tankers, just make it expensive or take up alot of pg or cpu?
- by Komodo Jones - at 2013.11.05 05:13:00
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775. 1.7, whats in it? - in General Discussions [original thread]
last I heard, a bunch of vehicle changes as well as AV, they're going to need to do a respec on the vehicles for sure because the skills and their bonuses are pretty much all new, if vehicles are getting changed then it would be logical for the pi...
- by Komodo Jones - at 2013.11.05 00:33:00
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776. We want PVE, DUST need PVE. - in Feedback/Requests [original thread]
threw in a like but last I heard they put PVE on hold, completely stopped the project until further notice.
- by Komodo Jones - at 2013.11.04 01:54:00
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777. Honestly kind of disappointed - in General Discussions [original thread]
I've always liked the matchmaking that was involved with metal gear online, in that there was no matchmaking, people just made rooms and you could go and join whichever one you wanted, know what you were getting into, you could stay as long as you...
- by Komodo Jones - at 2013.11.02 18:52:00
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778. Honestly kind of disappointed - in General Discussions [original thread]
It's simple, if the game is going to survive the long run then it probably needs more people, and if it needs people those people have to want to play and keep playing, and if that's going to happen they can't be having their ass kicked with no ho...
- by Komodo Jones - at 2013.11.01 19:22:00
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779. Honestly kind of disappointed - in General Discussions [original thread]
Operative 1171 Aajli wrote: Well, just because CCP wants to do things a certain way doesn't mean ppl have to like it or put up with it. CCP suffers too. They don't get the amount of revenue they hope for and remain a niche game company. Don't...
- by Komodo Jones - at 2013.11.01 19:18:00
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780. Honestly kind of disappointed - in General Discussions [original thread]
It's just being an elitist *******, also the fact that alot of the players who have gotten to the point where they're bored and have 2 or 3 specializations have been here since the beginning and haven't really seen the other side of proto stomping...
- by Komodo Jones - at 2013.11.01 19:12:00
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