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181. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
xAckie wrote: Jebus McKing wrote: Stats would then be: Assault 44/50 profile/precision Logi 44/44 profile/precision STD Active scanner 44db why would the logi be better than the assault when the assault should be the hunter? Care to...
- by Jebus McKing - at 2014.10.13 14:03:00
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182. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Adipem Nothi wrote: Jebus McKing wrote: Instead of buffing the active scanners which would have unforseen consequences for the medium suit ewar I again propose to make scout bonuses modify ewar module efficiency. Et voila! Undampened scout...
- by Jebus McKing - at 2014.10.13 13:01:00
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183. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Instead of buffing the active scanners which would have unforseen consequences for the medium suit ewar I again propose to make scout bonuses modify ewar module efficiency. Et voila! Undampened scouts can be seen by a proto active scanner even w...
- by Jebus McKing - at 2014.10.13 12:08:00
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184. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Magnus Amadeuss wrote: why even have the gallogi then? To beat Assaults with 2x complex damps. Before the Gal Logi scanning bonus many people were using 2x damps on assaults to avoid being scanned by active scanners. Guess what happened whe...
- by Jebus McKing - at 2014.10.12 21:12:00
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185. . - in Feedback/Requests [original thread]
Spademan wrote: Oh by the way, I recovered your deleted post for you. Haerr wrote: Come on Rattatiatiatiatitiitaitiita you know it needs to happen! Just Imagine on Line Harvest, PLC jumping up on top of the table top! Plasma Cannon roc...
- by Jebus McKing - at 2014.10.11 23:16:00
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186. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
The problem with the scout is not that they can hide from scans permanently. The problem is that the dampening capabilities of other suits are not good enough to hide from the precision scouts have. What you propose is that it should be easier t...
- by Jebus McKing - at 2014.10.11 20:42:00
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187. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Breakin Stuff wrote: Jebus McKing wrote: I will not support anything that makes scanning easier or increase the number of of red dots on your radar. Scanning is a mechanic only made for those too lazy to check their corners and flanks with ...
- by Jebus McKing - at 2014.10.11 15:19:00
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188. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
I will not support anything that makes scanning easier or increase the number of of red dots on your radar. Scanning is a mechanic only made for those too lazy to check their corners and flanks with their eyes and ears. I will support anything t...
- by Jebus McKing - at 2014.10.11 14:49:00
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189. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
In my opinion the most important things about EWAR that have to change are: removal of the wallhack chevron on TacNet
removal of the directional arrows on the radar for passive scans
(maybe make passive scans pulsate)
- by Jebus McKing - at 2014.10.11 10:32:00
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190. Mercenaries' Mêlée - in Feedback/Requests [original thread]
+1
- by Jebus McKing - at 2014.10.10 00:06:00
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191. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
(Could you fix your wording please? It is kinda confusing when you talk about precision dampeners ... are those supposed to be precision enhancers or profile dampeners? And I think you mixed up enhancers and dampeners a couple of times.) So, c...
- by Jebus McKing - at 2014.10.09 11:55:00
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192. Bolt Pistol, the Fox says GǣWhat!?!Gǥ - in Feedback/Requests [original thread]
The damage of the Bolt Pistol is enough to 2-shot any starter fit and almost all militia medium or badly fitted standard suits and unfortunately nowadays 50% of each team seem to consist of players running those kind of suits. Also the basic medi...
- by Jebus McKing - at 2014.10.05 22:20:00
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193. NPE Problem: Weapon Ranges Not Listed In-game - in Feedback/Requests [original thread]
We have been telling CCP to include more stats in-game - including weapon ranges - for months and months, if not years now. I don't know what the problem is, but so far they refused to do it or had more important things to fix. Things would be so...
- by Jebus McKing - at 2014.10.05 10:42:00
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194. Can we please stop the HMG heavy + LAV bullshit - in Feedback/Requests [original thread]
You mean people should not be able to enter/exit vehicles instantly? Nah, that would make too much sense. CCP is not good at things that make sense.
- by Jebus McKing - at 2014.10.04 21:22:00
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195. [Hotfix Echo] Basic Medium Suits - in Feedback/Requests [original thread]
No love for basic suits?
- by Jebus McKing - at 2014.10.01 13:36:00
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196. [Hotfix Echo] Basic Medium Suits - in Feedback/Requests [original thread]
Post your Basic Medium suit changes for Hotfix Echo here. Discuss.
- by Jebus McKing - at 2014.09.30 16:38:00
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197. [Hotfix Echo] Basic Medium Suits - in Feedback/Requests [original thread]
The goal to my proposal is to make Basic suits a viable option instead of the joke that they are now. My proposal is that Basics should be equally good at doing Logi stuff as doing Assault stuff but each considerably worse than the specialized su...
- by Jebus McKing - at 2014.09.30 16:38:00
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198. [CPM - Echo and Beyond] Post lvl 5 content - in Feedback/Requests [original thread]
Sisters of Eve logistics suit Requires: Amarr Logistics V Gallente Logistics V Logistics bonus: same as logistics now Racial bonus: +5% efficacy of Nanite Injectors per level +5% efficacy of Rep Tools per level +5% efficacy of Triage Nanohive pe...
- by Jebus McKing - at 2014.09.30 13:58:00
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199. Suggestion: Recall Modules - in Feedback/Requests [original thread]
Give Pilot dropsuits a recall bonus. Make recall take longer the less HP the vehicle has. Give us Pilot suits!
- by Jebus McKing - at 2014.09.29 20:57:00
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200. [Hotfix Echo] Logistic class - in Feedback/Requests [original thread]
The only buff Logis need is the removal of the Scout's 2nd equipment slot.
- by Jebus McKing - at 2014.09.29 18:32:00
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