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1. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
I really like this idea. +1
- by Jotun Hiem - at 2013.05.07 21:39:00
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2. [Feedback] Uprising Ambush Spawning/Maps - in Feedback/Requests [original thread]
Anyone? I'd like at least a little feedback/discussion.
- by Jotun Hiem - at 2013.05.07 07:35:00
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3. Terrain Issue - in Feedback/Requests [original thread]
This has cost me more than a few suits. It seems to be even more prevalent than the terrain glitches in Chromosome.
- by Jotun Hiem - at 2013.05.07 07:20:00
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4. [Feedback] Uprising Ambush Spawning/Maps - in Feedback/Requests [original thread]
I dislike the new Ambush for two reasons: 1. Spawns are too concentrated. The match ends up becoming little more than a zerg to see who can shotgun who first with players essentially butting heads in the center of the map. With fighting so conc...
- by Jotun Hiem - at 2013.05.07 06:36:00
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5. The AR isent good enough!! - in Feedback/Requests [original thread]
slypie11 wrote: dude stop complaining about the AR, without SS or wpnry it's useless. Get with the times, it's the HMG and tank nerf now. They're "all the rage" :) I don't have any LW SS and I'm raking in the kills with the AR faster than I e...
- by Jotun Hiem - at 2013.05.04 06:00:00
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6. ((REQUEST)) get rid or nerf laser guns - in Feedback/Requests [original thread]
The problem is just how open most of the maps are combined with wonkey spawn points that place players right in the middle of nowhere. That one map that's dominated by the giant tower is probably the worst offender here. A skilled LR player can ...
- by Jotun Hiem - at 2013.04.24 05:39:00
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7. My optimal vehicle balance - what's yours? - in Feedback/Requests [original thread]
I like this idea. +1
- by Jotun Hiem - at 2013.04.16 17:17:00
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8. democracy is not fair - in Feedback/Requests [original thread]
Fraceska wrote: I just so happen to be from the Gallente Federation myself, no matter how you cut it millions of innocent civilians died from the drone strikes of Caldari Prime. We preach hugs, kisses and puppies for all but we are just as brut...
- by Jotun Hiem - at 2013.03.07 06:20:00
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9. [Request] Balancing Health and Damage Mods to Make the Game More Fair and Add Re... - in Feedback/Requests [original thread]
Technical-Support wrote: The SP cap has been a terrible idea, because it's ensured that new players will never have the opportunity to compete at a somewhat level playing field. Actually, once you've gotten your core skills settled and have...
- by Jotun Hiem - at 2013.03.03 02:21:00
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10. [FEEDBACK] Add turn Limters on Suits based on Type of Suit - in Feedback/Requests [original thread]
Pent'noir wrote: As far as I know, they are the same, just a bit harder to use depending on which youre more used to (kb/m or controller) and there are different hardcaps for different suit types. I imagine you want to return to the days where ...
- by Jotun Hiem - at 2013.03.02 06:14:00
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11. [FEEDBACK] Something very wrong with reward/cost with logistics & medics - in Feedback/Requests [original thread]
I dunno. I feel like I had a much easier time earning ISK on my logi than I ever have running my heavy fit. I wouldn't give it up to go back to Logi, mind you. But Heavy prices scale waaaay up for some pretty mediocre gain when you compare them ...
- by Jotun Hiem - at 2013.03.01 06:40:00
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12. give tank missile turrets range - in Feedback/Requests [original thread]
Adstellarum wrote: i don't think it is a range thing so much as a you are pointing straight ahead in the direction you are moving and the missile launches off at a 45 or larger degree angle Part of it's range. I stole a tank from some poor sa...
- by Jotun Hiem - at 2013.03.01 01:40:00
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13. [FEEDBACK] Make all voice the same volume! - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: On a sidenote: The general level of voice chat is too low, compared to dust sounds. I've have to set all dust sounds to 10%, with music 5%. THAT can CCP do something about (pump up the voice chat default volyme). Have yo...
- by Jotun Hiem - at 2013.03.01 01:38:00
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14. [feedback] new ambush spawns feel smarter. - in Feedback/Requests [original thread]
Watch out for the ever-present PS. Half of the enemy team got blapped with one of those earlier today.
- by Jotun Hiem - at 2013.02.28 05:07:00
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15. [Request]Defensive tier weapon for H,L,S Slots - in Feedback/Requests [original thread]
What do you mean, exactly? Do you mean a gun emplacement that can be picked up and moved by a single person for point defense? Do you mean an item that fits into the weapon slot but provides a defensive bonus instead, like a shield generator o...
- by Jotun Hiem - at 2013.02.28 05:06:00
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16. [request] add resistances to Dropsuit stats - in Feedback/Requests [original thread]
Coleman Gray wrote: Jotun Hiem wrote: I don't think dropsuits have unique resistances yet. Not sure myself really but I notice I do less damage to advance suits ect in comparison to lower tiers That's because Advanced suits have addi...
- by Jotun Hiem - at 2013.02.27 18:29:00
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17. [request] add resistances to Dropsuit stats - in Feedback/Requests [original thread]
I don't think dropsuits have unique resistances yet.
- by Jotun Hiem - at 2013.02.27 18:13:00
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18. shotguns - in Feedback/Requests [original thread]
The only issue I have with the shotgun right now is that the militia variant is stronger than it ought to be. The rest are fine, really. If you're going to skill into a weapon that's only effective below 20 meters, then it better be able to take...
- by Jotun Hiem - at 2013.02.27 18:11:00
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19. FIX HEAVIES - in Feedback/Requests [original thread]
Bonzi Tre wrote: Please, for the love of god, FIX HEAVIES. They should not be accurate at 300m with 2500rpm and 600 rounds with 900 health. A few of them, yes, but machine guns are not automatic sniper rifles. Im ok with the fire rate and all t...
- by Jotun Hiem - at 2013.02.27 01:35:00
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20. AFK skill farmers - in Feedback/Requests [original thread]
Skihids wrote: Don't blame the players for reacting naturally to the incentives and pressures CCP applies. The game creator sets the rules and the players react to them. CCP has created this situation by: 1) Imposing a daily SP cap with no r...
- by Jotun Hiem - at 2013.02.26 05:52:00
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