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841. Sad to say, Dropships are OP - in Feedback/Requests [original thread]
DUST Fiend wrote: Sadly, many pilots seem to believe it's balanced. They do? I don't think I've seen anyone express their opinion that it is fine: I've seen people say ADSs are fine, but no the skill stacking.
- by Kallas Hallytyr - at 2014.06.25 12:58:00
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842. What if we gave Logis the same slot count across tiers - in Feedback/Requests [original thread]
But again, why are you assuming we just take X slot layout from all of them: why not take PRO Commando layout, ADV Logi layout, ADV Assault layout, etc? That's the thing, if you're going to balance one suit around this style of progression, the o...
- by Kallas Hallytyr - at 2014.06.25 02:17:00
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843. What if we gave Logis the same slot count across tiers - in Feedback/Requests [original thread]
Cody Sietz wrote: @Kallas, I think it could ruin the assault/heavy/scout at lower tiers and possibly make them OP. The Commando only gets 4 slots anyway, that's why I suggest it be added in. Based on what, besides intuition, do you feel it...
- by Kallas Hallytyr - at 2014.06.25 00:24:00
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844. What if we gave Logis the same slot count across tiers - in Feedback/Requests [original thread]
Cody Sietz wrote: Kallas Hallytyr wrote: Honestly, that should be all roles. Give them between ADV/PRO number of slots but each tier just increases available CPU/PG. I don't know if it would work it all suits, I'd like to see it work like ...
- by Kallas Hallytyr - at 2014.06.24 23:38:00
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845. Efficacy. Efficacy efficacy Efficacy.... - in Feedback/Requests [original thread]
Dovallis Martan JenusKoll wrote: That says it was spelled alumium, then he finalized his word to aluminum. Someone else thought it didn't "enunciate" correctly, or something strange like that, and called it aluminium. So, the inventor settl...
- by Kallas Hallytyr - at 2014.06.24 23:33:00
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846. What if we gave Logis the same slot count across tiers - in Feedback/Requests [original thread]
Honestly, that should be all roles. Give them between ADV/PRO number of slots but each tier just increases available CPU/PG.
- by Kallas Hallytyr - at 2014.06.24 23:10:00
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847. Giving the Assault Suit a More Defined Role [Renewed] - in Feedback/Requests [original thread]
Rattati has declared that no suits, besides the Commando of course, will get dual grenades/dual sidearms/dual light weapons.
- by Kallas Hallytyr - at 2014.06.24 22:20:00
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848. Termination on Bleedout screen -- O - in Feedback/Requests [original thread]
Add, "Press [triangle] to terminate your clone." to the bleed-out screen. Solved. *lights the Rattati signal*
- by Kallas Hallytyr - at 2014.06.24 20:16:00
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849. Large Missiles Turrets Re-balance - in Feedback/Requests [original thread]
Kurai-Ronin wrote: QQ noobs they're already good against infantry I stole an enemy missile tank and got 52 kills. Pics or it didn't happen.
- by Kallas Hallytyr - at 2014.06.24 19:51:00
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850. Efficacy. Efficacy efficacy Efficacy.... - in Feedback/Requests [original thread]
http://en.m.wikipedia.org/wiki/Aluminium#Etymology Americans
- by Kallas Hallytyr - at 2014.06.24 19:02:00
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851. [Suggestion] Make STD dropships useful again - in Feedback/Requests [original thread]
Stefan Stahl wrote: Right now I'd say picking up people isn't viable until knockback is reduced drastically. I'm now firmly in the "increase transport assist ratio"-camp though. Knock back is not just a standard DS concern, my ADSs have bee...
- by Kallas Hallytyr - at 2014.06.24 18:55:00
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852. Large Missiles Turrets Re-balance - in Feedback/Requests [original thread]
Hawkin P wrote: Large missile turrets need serious re-balancing. They need to be able to angle down further then the current limits allow. They shouldn't be able to 1 shot a tanked Madruger, but also shouldn't take so long to reload. They need ...
- by Kallas Hallytyr - at 2014.06.24 15:50:00
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853. Sad to say, Dropships are OP - in Feedback/Requests [original thread]
Two identifiable problems you are talking about: - Skill stacking: as others have said, pilot skill stacking is OP. - Teamwork: while they were abusing the hell out of the skill stacking, they were working closely as a team, which is OP...but com...
- by Kallas Hallytyr - at 2014.06.24 15:05:00
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854. New Vehicle - in Feedback/Requests [original thread]
Roger Cordill wrote: Kallas Hallytyr wrote: There are a heap of games on the PS3 that show what can be done, GTA for example, it's just that CCP is incapable of admitting their faults. Rattati is certainly doing a great job, I just want to ...
- by Kallas Hallytyr - at 2014.06.23 20:48:00
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855. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
I think you're probably right Texs, also baby steps are better than bigger changes So 1/2/3 and keep their current armour seems pretty good anyway.
- by Kallas Hallytyr - at 2014.06.23 18:00:00
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856. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
Perhaps a small drop in Reactive HP buffer? Maybe down to something like 20/35/50? Edit: my reasoning is that without a reasonable HP/s, Reactive plates aren't anything to write home about. Their repping ability needs to be significant, but less ...
- by Kallas Hallytyr - at 2014.06.23 16:51:00
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857. I see that JLAV's are still a thing - in Feedback/Requests [original thread]
Roger Cordill wrote: Yes I'm mad, deal with it. No, you deal with it.[/thread]
- by Kallas Hallytyr - at 2014.06.23 15:06:00
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858. New Vehicle - in Feedback/Requests [original thread]
Harpyja wrote: Kallas Hallytyr wrote: DESTROYER STAR wrote: True Adamance wrote: It's called and MTAC as was planned for Dust. With half the HP of an LAV on a vehicle frame it would be worth less than a Sentinel Suit. https://wiki.e...
- by Kallas Hallytyr - at 2014.06.23 14:41:00
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859. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
Hmm, I'm coming around to simply adjusting the amount/second. Personally, 2/3/4 sounds better, because its still less effective than the relevant level of Repairer, but much more significant than before. Even with 5 Complex (20 HP/s; 300 armour), ...
- by Kallas Hallytyr - at 2014.06.23 14:32:00
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860. [New Feature] Medals Reward System - in Feedback/Requests [original thread]
Um...no. New Eden, aka, the universe, doesn't just reward you. What would be much more appropriate is loyalty to certain factions being rewarded, but we won't see this until we see full integration with EVE. Unfortunately, that demon spawn of a t...
- by Kallas Hallytyr - at 2014.06.23 04:01:00
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