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341. Damage mods - Origin / Effect / Solution - in General Discussions [original thread]
Gallente Dominate? ADV Grenade or above = GG Proto suit, and it has significantly worse recovery then Shield tankers outside of sitting on 2 Triage Hives. And that requires you to be in one spot so you risk being 1 shotted by Forge Guns, rail guns...
- by Justin Tymes - at 2013.10.28 00:47:00
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342. To all Vehicle users. - in General Discussions [original thread]
Void Echo wrote: well.... what about the low grade tankers, the newbie tankers, what about them.. the AV/Vehicle balance doesn't exist, vehicles are ****, which is why hardly anyone runs tanks as far as I can see.. that also means less of a pro...
- by Justin Tymes - at 2013.10.27 05:10:00
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343. Damage mods need to go. - in General Discussions [original thread]
How else am I suppose to get people in Proto suits to move with the Assault MD?
- by Justin Tymes - at 2013.10.27 04:10:00
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344. Tank 514 - in General Discussions [original thread]
Harpyja wrote: Atiim wrote: I don't care about soloing tanks, but that idea violates the rock paper scissors ideal: Infantry>Tank>AV>Infantry Something designed to destroy something should be the best at it's job, no questions ask...
- by Justin Tymes - at 2013.10.26 02:54:00
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345. Tank 514 - in General Discussions [original thread]
Void Echo wrote: Justin Tymes wrote: Does this account for the tanks shooting at you while you try to kill 1 of them? Pincer tanking is a very real and effective strategy. Tanks getting a buff might not be a problem in Skirmish or Domina...
- by Justin Tymes - at 2013.10.26 01:53:00
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346. Tank 514 - in General Discussions [original thread]
Atiim wrote: 3 AV to kill a tank? ONE TANK? 6 people for 2 Tanks ? 9 people for 3 tanks? 12 people for 4 tanks? 15 people for 5 tanks? That adds up quickly. In fact I while back I actually made a thread about this. That's not good reasoning...
- by Justin Tymes - at 2013.10.25 22:02:00
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347. Logi talk - who has a Gallenti Logistics proto? - in General Discussions [original thread]
Cross Ragweed wrote: Justin Tymes wrote: I do. 4 slots is better than 3, and in the early stages of your SP gain, the CPU/PG boosts matters. However I have about 14 mill right now, and I'm regretting not going Minmitar because of the versati...
- by Justin Tymes - at 2013.10.24 20:59:00
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348. The real logi balance thread. - in General Discussions [original thread]
TechMechMeds wrote: RydogV wrote: TechMechMeds wrote: Clearly people want more definition with roles so I propose that Logis are sidearm only but to balance this assault lose their equipment slot. This would define the two roles no matte...
- by Justin Tymes - at 2013.10.24 20:42:00
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349. The real logi balance thread. - in General Discussions [original thread]
I'm against losing my Assault MD because butthurt slayers fear me topping leader boards with it.
- by Justin Tymes - at 2013.10.24 20:24:00
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350. simple fix to logis - in General Discussions [original thread]
Why should I be punished for using an Assault MD? I'm not topping leader boards with it unless either teams are bad, and I already have to use 2 damage mods on it to get pro-suits to actually move.
- by Justin Tymes - at 2013.10.24 20:22:00
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351. Logi talk - who has a Gallenti Logistics proto? - in General Discussions [original thread]
I do. 4 slots is better than 3, and in the early stages of your SP gain, the CPU/PG boosts matters. However I have about 14 mill right now, and I'm regretting not going Minmitar because of the versatility the suit has. You can be fast as an Assaul...
- by Justin Tymes - at 2013.10.24 20:08:00
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352. Sweet Sweet Hate Mail - Gotta love it - in General Discussions [original thread]
Oh the amount of fan mail I've received by using the Assault MD. Wet from all the tears. REs get fanmail too, but it's mostly "lol nice"
- by Justin Tymes - at 2013.10.22 18:11:00
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353. Forge Guns, Locus Grenades, Mass Drivers, and REs - in General Discussions [original thread]
In Chrome, heavies used to fly when hit by REs. Was hilarious.
- by Justin Tymes - at 2013.10.22 18:05:00
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354. Why do folks insist on running expensive tanks and dropships in PUBS?? - in General Discussions [original thread]
Baal Roo wrote: Justin Tymes wrote: Vegetation Monster wrote: Justin Tymes wrote: They want to win, so they insist on abusing Ambush's design, which was never meant for these vehicles. It's one of the main reasons why Ambush has become...
- by Justin Tymes - at 2013.10.22 07:18:00
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355. Why do folks insist on running expensive tanks and dropships in PUBS?? - in General Discussions [original thread]
Void Echo wrote: Justin Tymes wrote: Vegetation Monster wrote: Justin Tymes wrote: They want to win, so they insist on abusing Ambush's design, which was never meant for these vehicles. It's one of the main reasons why Ambush has becom...
- by Justin Tymes - at 2013.10.22 07:03:00
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356. NINJA NERF TO TANKS AND VEHICLES IN GENERAL! - in General Discussions [original thread]
Xender17 wrote: Justin Tymes wrote: Meeko Fent wrote: Bright Cloud wrote: Mad tanker is mad. You can kill any dropsuit in the game with 3 hits from a large blaster turret and you complain that swarms are too strong. I think that most g...
- by Justin Tymes - at 2013.10.21 05:49:00
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357. NINJA NERF TO TANKS AND VEHICLES IN GENERAL! - in General Discussions [original thread]
Meeko Fent wrote: Bright Cloud wrote: Mad tanker is mad. You can kill any dropsuit in the game with 3 hits from a large blaster turret and you complain that swarms are too strong. I think that most guys just want a "lol easymode" vehicle to ...
- by Justin Tymes - at 2013.10.21 04:08:00
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358. Why do folks insist on running expensive tanks and dropships in PUBS?? - in General Discussions [original thread]
Vegetation Monster wrote: Justin Tymes wrote: They want to win, so they insist on abusing Ambush's design, which was never meant for these vehicles. It's one of the main reasons why Ambush has become degenerate. well, if you want tanks o...
- by Justin Tymes - at 2013.10.21 04:02:00
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359. Why do folks insist on running expensive tanks and dropships in PUBS?? - in General Discussions [original thread]
They want to win, so they insist on abusing Ambush's design, which was never meant for these vehicles. It's one of the main reasons why Ambush has become degenerate.
- by Justin Tymes - at 2013.10.21 01:52:00
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360. Nerf tanks!!! - in General Discussions [original thread]
Give tankers the buff they want, just ban them from Ambush because they don't belong there.
- by Justin Tymes - at 2013.10.21 00:38:00
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