Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1281. Is trying to open up more regions beyond Molden heath still a thing? - in The War Room [original thread]
Free Beers wrote: Anything but a complete change in design for pc is a waste of time. I would explain why but most of you are idiots and I can't be bothered I don't think improving the community's experience in Planetary Conquest 1.0 is a wa...
- by Kain Spero - at 2014.04.09 16:49:00
|
1282. Molden heth is the equivalent to the monsterin Frankenstein . - in The War Room [original thread]
I had a good discussion with Eugene regarding this the other day. At first I though the same as the OP and didn't think there would be any benefit to more space. The thing is the current districts that one group can protect hasn't been maxed out. ...
- by Kain Spero - at 2014.04.09 16:39:00
|
1283. Forge gun max range needs upped - in Feedback/Requests [original thread]
I've been forging for almost two years. The 300m forge range especially now that the rail gun range (probably a bit much) has be reduced is fine. I think swarms need a much longer lock range though. The biggest thing is the forge gun not firing n...
- by Kain Spero - at 2014.04.09 16:21:00
|
1284. DarkStar Army silently waits for coup opprotunity on Molden Heath - in General Discussions [original thread]
steadyhand amarr wrote: The next big war will most likely trigger after fanfest build when hords of vets come back tp try out this promised land. And kain quickly loses control of corp leaders who dont want to play nice. Assuming fanfest build...
- by Kain Spero - at 2014.04.09 16:13:00
|
1285. Why MH is the way it is - in The War Room [original thread]
Ghosts Chance wrote: Ringers. Every single time things got rough you guys would always call in one of the big 3 (4?) to clean up after you, and after countless games fighting each other over and over on an endless loop they finally released t...
- by Kain Spero - at 2014.04.09 15:30:00
|
1286. Making Planetary Conquest Better: Go check out the feedback section - in The War Room [original thread]
Soraya Xel wrote: Opportunity missed. Sad but true. Always can try to do better the next time!
- by Kain Spero - at 2014.04.09 14:28:00
|
1287. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Locking wouldn't be an issue if the numbers were tweaked to make attacking and winning the most profitable action. Also make clone packs only available to non-landholders . If the primary advantage of having a district ...
- by Kain Spero - at 2014.04.09 04:41:00
|
1288. Fires Statement - in The War Room [original thread]
Fire2MyBlunt wrote: Kain Spero wrote: Spartacus Dust wrote: Kick ass. Really think the clone packs should be a hot fix and come right now. No idea what's taking so long. +Infinity. 150 clones at 40m or 200 clones at 60 or 80m. Let'...
- by Kain Spero - at 2014.04.08 20:03:00
|
1289. My Official Statement to DNS - in The War Room [original thread]
Clyffton Donovan wrote: DNS, Signed, Kid who had his leg broken when Spero's minions pushed him off the Jungle Gym. THIS is a BOLD FACE LIE....... Both legs were broken. By the way mind the razor blades hidden in the play sand. M...
- by Kain Spero - at 2014.04.08 19:54:00
|
1290. Fires Statement - in The War Room [original thread]
Spartacus Dust wrote: Kick ass. Really think the clone packs should be a hot fix and come right now. No idea what's taking so long. +Infinity. 150 clones at 40m or 200 clones at 60 or 80m. Let's just get it done. Fire it's been a pleasu...
- by Kain Spero - at 2014.04.08 19:49:00
|
1291. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
TokinABowl wrote: https://forums.dust514.com/default.aspx?g=posts&t=153445&find=unread Again, getting feedback in on the ground floor for PC 2.0 is great, but timely, low bandwidth, adjustments need to be made to PC 1.0.
- by Kain Spero - at 2014.04.08 19:32:00
|
1292. Making Planetary Conquest Better: Go check out the feedback section - in The War Room [original thread]
Gelhad Thremyr wrote: Also, this downtime permits me to study for my finals :P Best. Quote. Ever.
- by Kain Spero - at 2014.04.08 19:28:00
|
1293. DNSBlack WELCOMES ALL ENJOY - in The War Room [original thread]
The fact of the matter is that Black is the first CSM candidate not on the current CSM that I've encountered that put action behind his passion for Dust. Black has committed real tangible assets and resources to exploring how far we can push the b...
- by Kain Spero - at 2014.04.08 16:40:00
|
1294. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Original points in the OP have been updated to reflect the discussion.
- by Kain Spero - at 2014.04.08 12:41:00
|
1295. DNSBlack WELCOMES ALL ENJOY - in The War Room [original thread]
Welcome to the party Black.
- by Kain Spero - at 2014.04.07 23:46:00
|
1296. Zatara Gets Rampaged. (Hynox Wrote Something Again) - in The War Room [original thread]
http://youtu.be/1vHRMeRszw4
- by Kain Spero - at 2014.04.07 22:05:00
|
1297. Who's left in PC? - in The War Room [original thread]
DaNizzle4shizle wrote: even if the corps that are still standing get taken off due to DNS's plans, It shows we are strong. we wont be taken lightly, and even if the last of us are wiped off, We show that we were better then the rest. brave warr...
- by Kain Spero - at 2014.04.07 13:17:00
|
1298. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Leither Yiltron wrote: To the first, yes. To the second, a bit of discussion. In general mitigating some of the risk factors for the losers in PC is a rather critical piece of encouraging fights. Liquidating loot sounds like it would take a go...
- by Kain Spero - at 2014.04.07 12:57:00
|
1299. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Egypt Musk wrote: Kain Spero wrote: Increase Clone Pack Size to 200 Clones at 80 million ISK a piece.
This is a sure fire way to bankrupt smaller corps and and keep PC stagnant as it is. One should not be penalized for wanting to at...
- by Kain Spero - at 2014.04.07 11:24:00
|
1300. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
I'm sorry but any idea to limit freedom of association artificially control relationships between Dusters is just silly. Also arbitrarily forcing a player to not play as much PC as they want is bad design and bad game mechanics. Again the idea is...
- by Kain Spero - at 2014.04.07 00:38:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |