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1041. Radical 90 degree turn - in Feedback/Requests [original thread]
Would be interesting ,if nothing else! Its not like it would make some of the maps any MORE unbalanced!
- by Kallas Hallytyr - at 2014.08.01 00:50:00
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1042. So murder taxies are back? - in Feedback/Requests [original thread]
The only problem with current murder taxi-ing is that AV grenades are just terribad. Unless you're using Proto (which is unreasonable in a public format) you're not doing anything to the LAV, especially if it's a Heavy taxi that hops out, guns you...
- by Kallas Hallytyr - at 2014.07.31 23:07:00
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1043. Skill stacking and the Gunner class - in Feedback/Requests [original thread]
As an ADS pilot and gunner I want to see skill stacking go away. Even if it weren't unbalanced, it results in my death (due to missiles hitting the dropship and damaging me) more often than the extra ROF helps kill enemies!! I do like the idea o...
- by Kallas Hallytyr - at 2014.07.30 21:48:00
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1044. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Really like the OP's ideas. All of it. +1
- by Kallas Hallytyr - at 2014.07.23 23:56:00
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1045. I remember when people RESPECTED the Sentinels. - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Kallas Hallytyr wrote: Tell me more. It's the crutch thing. Perhaps you should re-read the OP. I'm getting sick of being told I'm carrying around a crutch. **** all of you haters. Considering that it is...
- by Kallas Hallytyr - at 2014.07.21 22:54:00
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1046. I remember when people RESPECTED the Sentinels. - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: All of you are just crying little bitches seriously. Velociraptor antirrhopus wrote: You see? All you heavy QQers are capable of doing is lowering yourselves to insults and name calling. You're that pathetic...
- by Kallas Hallytyr - at 2014.07.21 22:43:00
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1047. I remember when people RESPECTED the Sentinels. - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: If HMGs are still a problem, THAT is the only thing that should decide a nerf, NOT you scout bitches crying that you're getting melted in our range. Scouts are OP enough as it is now with that cloak and those rem...
- by Kallas Hallytyr - at 2014.07.21 22:25:00
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1048. [Request] Simple sell-back feature - in Feedback/Requests [original thread]
Second.
- by Kallas Hallytyr - at 2014.07.21 21:16:00
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1049. Cloak n' Damps: Sacred Mechanics That Must Not And Cannot Be Cou... - in Feedback/Requests [original thread]
Perhaps the issue could be resolved with another look at cloak up/downtime? I only use a STD cloak (because I run STD/ADV 99% of the time) and it's currently, what, 20 seconds active, 30 seconds down? Should we increase the regen further?
- by Kallas Hallytyr - at 2014.07.21 16:15:00
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1050. Forge Gun Zoom - in Feedback/Requests [original thread]
Give it significant slows down while aiming and you've got yourself a deal.
- by Kallas Hallytyr - at 2014.07.20 20:49:00
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1051. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
xAckie wrote: They are as much a staple of the others. That's the point I was making. I dont think they are special to 'scout'. Special to Scouts, not really. But commonly used, such that a PG nerf would actually impact upon using them, desp...
- by Kallas Hallytyr - at 2014.07.20 16:50:00
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1052. [Feedback] Increase the fitting req's of scan modules - in Feedback/Requests [original thread]
Baal Omniscient wrote: Kallas Hallytyr wrote: Thing is, increasing the capacity values for the EWar mods has a negative effect on balancing Scouts in that it encourages more to brick tank once again. By having the EWar mods being cheap to fi...
- by Kallas Hallytyr - at 2014.07.20 16:45:00
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1053. a compromise - in Feedback/Requests [original thread]
iKILLu osborne wrote: sir i believe my standard for a good fit is a wee bit higher than yours and will ppl please stfu about hitbox i take bullets in ass just the same as any other suit, did you ever think that its good players using the suit??...
- by Kallas Hallytyr - at 2014.07.20 16:40:00
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1054. I remember when people RESPECTED the Sentinels. - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Your clearly too new of a player. Ah yes, the argument of the e-peen unendowed. Been here since Closed Beta buddy. For a long time heavies were severely underpowered (roughly around the supremacy of the CalLogi I thin...
- by Kallas Hallytyr - at 2014.07.20 16:37:00
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1055. a compromise - in Feedback/Requests [original thread]
iKILLu osborne wrote: exactly i'm now limited to one good fit elimating any versatility the cal had before charlie finally someone sees the scope of the change One good fit? I can think of at least two: a low EHP high efficiency scanning sui...
- by Kallas Hallytyr - at 2014.07.20 16:24:00
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1056. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
xAckie wrote: Adipem Nothi wrote: Scoutly things which consume PG: * Code Breakers * Remote Explosives * Uplinks * Cloak * Cardiac Regulators * Kinetic Catalyzers * Ferroscale Plates * Reactive Plates * Nova Knives We also use these not-...
- by Kallas Hallytyr - at 2014.07.20 16:19:00
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1057. a compromise - in Feedback/Requests [original thread]
iKILLu osborne wrote: okay sir lets say you specced into min commando for swarm bonus but oh look ccp changed your projectile/explosive bonus too something as useless as range like stamina bonus yeah pretty sure you would be upset cause they C...
- by Kallas Hallytyr - at 2014.07.20 14:45:00
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1058. I remember when people RESPECTED the Sentinels. - in Feedback/Requests [original thread]
Khemlar Maktaar wrote: i could kill a heavy being repped by 5 core repair tools in 2 seconds or 3 at most with most weapons its not hard Turning off the PS3 doesn't count. You do realise that 5 Core Reps outpaces all light weapon DPS right? ...
- by Kallas Hallytyr - at 2014.07.20 14:01:00
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1059. Cal Scout Slot Progression - in Feedback/Requests [original thread]
xAckie wrote: Kallas Hallytyr wrote: Vulpes Dolosus wrote: Cal scouts won't be able to dampen effectively and with the lack of useful mods for highs, will be forced to brick extenders in the highs and either use armor plates or kinkats or...
- by Kallas Hallytyr - at 2014.07.20 11:54:00
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1060. [Feedback] Increase the fitting req's of scan modules - in Feedback/Requests [original thread]
trollface dot jpg wrote: Kallas Hallytyr wrote: Thing is, increasing the capacity values for the EWar mods has a negative effect on balancing Scouts in that it encourages more to brick tank once again. By having the EWar mods being cheap to ...
- by Kallas Hallytyr - at 2014.07.20 10:09:00
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