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121. [Feedback] Ammo Capacity Skills - in Feedback/Requests [original thread]
Pokey Dravon wrote: Level 5 of any support skill is often dubious in its usefulness. For example is 3% extra reload worth the SP investment at level 5 worth the investment? Many will say no, but that doesn't mean the skill is necessarily too S...
- by Jebus McKing - at 2014.11.14 23:25:00
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122. [Feedback] Ammo Capacity Skills - in Feedback/Requests [original thread]
Pokey Dravon wrote: Don't you think this would just devalue Nanohives? That is why I am proposing to either give more ammo OR COST LESS SP. Right now why would I want to spend 1mil SP to get 375 more shots for a HMG? (that is 88% of a magazi...
- by Jebus McKing - at 2014.11.14 22:46:00
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123. [Feedback] Ammo Capacity Skills - in Feedback/Requests [original thread]
Could we talk about changing those skills? I have the feeling they are either too expensive or they don't give enough additional ammo. In some cases they don't even give you one additional magazine but still cost almost 1mil SP for level 5. So, c...
- by Jebus McKing - at 2014.11.14 22:11:00
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124. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Why not give all the current factional suits a different paint job? I would grind FW for swag.
- by Jebus McKing - at 2014.11.13 13:54:00
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125. [suggestion] specialization is != to versatility. - in Feedback/Requests [original thread]
With the proposed EWAR changes the only thing that will be able to scan an Assault with 3x damps is focused active scanners, Amarr Scouts with 2x precision, or Cal Scout with 4x precision. Then we will have a scanrange nerf for scouts which means...
- by Jebus McKing - at 2014.11.13 13:01:00
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126. Sidearms have gotten out of control - in Feedback/Requests [original thread]
Yes, Breach ScP is totally OP. It kills most players in one shot, if they are using the sniper starter fit and I accidentally hit them in the head. NERFNERFNERF
- by Jebus McKing - at 2014.11.12 11:24:00
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127. Breach ScP... - in Feedback/Requests [original thread]
The Breach Scrambler Pistol is a wonderful weapon to deal with shield tanking suits. Not so much for armor tanking. Seems perfectly balanced to me.
- by Jebus McKing - at 2014.11.12 11:20:00
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128. APEX LOGI SUIT MAJOR ISSUE - in Feedback/Requests [original thread]
The equipment that I am switching to the most (mostly rep tool) is in the right most slot. Second most is in the left most (scanner). Deployables in the middle slots. Reaching rep tool and scanner has to be quick. Hives and links not so much.
- by Jebus McKing - at 2014.11.11 22:10:00
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129. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
CCP Rattati wrote: Plot twist: Extenders and Plates add signature profile I have to disagree with this change. I think EWAR is already complex enough without another module messing with profiles, especially since we still can't see our curre...
- by Jebus McKing - at 2014.11.09 17:06:00
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130. Duvolle Focused Active Scanner - in Feedback/Requests [original thread]
If Rattati hasn't changed his mind yet, focused scanners are going back to be squad only. Hotfix on Tuesday iirc.
- by Jebus McKing - at 2014.11.08 22:35:00
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131. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Breakin Stuff wrote: I would advocate base rang correspond with the inner ring of the radar for all suits (20m). Isn't that what Rattati is proposing? 15m + level 5 range amp skill = 22,5m. CCP Rattati wrote: Syeven Reed wrote: Jebus...
- by Jebus McKing - at 2014.11.06 11:05:00
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132. [Feedback] Redlines got changed. Snipers go back to No-Risk. - in Feedback/Requests [original thread]
So, I thought the intention of reducing sniper rifle ranges was that there shouldn't be a class with no risk of losing anything. Now on many maps (I guess especially domination maps) the redline is maybe 100m away from the objective. This means a...
- by Jebus McKing - at 2014.11.06 10:46:00
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133. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Haerr wrote: introducing a new bonus to Profile Dampeners: Scanned Down Duration -xx%, [...] It will also allow for profile dampeners to have a use even when their primary function fails, reducing the feeling that the modules are useless as soo...
- by Jebus McKing - at 2014.11.06 09:50:00
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134. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
CCP Rattati wrote: Easy to do Remove all directional information about the enemy - Enemies can be pure circles without the arrow. Do it! Do it! Do it! There is no reason to delay this. I expect a hotfix with this change tomorrow! CCP R...
- by Jebus McKing - at 2014.11.06 09:35:00
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135. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
You could always make dampeners more useful for mediums, you know... like I suggested a few days ago...
- by Jebus McKing - at 2014.11.05 07:54:00
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136. [EWAR] Dampening - Choice VS No Choice - in Feedback/Requests [original thread]
Vesta Opalus wrote: I disagree that dampening should win in damps vs. precision. If Dampeners win then the shotgun will always run roughshod over everyone. Dampening alone is not the reason why shotgun scouts are so effective, it is more a co...
- by Jebus McKing - at 2014.11.04 22:26:00
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137. [EWAR] Dampening - Choice VS No Choice - in Feedback/Requests [original thread]
Haerr wrote: So what you are saying, Jebus, is that you want medium suits to be able to be INVISIBLE using only 2 dampeners against a medium suit who is using 5 precision enhancers? I don't think that is right. :P The low level Medium preci...
- by Jebus McKing - at 2014.11.04 10:32:00
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138. [EWAR] Dampening - Choice VS No Choice - in Feedback/Requests [original thread]
But reducing the active scanner precision and then increasing the Gal Logi bonus wouldn't really help. A Gal Logi with proto active scanner would still be so good that Mediums have close to no chance of avoiding it and at the same time this chang...
- by Jebus McKing - at 2014.11.04 09:00:00
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139. [EWAR] Dampening - Choice VS No Choice - in Feedback/Requests [original thread]
The fact that there are some suits that can completely avoid scans by sacrificing a considerable amount of slots ENTIRELY DEVALUES the scanner?! WHAT?!! You realise that currently 16 out of 20 suits, that is 80% (NOT counting basic suits), have ...
- by Jebus McKing - at 2014.11.03 23:42:00
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140. [EWAR] Dampening - Choice VS No Choice - in Feedback/Requests [original thread]
Meee One wrote: A 800-1000HP invisible assault? No thanks,we have enough problems with scouts as is. invisible ... INVISIBLE ... Meee One wrote: WAAAH! He uses dampeners! IM BLIND! lol
- by Jebus McKing - at 2014.11.03 13:16:00
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