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81. Forge Guns OP? Not sure but here is some thoughts. - in Feedback/Requests [original thread]
Radar R4D-47 wrote: 1) Accuracy Stability Issues-a free fire weapon of the caliber should not be pinpoint accurate that way it can only hit large targets not fast moving ground targets strafing to and fro. It's a long range AV sniper rifle. T...
- by Jotun Hiem - at 2013.02.13 20:34:00
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82. (Request) OP weapons... - in Feedback/Requests [original thread]
Thumb Ups are OP. Buff Puppy Dog Eyes.
- by Jotun Hiem - at 2013.02.13 06:30:00
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83. Forge Guns OP? Not sure but here is some thoughts. - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: Here's a video of a guy with a forge gun killing people, including LAVs, infantry, and dropships, from both at short and long range, while strafing, moving at full speed away, or while standing still. I'd love ...
- by Jotun Hiem - at 2013.02.13 05:23:00
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84. When was the last time you saw a close Ambush match? - in Feedback/Requests [original thread]
I've had a fair share of games end 00 - 00 before. Quite the nailbiters.
- by Jotun Hiem - at 2013.02.12 18:18:00
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85. Possible "fix" to heavies - in Feedback/Requests [original thread]
Cody Sietz wrote: All suits get a dmg bonus to the head. I only suggested that if you were going to add bonus dmg to heavys, it would be a extra 1-3 percent over the other suits. Because you know, heavy heads are wayyyy bigger then all other h...
- by Jotun Hiem - at 2013.02.11 05:55:00
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86. [Request/Feedback] Yanno what, let's fix ALL the guns - comprehensive list - in Feedback/Requests [original thread]
Atlas Exenthal wrote: Breach Rifle is fine. The range/mag size of the standard ARs is what needs to be looked at. I don't suppose you could elaborate? I don't understand what's wrong with the range and magazine size currently.
- by Jotun Hiem - at 2013.02.08 07:03:00
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87. The gek and drop suit hp - in Feedback/Requests [original thread]
Wrong thread. Woops.
- by Jotun Hiem - at 2013.02.07 06:30:00
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88. Tier 1 basic weapons should not overpower Tier 2 weapons. - in Feedback/Requests [original thread]
Do you mean the sidegrades?
- by Jotun Hiem - at 2013.02.07 06:26:00
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89. For the Love of God!! Remove the Clutter - in Feedback/Requests [original thread]
IRuby Heart wrote: Jotun Hiem wrote: I don't have any problems telling people apart. Sorry man. You may need glasses. Maybe, but this isn't an issue when I'm aiming at a single merc but when there's 3, 4 or 5 guys standing next to each o...
- by Jotun Hiem - at 2013.02.07 01:57:00
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90. For the Love of God!! Remove the Clutter - in Feedback/Requests [original thread]
I don't have any problems telling people apart. Sorry man. You may need glasses.
- by Jotun Hiem - at 2013.02.07 01:52:00
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91. Why is there no Dual Weild? - in Feedback/Requests [original thread]
Professormohawk wrote: Jotun Hiem wrote: Vaerana Myshtana wrote: DropKickSuicide wrote: Were super soldiers in the future and we cant hold 2 weapons at the same time? How did a disposable clone body with mind transfer implants turn ...
- by Jotun Hiem - at 2013.02.06 05:36:00
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92. Why is there no Dual Weild? - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: DropKickSuicide wrote: Were super soldiers in the future and we cant hold 2 weapons at the same time? How did a disposable clone body with mind transfer implants turn into a super soldier? I mean, in New Eden, the...
- by Jotun Hiem - at 2013.02.06 05:20:00
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93. Before a Nerf on the HMG............ - in Feedback/Requests [original thread]
crazy space 1 wrote: DJINN Marauder wrote: Lance 2ballzStrong wrote: nah paying an extra 100k ISK for 1 more high slot seems legit....right CCP? Actually from b to vk.1... It's 200 k for 1 more high slot. BALANCED ccp says cost is...
- by Jotun Hiem - at 2013.02.06 01:48:00
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94. Before a Nerf on the HMG............ - in Feedback/Requests [original thread]
Big miku wrote: I do feel like ARs kill me very very quickly from all ranges, but am adjusting my play style accordingly. It'd be nice if we could buy roller skate modules to roll around. This... This would be the single best addition to th...
- by Jotun Hiem - at 2013.02.06 01:04:00
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95. Heavies drew the nerf straw - in Feedback/Requests [original thread]
Beld Errmon wrote: I now have a Heavy suit and HMG, after using this suit to rack up 39 kills in a single game where my team lost, I now totally agree that heavy suits are not OP and shouldn't be nerfed in anyway, it makes perfect sense that a ...
- by Jotun Hiem - at 2013.02.05 06:42:00
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96. Crossbows - in Feedback/Requests [original thread]
What would even be the point? Why would you have a crossbow in a battlefield filled with plasma guns, miniguns, and railguns? It's just a massive step back.
- by Jotun Hiem - at 2013.02.04 07:59:00
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97. MCC anti-ground turret. - in Feedback/Requests [original thread]
How does your team getting rolled equate to poor map design?
- by Jotun Hiem - at 2013.01.28 18:07:00
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98. [Feedback] High Heels - in Feedback/Requests [original thread]
I don't see what the big deal is. It's not like the heels block bullets or anything.
- by Jotun Hiem - at 2013.01.27 21:49:00
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99. Scouts or nonheavy dropsuit should be able to climb metal walls with that piece ... - in Feedback/Requests [original thread]
That'd be pretty neat, actually.
- by Jotun Hiem - at 2013.01.27 19:19:00
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100. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
Air Head Joe wrote: I think militia shotguns are more op, especially when paired with the speed of scout suits. Everybody is always picking on the fat guy. I wouldn't be against the militia shotgun taking a damage hit. The things would one-...
- by Jotun Hiem - at 2013.01.27 07:38:00
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