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1021. Vehicle Recall Suggestion - in Feedback/Requests [original thread]
Um, recall/call new is dumb and should take a while. Switching pre-Charlie took about 10 seconds (call new; recall, get in) meant that cooldowns were essentially unimportant. Post-Charlie, recalling might actually be less worthwhile than actual...
- by Kallas Hallytyr - at 2014.08.09 02:04:00
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1022. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Dust User wrote: If you're not running proto then you're not doing it right. Such a credit to the community you are...[/sarcasmincaseyoudidntrealise]
- by Kallas Hallytyr - at 2014.08.09 01:58:00
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1023. Minmatar in hot fix Charlie - in Feedback/Requests [original thread]
I've never heard of the hit box being a Minmatar thing. The HP-speed difference has always been a Minmatar thing so its not new. Perhaps confirm before you post panic-mongering?
- by Kallas Hallytyr - at 2014.08.08 13:12:00
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1024. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
John Demonsbane wrote: Overall solid, but I'm not sure that the damage mod buff (to lower than original levels, meaning still worse than brick tankng for most builds) is really an adequate justification or compensation for yet another nerf to ...
- by Kallas Hallytyr - at 2014.08.08 12:35:00
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1025. Hotfix Charlie nerfing Swarm Launchers!? - in Feedback/Requests [original thread]
Spademan wrote: Explain flaylocks, they knock things around far more. They've got to do something well!
- by Kallas Hallytyr - at 2014.08.08 12:29:00
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1026. Hotfix Charlie nerfing Swarm Launchers!? - in Feedback/Requests [original thread]
Baal Omniscient wrote: While this is true, losing DPS and gaining ammo still counts as a nerf vs any vehicle that can out-distance them quickly (ie: every vehicle). Except STD/ADV are both gaining DPS.
- by Kallas Hallytyr - at 2014.08.08 12:16:00
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1027. So... ADS prices staying the same? - in Feedback/Requests [original thread]
True Adamance wrote: But when you add this 500 to the shield of a DS you then get an ADS with 3055 Shields that being 284 less than a Shield tank with a basic extender......and against most AV those Tanks will just .......take everything AV you...
- by Kallas Hallytyr - at 2014.08.08 02:22:00
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1028. So... ADS prices staying the same? - in Feedback/Requests [original thread]
To be fair, a PRO large turret is unnecessary, just like a PRO small turret. The difference in cost (I know for small turrets its roughly a 4x increase: large turrets are pretty similar) is not worthwhile for a public battle when the efficacy diff...
- by Kallas Hallytyr - at 2014.08.08 01:47:00
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1029. Shield rep tool - in Feedback/Requests [original thread]
Give all current rep tools a 1hp/s shield kick starter so shields are always regenerating while being repped. Bam, Shield rep tools.
- by Kallas Hallytyr - at 2014.08.08 01:24:00
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1030. Hotfix Charlie nerfing Swarm Launchers!? - in Feedback/Requests [original thread]
STD and ADV swarms are getting buffed. PRO swarms are getting a small nerf (about 100 odd damage.) Overall, swarms will be more dangerous: that is, ADV/STD swarms will be almost as dangerous as PRO ones, which means well likely see more being fie...
- by Kallas Hallytyr - at 2014.08.07 23:10:00
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1031. [REQUEST:] Squad mates' names visible on screen - in Feedback/Requests [original thread]
Yes please. I hate not being able to see which green is who. Pointing at the friendly is all well and good...if neither of you is moving or fighting. Which is roughly never% of the time..
- by Kallas Hallytyr - at 2014.08.07 22:48:00
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1032. Why you're all wrong about fitting capacity of non-Sentinel suit... - in Feedback/Requests [original thread]
OP FOTM wrote: Compelling, professional words. CCP I commend you for balancing your game based on the mindless rantings of this man and those like him. CCP, I commend you on ignoring this idiot. OP FOTM, do you understand what changes h...
- by Kallas Hallytyr - at 2014.08.07 19:36:00
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1033. joining matches that might as well be decided. - in Feedback/Requests [original thread]
Reduce payouts if player quits early...and fix the stupidity of joining an in progress battle and getting pittance. Oh, and let us ******* sell our damn salvage or get ******* rid of it and increase payouts already! The whole damn point of salvag...
- by Kallas Hallytyr - at 2014.08.07 19:31:00
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1034. Any added base repair for Gallente sentinels? - in Feedback/Requests [original thread]
I agree with you Cody. In Bravo, a GalSent could get more rep/second due to slot layout/base rep rate. In Charlie, an AmSent will be able to have better rep rate AND have higher armour. This is bad and against the principles of each races' tanki...
- by Kallas Hallytyr - at 2014.08.07 19:20:00
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1035. Assault suit scan radius - in Feedback/Requests [original thread]
One Eyed King wrote: So you want the slow moving behemoths with the highiest HP and DPs capacity to have the same precision as scouts? That would be OP. I'll repeat, you tool, that the numbers were just to demonstrate my thoughts on the sub...
- by Kallas Hallytyr - at 2014.08.06 21:00:00
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1036. A change to biotics: better skill bonus - in Feedback/Requests [original thread]
+1
- by Kallas Hallytyr - at 2014.08.06 12:49:00
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1037. Assault suit scan radius - in Feedback/Requests [original thread]
Honestly, all of the EWar stats should be looked at again and made much closer together with a slight bias for each role, and Scouts having the best base in all stats, but all suits being generally closer than they are now. Pulling from my behind...
- by Kallas Hallytyr - at 2014.08.05 19:15:00
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1038. dropship idea throwing it out there - in Feedback/Requests [original thread]
anaboop wrote: Yes I understand that other ads and ds are up there, but the only counter. Everything else has multiple counters and i think im safe to assume that the only counter to something shouldnt be itself. Im open to other suggestions w...
- by Kallas Hallytyr - at 2014.08.01 16:59:00
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1039. dropship idea throwing it out there - in Feedback/Requests [original thread]
anaboop wrote: So that means ur dropship can use it, why do they get two safe zones? Enuff said. Im yet to see a valid or reasonable arguement as to why this shouldnt happen Flight Ceiling isn't safe. It is an area that is still in the bur...
- by Kallas Hallytyr - at 2014.08.01 12:56:00
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1040. dropship idea throwing it out there - in Feedback/Requests [original thread]
So basically, getting the WP for damaging vehicles isn't actually enough, even thought that is there to reward you for forcing vehicles to disengage rather than forcing you to kill to get any WP? Dropships often run after the first hit because th...
- by Kallas Hallytyr - at 2014.08.01 02:03:00
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