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161. Special Beta Packs - in Feedback/Requests [original thread]
Laheon wrote: No to permanent suits that are better than militia suits. Unbalance the game at launch. Also, no permanent vehicles. I'm happy for permanent equipment, but nothing that's enhanced over base. The Dragonfly and Toxin SMG are al...
- by Knarf Black - at 2012.07.25 21:00:00
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162. Dropship camping - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Babbajabba wrote: On several matches on Skirmish I have had players landing a dropship on the high towers surrounding the map, and switching to the gunner seat. From there they rain down rockets and spam unlimited fire a...
- by Knarf Black - at 2012.07.25 16:57:00
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163. [REQ] Movement Speed Buff with Mobility Skill - in Feedback/Requests [original thread]
Scout + general movement speed module = frustration for everyone else. What they need to be doing is finding any reason at all for the stamina biotics. Does anyone ever use them? I've never had any kind of combat stamina problem.
- by Knarf Black - at 2012.07.25 14:27:00
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164. WHAT ABOUT? - in Feedback/Requests [original thread]
There are going to be purchasable, deployable installations in the final release, no? Also, Swarm Launchers are awesome and will be much more awesome when they finally re-balance them.
- by Knarf Black - at 2012.07.25 14:05:00
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165. I know we're in beta, but this game is NOT friendly to new players. - in Feedback/Requests [original thread]
The beta's focus on active SP means that anyone who isn't playing every available day is falling behind. Once skill progression slows down, the community should hopefully stratify a bit less. (Though once they inevitably do, the hi/low sec matchma...
- by Knarf Black - at 2012.07.24 22:03:00
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166. (suggestion) 2 ways for drop ships to be destroyed - in Feedback/Requests [original thread]
VicBoss wrote: ok due to the using dropships like they're not supposed to be i have a proposal. There should be 2 ways in which a drop ship is destroyed 1 what we have now, hp is gone, it falls out of sky and is able to be jumped out of and t...
- by Knarf Black - at 2012.07.24 21:35:00
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167. Swarm Launcher update - in Feedback/Requests [original thread]
Angavu Vulgaris wrote: Why not give Swarm Launchers a minimum distance? If it impacts with something less than a certain distance, they don't explode, dealing minor impact damage. That way, it'll still kill infantry, just not as nearly effec...
- by Knarf Black - at 2012.07.24 13:45:00
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168. Light Assault Vehicles - in Feedback/Requests [original thread]
Zev Caldari wrote: What I hate is that you can shoot LAV passengers individually but not dropship passengers/gunners (not including splash damage on the dropship gunners, as far as I know you can't directly snipe them out like you can LAV gunne...
- by Knarf Black - at 2012.07.17 17:04:00
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169. Kill Credit - in Feedback/Requests [original thread]
I support this, wholeheartedly. I feel like I've been stealing a lot of kills lately as an SMG scout. I try to flank people already engaged in combat (with the intent of helping my comrades survive), but the SMG's rate of fire is so high that the ...
- by Knarf Black - at 2012.07.17 15:33:00
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170. Destroying drop uplinks question - in Feedback/Requests [original thread]
Getting +5 or +10 for it seems more than reasonable. Maybe 5 for nanohives and 10 for uplinks?
- by Knarf Black - at 2012.07.13 14:03:00
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171. SMG skilling - in Feedback/Requests [original thread]
You basically have to max out sidearm range to make SMG's truly effective as a main weapon. As a backup to my SL, I'm enjoying them a lot for the time being. (I'd be a sitting duck to militia infantry without 'em.) I'm favoring the Freedom Burst ...
- by Knarf Black - at 2012.07.12 14:21:00
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172. [Request] Hacking vehicles so the enemy doesn't realize you are foe and not ... - in Feedback/Requests [original thread]
I would like to see the ability to literally steal enemy vehicles. If you hack someone's tank and manage to ride out the rest of the match in it, it should be added to your stockpile. (Though I don't think you should be able to drive anything that...
- by Knarf Black - at 2012.07.10 21:31:00
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173. Swarm Launcher update - in Feedback/Requests [original thread]
Kyy Seiska wrote: Yeah, tanks with insane shields take far too long to destroy, blasted one with all my anti-vechicle grenades and swarms and barely made a scratch. Disagree with the dropship thing. Only thing that could be done, is to give ...
- by Knarf Black - at 2012.07.09 15:58:00
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174. Major Imbalance. (Yes this is a Vehicle thread but read before posting) - in Feedback/Requests [original thread]
Easy fix: more Swarm Launcher direct hit damage against tanks. I'm trying to go anti-tank scout, and have destroyed dozens of dropships and militia tanks, but any time someone takes their tricked out tank for a spin, I can barely scratch its paint...
- by Knarf Black - at 2012.07.04 23:52:00
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175. Swarm Launcher update - in Feedback/Requests [original thread]
Holy cow they need to un-nerf the direct hit damage against tanks. Unless you've got a forge gun on your team, high level tanks will run roughshod over you. I'll spend literally the entire match Swarming against a tank who can insta kill me on sig...
- by Knarf Black - at 2012.07.04 23:45:00
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176. [Request] Stop Dropship from smashing players. - in Feedback/Requests [original thread]
Kiso Okami wrote: SILENTSAM 69 wrote: There should be increased collision damage. Scrapping along anything should cause more damage. Also the MCC should cause huge collision damage to any Drop Ship that touches it. I would think its shields...
- by Knarf Black - at 2012.07.02 17:55:00
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177. [Feedback] Put back delete drop suit presets - in Feedback/Requests [original thread]
I would really like the ability to duplicate fittings. I have several that are basically identical except for the weapons, and it is kind of annoying to keep remaking the basic setup.
- by Knarf Black - at 2012.06.29 15:20:00
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178. CCP JUST REMOVE THE Swarm launcher !! - in Feedback/Requests [original thread]
I liked it back when it was an anti infantry rocket shotgun, and I like it now that it is purely for locking onto vehicles. Nothing better than firing a couple salvos at a dropship halfway across the map, forgetting about them, then getting a bunc...
- by Knarf Black - at 2012.06.29 13:58:00
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179. [Feedback] The Spawning in this game sucks. Bad. - in Feedback/Requests [original thread]
There was plenty of spawn camping in the previous build. I was in a match where the opposing team had tanks guarding nearly every spawn point within the complex. Most of the time we'd get blown to kingdom come before the textures had finished load...
- by Knarf Black - at 2012.06.28 16:24:00
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