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201. Sticky:Detailed Rifle Changes - Accuracy and Handling - in Feedback/Requests [original thread]
CLONE ALPHA 001 wrote: "Bolt Pistol ROF from 150 to 135, Fire Delay to 0.444 from 0.4" so if i am reading this right you are decreasing the rate of fire and also decreasing the charge up time? or is this an increase to charge time ? edit in...
- by Jebus McKing - at 2014.09.28 22:27:00
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202. [Request] Review Aim Assist - in Feedback/Requests [original thread]
To be honest I think Dust already has one of the less noticeable AA systems compared to other console FPSs (*cough* lolBattlefield *cough*). I know a lot of (MAG) vets want it to be toned down more or even completely removed. But who profits from...
- by Jebus McKing - at 2014.09.28 19:32:00
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203. Sticky:Detailed Rifle Changes - Accuracy and Handling - in Feedback/Requests [original thread]
CCP Rattati wrote: Inquisitive players, here is the list of changes that were deployed with Hotfix Delta, as well as proposed tweaks to Hotfix Delta to be deployed on Tuesday. Multiple small tweaks to parameters noone understands Can we ...
- by Jebus McKing - at 2014.09.28 13:40:00
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204. [Feedback] Bolt Pistol - in Feedback/Requests [original thread]
Fristname Family name wrote: Rate of fire nerf planned wont make a differance please just make its recoil make people do backflips and a decent accuracy nerf while moving and while hipfiring make a huge accuracy nerf and the aim down sights tim...
- by Jebus McKing - at 2014.09.27 11:05:00
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205. [Feedback] Sidearm damage increase broken - in Feedback/Requests [original thread]
BoP has an effective range of 68m at which it will do only a fraction of its total damage. Optimal range is somewhere ~ 50m. With damage mods and prof the BoP can do more than 300 damage to armor per shot. It has a clipsize of 4. It has a headsh...
- by Jebus McKing - at 2014.09.27 10:27:00
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206. Delta - Tac AR - in Feedback/Requests [original thread]
Slightly increasing clipsize sounds like a reasonable improvement. I'd really like to hear what the data says. RATTATI! I SUMMON THEE!
- by Jebus McKing - at 2014.09.26 14:55:00
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207. [Feedback] Bolt Pistol - in Feedback/Requests [original thread]
CCP Rattati wrote: Bolt Pistol Fire Interval to 0.5 from 0.44444 So a ~12,5% fire interval nerf. That does not sound too bad. We'll see if it is good enough to stop people from QQing. (I just went 13/0, 19/2, 16/3 with dual militia bolt pist...
- by Jebus McKing - at 2014.09.26 14:15:00
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208. [Feedback] Bolt Pistol - in Feedback/Requests [original thread]
My proposal would be to reduce BoP damage by 10% so ~most~ frontline starter fits (Amarr are screwed; but Medics should be fine) won't die to just two bodyshots of a STD BoP. Headshot bonus is still debatable, maybe reduce it to 200% from 250% so...
- by Jebus McKing - at 2014.09.26 12:16:00
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209. [Feedback] Bolt Pistol - in Feedback/Requests [original thread]
CCP Rattati wrote: Reducing ROF a little is the option we prefer - it is overperforming, the data is clear Reducing ROF by how much? Honestly, I think I'd prefer a slight damage reduction because a ROF nerf will make the BoP even harder to h...
- by Jebus McKing - at 2014.09.26 08:16:00
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210. Delta - Tac AR - in Feedback/Requests [original thread]
The limited range, awful ACOG sight, and amount of kick while ADS firing still keep me from using the TacAR. It is now less awful than it was but still not on par with the rest of the rifles. At least everytime I use it I have the feeling one of ...
- by Jebus McKing - at 2014.09.25 21:38:00
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211. [Feedback] Bolt Pistol - in Feedback/Requests [original thread]
I have Bolt Pistol to prof 3 now and I think it is a great and quite balanced pistol, except for one thing though: the headshot bonus. Too many times when I'm hipfiring and missing 3 shots I still win the fight because of one lucky headshot. I th...
- by Jebus McKing - at 2014.09.25 17:43:00
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212. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: 4. DPS is RoF/60*damage. Do that for the bolt pistol and you get 630, which seems a bit INCREDIBLY HIGH! I guess the lower figure of 388 is arrived at by disregarding the final shot (which arrives 'at the end of the secon...
- by Jebus McKing - at 2014.09.23 09:14:00
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213. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
@Rattati What about the Large Missile Launcher reload changes? Are those coming?
- by Jebus McKing - at 2014.09.22 13:54:00
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214. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Quote: Injectors now heal Shields at same % as Armor Assault Dropship ROF bonus to 3% per level from 10% Injectors are looking... interesting. Can't wait to try them out. As a part-time ADS pilot I have to say I like the ROF changes. Th...
- by Jebus McKing - at 2014.09.22 12:41:00
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215. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Nice.
- by Jebus McKing - at 2014.09.22 12:08:00
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216. EWAR and Scouts - in Feedback/Requests [original thread]
I don't have a problem with scouts who want to have some kind of assault fittings. (Weaponry and survivability) But what I don't like is that they can do that AND get their EWAR bonus. This is especially a problem with the Cal scout who gets a ~...
- by Jebus McKing - at 2014.09.22 00:02:00
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217. Matchmaking feedback - in Feedback/Requests [original thread]
The way I see it is that this is not a matchmaking update. It does not prevent new players from being in the same match as veterans. The only thing it does is making sure that from the players that are currently in the queue it tries to make tea...
- by Jebus McKing - at 2014.09.18 08:21:00
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218. Cloaks.... make them scout-only and default equipment. - in Feedback/Requests [original thread]
I wholeheartedly support the proposal to stop scouts from abusing their additional CPU/PG and 2nd equipment slot for anything else but a cloak.
- by Jebus McKing - at 2014.09.17 22:48:00
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219. Re: Team Balancing - in Feedback/Requests [original thread]
huh? Well most matches are still pretty one-sided.
- by Jebus McKing - at 2014.09.17 18:45:00
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220. [FEEDBACK]: Mu and afk farming - in Feedback/Requests [original thread]
Just bring back the Oceanian server and afk farming is solved...
- by Jebus McKing - at 2014.09.17 15:00:00
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