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861. New Vehicle - in Feedback/Requests [original thread]
DESTROYER STAR wrote: True Adamance wrote: It's called and MTAC as was planned for Dust. With half the HP of an LAV on a vehicle frame it would be worth less than a Sentinel Suit. https://wiki.eveonline.com/wikiEN/images/3/3a/CCP_Games_-_...
- by Kallas Hallytyr - at 2014.06.23 00:18:00
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862. Class bonus as innate ability - in Feedback/Requests [original thread]
Agreed: look at Scouts, a standard Scout (ie, a level 1 Scout) cannot fit a cloak without massively destroying their fit...which is the opposite of the point that CCP came up with.
- by Kallas Hallytyr - at 2014.06.22 18:44:00
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863. Fixing Tanks Part 1 Turrets - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: I'd like missiles to be 3-4 shot bursts. As much as I like ganking tanks, it seems a bit OP. To compensate, though, I'd like a shotgun-style reload that loads one missiles at a time and can be interrupted mid reload by fir...
- by Kallas Hallytyr - at 2014.06.22 17:02:00
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864. rail tanks overrr heat too fast - in Feedback/Requests [original thread]
Tebu Gan wrote: Difficult to deal with? Hardly, just most AV are scrubs (and have been). Well, I said, "can be" in that a good HAV user will be able to manoeuvre such that they make AVers' lives hard. HAVs are still potent in good hands, th...
- by Kallas Hallytyr - at 2014.06.22 16:59:00
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865. Give the Gallente scout back damps or radius - in Feedback/Requests [original thread]
I am definitely in support of anti-brick tanking. My E/War got nerfed when it wasn't to blame
- by Kallas Hallytyr - at 2014.06.22 15:11:00
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866. rail tanks overrr heat too fast - in Feedback/Requests [original thread]
Takahashi Kashuken wrote: Just run infantry, vehicles are literally not as overpowered as previously and actually can be killed by the huge amounts of AV that people have skilled into now Fixed that for you. Now go cry elsewhere. HAVs were...
- by Kallas Hallytyr - at 2014.06.22 14:04:00
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867. [Request] Mass Driver AV Variant - in Feedback/Requests [original thread]
Simplest solution would be to up hit efficacy of Mass Drivers against vehicles to around 90-95%. On a direct hit, you'd be causing around 200-300 damage with -20/+20% depending on the shields/armour. It wouldn't make it an AV weapon in and of itse...
- by Kallas Hallytyr - at 2014.06.22 14:01:00
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868. A change to armor penalties: fixing GalScouts - in Feedback/Requests [original thread]
Alena Ventrallis wrote: For them to get back their dampening and range bonuses. That wasn't the problem. Exactly. That's the entire reason I went GalScout (in 1.4 damnit!) and then I got needed because of brick tanking pricks. I could defini...
- by Kallas Hallytyr - at 2014.06.22 13:54:00
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869. New Maps - in Feedback/Requests [original thread]
One Eyed King wrote: Legion Get. Out.
- by Kallas Hallytyr - at 2014.06.22 01:11:00
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870. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
Sgt Kirk wrote: What would you say if Caldari had a nice shield buff making them the Shield tanker they are supposed to be( not generative Caldari are the Amarr of shields to an extent ) and Minmatar get a nice depletion and recharge buff. Wo...
- by Kallas Hallytyr - at 2014.06.22 01:05:00
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871. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
I can agree to that Kirk, but the end result needs to be similar amounts of armour to what we can achieve now, whichnwoulkd require either a large reduction to the HP granted by the reactives and a small reduction to the regular plates, or a mediu...
- by Kallas Hallytyr - at 2014.06.22 00:32:00
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872. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
If Reactives were to move to high slots, a readjustment of all plate HP would be required to balance the sudden presence of even more armour. I agree that it would definitely help the Reactive plate but they'd need to be dropped to something like:...
- by Kallas Hallytyr - at 2014.06.21 22:37:00
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873. Those swarms though - in Feedback/Requests [original thread]
Definitely feeling the hurt more. It's good! I'm glad they're viable. Now just give me my ADS cost reduction and we'll be square :P
- by Kallas Hallytyr - at 2014.06.20 22:25:00
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874. DUST 1.9 suggestions/expectations - in Feedback/Requests [original thread]
Fox Gaden wrote: Remember, anything developed exclusively for DUST takes resources away from Legion Development. Erm... good! Legion shouldn't be happening.
- by Kallas Hallytyr - at 2014.06.20 22:24:00
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875. DUST 1.9 suggestions/expectations - in Feedback/Requests [original thread]
Fox Gaden wrote: Client side work is possible, but within reason. - PVE : Not going to happen in DUST 514. This would be a vast development process, and the PVE for Legion will not be optimized for use in DUST. - Player Market: This is very n...
- by Kallas Hallytyr - at 2014.06.20 20:58:00
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876. DUST 1.9 suggestions/expectations - in Feedback/Requests [original thread]
CCP Rattati wrote: It is also a factor of low hanging fruits versus the "recook" issue. Basically, some content like textures requires a recook of assets, which leads to everyone needing to download the whole client again, sometimes partially b...
- by Kallas Hallytyr - at 2014.06.20 19:24:00
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877. DUST 1.9 suggestions/expectations - in Feedback/Requests [original thread]
I have no more things to add to your list, but can you point us to where Rattati has said this?
- by Kallas Hallytyr - at 2014.06.20 17:56:00
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878. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
Within 6 seconds, the small railgun will have overheated. It takes 8 shots from a railgun to overheat without applying any Gallente ADS skills (ie, any LAV, HAV or non Incubus DS) which sort of invalidates your point. And you can take your superio...
- by Kallas Hallytyr - at 2014.06.20 13:51:00
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879. large railguns were needed too hard - in Feedback/Requests [original thread]
Not certain, but I think shot #6 was the overheat shot, pre-Bravo. Edit: derp, you asked for post-Bravo....
- by Kallas Hallytyr - at 2014.06.20 12:13:00
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880. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
Baal, you do realise that Sniper Rifles have much greater zoom fidelity than any Small Rail, right? @Rattati: personally, I wouldn't see a small range reduction being entirely remiss, but might I suggest that you look to the Sniper ?Rifles for th...
- by Kallas Hallytyr - at 2014.06.20 12:06:00
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