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501. Raiding Ideas and Feedback Compilation Thread - in Feedback/Requests [original thread]
Adipem Nothi wrote: I could be wrong, but PC 2.0's Conquest Model presently lacks incentive sufficient to justify its risk exposure. From what we know so far, most corps would favor the Raider Model. I think it likely that Rattati will "add val...
- by Kain Spero - at 2015.01.30 15:26:00
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502. Raiding Ideas and Feedback Compilation Thread - in Feedback/Requests [original thread]
Adipem Nothi wrote: Hypothetical: Assume that districts at maximum clone capacity generate passive Isk. Except CCP is moving to active clone selling which means overflow clones are just lost and don't generate anything. https://forums...
- by Kain Spero - at 2015.01.30 15:11:00
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503. [Idea] Active Resource Extraction for Planetary Conquest - in Feedback/Requests [original thread]
Looking at some of the suggestions in the main PC thread I think adding revenge attacks against raiders may need to be included in this kind of system. I'm not certain about that though.
- by Kain Spero - at 2015.01.30 14:20:00
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504. Raiding Ideas and Feedback Compilation Thread - in Feedback/Requests [original thread]
Adipem, I think you schedule of attack types works well. I don't think the core clones on a district should be affected by raiding though. Raiding being about the daily clone production would strike a good balance for Risk v Reward.
- by Kain Spero - at 2015.01.30 14:05:00
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505. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
SirManBoy wrote: I am fine with adding variety to the game by adding 8v8 and 12v12 battles to the proposed raiding system, but raids should also increase Dust's overall capacity for full 16v16 matches. Raids aren't just an opportunity for non-...
- by Kain Spero - at 2015.01.30 13:59:00
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506. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, We need your assistance on this issue because we think that it is definitely one of those PC lag inducing issues. Can you please provide, formal feedback on your performance before and after deleting "all" of ...
- by Kain Spero - at 2015.01.29 14:47:00
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507. Tone Down the Shield Hardener Animation - in Feedback/Requests [original thread]
The animation for the armor hardner is even worse. The screen for dropship gunners actually goes dark and you have to almost exclusively rely on red chevrons and pray you hit a target. Maybe the effect could be removed from the turrets and only b...
- by Kain Spero - at 2015.01.29 13:31:00
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508. Drop Uplinks - Changing The Counts - in Feedback/Requests [original thread]
Cross Atu wrote: My sense of things in order. #1 is somewhat subjective how many "a lot" of something is has a deeply contextual element and what it is contrasted with matters fundamentally. For my ISK spawn camping is far too plentiful with...
- by Kain Spero - at 2015.01.29 13:29:00
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509. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
This is just awesome.
- by Kain Spero - at 2015.01.29 04:55:00
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510. Drop Uplinks - Changing The Counts - in Feedback/Requests [original thread]
I really would like to see the overall power of the uplink reduced. I like the idea of carrying more links but having less overall active on the field. I have to agree that uplinks have largely marginalized the transport role of vehicles. I don'...
- by Kain Spero - at 2015.01.28 21:03:00
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511. Announcement:[Event] Hacked Decryption Week! - in Announcement and Events [original thread]
Les Soldats wrote: Kain Spero wrote: Aeon Amadi wrote: Shame those daily missions include spending aurum in order to get those keys and aurum to recycle for missions that don't. Either way, you're still spending aurum. God forbid som...
- by Kain Spero - at 2015.01.28 17:53:00
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512. Announcement:[Event] Hacked Decryption Week! - in Announcement and Events [original thread]
Aeon Amadi wrote: Shame those daily missions include spending aurum in order to get those keys and aurum to recycle for missions that don't. Either way, you're still spending aurum. God forbid someone actually put in 100 AUR towards this g...
- by Kain Spero - at 2015.01.28 13:49:00
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513. [Suggestion] Pilot Suit - in Feedback/Requests [original thread]
When you have Speaker and Laser's post hidden this thread looks like a bunch of crazy people talking to themselves.
- by Kain Spero - at 2015.01.27 20:43:00
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514. [Suggestion] Pilot Suit - in Feedback/Requests [original thread]
Pokey Dravon wrote: Breakin Stuff wrote: Wow, I make a thread and within 30 minutes both of you two post in it to say what bad ideas I have! It's almost like you're following me, my own little fan club trying to derail every thread I make. ...
- by Kain Spero - at 2015.01.27 19:19:00
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515. [Idea] mCRU always Active - in Feedback/Requests [original thread]
Just had a thought. If they ever introduce the MAV why not give it a mCRU that's always on whether there is a pilot or not? Basically give Dust a PS2 Sunderer.
- by Kain Spero - at 2015.01.27 16:00:00
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516. If you all don't Solve Nyain San CCP will do it for you. - in The War Room [original thread]
Nick, you're just a little late to the party: https://forums.dust514.com/default.aspx?g=posts&m=2587197#post2587197 As far as I'm concerned the issue has been resolved. Fixed timers seem to be off the table in CCP's PC plans as well as a r...
- by Kain Spero - at 2015.01.27 12:59:00
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517. [Petition] Apex Dropsuits Multi-Fit - in Feedback/Requests [original thread]
SirManBoy wrote: CCP Rattati wrote: deezy dabest wrote: Alex-ZX wrote: The can do that just by reducing CPU and PG till its very limits. I mean just the necessary for a new player to use, and everything else is our mistake, not suppose...
- by Kain Spero - at 2015.01.27 04:58:00
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518. Raiding Ideas and Feedback Compilation Thread - in Feedback/Requests [original thread]
Adipem, you have to remember that the purchase cost of clone packs will be going away and from what I can tell most corporate side ISK cost will be disappearing as well. In that way the barrier is going to be largely disappearing. From what's bee...
- by Kain Spero - at 2015.01.27 00:23:00
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519. Raiding Ideas and Feedback Compilation Thread - in Feedback/Requests [original thread]
A good point has been made. Raid attacks large or mall need to require an MCC/CLone pack. Essentially a raid needs require the same resource build up as a normal district attack. I actually thought that this would always be the case, but it seem...
- by Kain Spero - at 2015.01.25 15:27:00
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520. [Idea] mCRU always Active - in Feedback/Requests [original thread]
shaman oga} Well,[b wrote: if we don't take in account bugs [/b] Lol, so true. It does seem like some of the mCRU bugs are getting crushed though.
- by Kain Spero - at 2015.01.25 12:12:00
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