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41. I'm probably playing the wrong game, but - in Feedback/Requests [original thread]
A lot of this is due more to the beta's currently underbaked mechanics than malice on the part of your fellow players. Once the ambush spawns and endless pubstomping are fixed, things should be less unpleasant for newer and/or more casual players....
- by Knarf Black - at 2013.02.12 17:19:00
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42. Sidearm Suggestions - in Feedback/Requests [original thread]
I want a weak scoped pistol with crazy long range. Mostly to distract and annoy people. I think a laser pistol would be nice to have, too, or a double barrel mini Mass Driver pistol. Where's CCP Wolfman when you need him? Brainwave: what about ...
- by Knarf Black - at 2013.02.07 14:45:00
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43. The gek and drop suit hp - in Feedback/Requests [original thread]
The suits should have very tiny eHP improvements as they scale up. Maybe 5 for advanced and 10 for proto. Low enough that it might as well not matter, but something that could provide a slight edge when combined with passive skills. I understand ...
- by Knarf Black - at 2013.02.06 22:53:00
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44. We need redline sniping fixed. - in Feedback/Requests [original thread]
The only thing I hate more than a bunch of red snipers is a bunch of blue snipers.
- by Knarf Black - at 2013.02.06 15:51:00
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45. Vehicles vs swarm laughers - in Feedback/Requests [original thread]
Swarm countermeasures are a great idea. (I say this as a swarm user, btw.) Stipulations: -Not for HAV -Has finite uses (ammo) -Relatively low CPU/PG usage They could even have different kinds: automatic, limited use types and more effective ver...
- by Knarf Black - at 2013.02.04 22:51:00
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46. [Request] Small/Large Scale Skirmish - in Feedback/Requests [original thread]
My only concern about being able to choose the map type is that people will constantly pick sizes that their build is strongest in. Heavies will rule the smaller maps, while snipers and drivers will gravitate towards the bigger ones.
- by Knarf Black - at 2013.02.01 22:29:00
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47. [Feedback] High Heels - in Feedback/Requests [original thread]
You guys think these huge, platform Air Jordan type things are high heels?
- by Knarf Black - at 2013.02.01 17:05:00
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48. [Request] Remove the ability to use a mouse and keyboard. This is a console shoo... - in Feedback/Requests [original thread]
I switch back and forth. Shockingly, using M&K does not feel like cheating. It's definitely better, though I feel like I am slightly worse at navigating laterally in complex envirornments. Weapon choice makes a big difference, too. SMG run &a...
- by Knarf Black - at 2013.02.01 16:22:00
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49. Spawning points in Ambush!!! - in Feedback/Requests [original thread]
When spawning at the start of an Ambush match, keep your eyes glued to the radar. If you are the first to spawn, run forwards a few meters and turn around. Two players in any combination of red and blue will probably be spawning in right in front ...
- by Knarf Black - at 2013.02.01 15:53:00
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50. The Gek is OP! - in Feedback/Requests [original thread]
I don't really think it needs it, but I certainly wouldn't say no to a SMG buff.
- by Knarf Black - at 2013.02.01 15:38:00
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51. Really, Nerf the Tanks - in Feedback/Requests [original thread]
I've seen OP tanks before. These are not OP tanks. Two people with standard Swarm Launchers can take out pretty much any tank currently being fielded without breaking a sweat. The only time a big juicy tank escapes me these days is when his infan...
- by Knarf Black - at 2013.02.01 15:29:00
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52. reporting players: sexual harassment - in Feedback/Requests [original thread]
I could do without the occasional anti-semetic or magically unkittened player name, too. Having a corp to squad up with will help a lot. I usually prefer to keep quiet in pub matches when I'm grinding SP without a squad.
- by Knarf Black - at 2013.01.31 22:21:00
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53. Fix Damage Mod Stacking - in Feedback/Requests [original thread]
Well that explains a lot.
- by Knarf Black - at 2013.01.31 21:50:00
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54. Even civilians in New Eden don't get fall damage! (Link provided) - in Feedback/Requests [original thread]
I kind of like the fact that I have to find high enough things to jump off of in order to hit my dampeners, but falling damage should scale with the dropsuit's armor weight. A heavy should take significantly more damage than a scout when falling f...
- by Knarf Black - at 2013.01.31 19:42:00
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55. Heavies - in Feedback/Requests [original thread]
That one awful map where all three letters are close together inside of a complex always turns into Heavypalooza, as once the Heavy focused team controls the three points they can just hunker down and defend, which is what they do best. Being fast...
- by Knarf Black - at 2013.01.31 15:53:00
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56. [Request][Feedback] Redline Difficulties - in Feedback/Requests [original thread]
Vir Sigvaldt wrote: I think I read something about a future update where people will not earn SP from actions taken in the red zones. I can't find it, but I'm sure I read it on the forums. I don't know if that's been confirmed. I think it's ...
- by Knarf Black - at 2013.01.31 15:16:00
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57. SMG range - in Feedback/Requests [original thread]
Chill, folks. Blacknova is referring to the fact that the un-upgraded SMG is essentially a slow motion shotgun. Unleashing a clip will have a similar spread to a shotgun blast, only with the bullets going out one at a time instead of all at once. ...
- by Knarf Black - at 2013.01.31 15:05:00
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58. The Gek is OP! - in Feedback/Requests [original thread]
Gunner Nightingale wrote: Heimdallr69 wrote: i know these trolls wish to nerf the ar again, it gets nerfed im positive everything else will get nerfed because people like me will start trolling and crying on the forums for nerfs so ccp will ...
- by Knarf Black - at 2013.01.30 22:34:00
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59. SMG range - in Feedback/Requests [original thread]
I'm currently up to level 1 in Sidearm Sharpshooter Proficiency. That puts the assault SMG on par wtih an un-buffed AR for range. I'm still never going to win at long range engagements, but it no longer feels hobbled as a primary weapon. Plus, sin...
- by Knarf Black - at 2013.01.30 15:36:00
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60. SP Compensation from previous resets and events. - in Feedback/Requests [original thread]
I probably banked 30-40 million SP across previous builds. This is insane.
- by Knarf Black - at 2013.01.29 22:17:00
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