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1761. SCR help. - in General Discussions [original thread]
I'm a long time SCR and ASCR player. I enjoy it and it clearly has a ton of potential in had the right hands...probably not mine though. I've got a fair amount of SP invested (Prof 3) and if I had it to do over I might not have added the proficien...
- by Jaysyn Larrisen - at 2013.10.21 00:04:00
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1762. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
Quil Evrything wrote: Jaysyn Larrisen wrote: I think the trick will be figuring out how to make it expensive on those that use cheap Alts to grief. thats easy .dont allow cheap alts. I'm coming around to your way of thinking on this....
- by Jaysyn Larrisen - at 2013.10.20 23:17:00
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1763. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
CCP Nullarbor wrote: Regarding friendly fire suiciding as a means of griefing, we were brainstorming an idea where selecting the punish option on the death screen would cost the person being team killed some standing or maybe ISK, but relative ...
- by Jaysyn Larrisen - at 2013.10.20 18:35:00
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1764. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
Quil Evrything wrote: Ya know.. I see a bunch of whining about TKing here, but after thinking about it for a bit... it shouldnt be THAT hard to avoid. Yes if you play the same way you do now, you're going to get banned. Well.. Good! The whol...
- by Jaysyn Larrisen - at 2013.10.20 18:08:00
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1765. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Krom Ganesh wrote: What's to prevent entire squads (or teams when team deploy arrives) from awoxing matches? They could avoid any TK or damage monitoring systems by just loitering in the middle of nowhere and still cause their faction to lose (...
- by Jaysyn Larrisen - at 2013.10.20 17:46:00
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1766. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Aero Yassavi wrote: CCP Nullarbor wrote: As I said we expect specialists will exist in the game, but that won't be sustainable until the player market comes online. Until then we're not compromising on our big picture plan, so you'll need ...
- by Jaysyn Larrisen - at 2013.10.20 14:13:00
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1767. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
howard wrote: I am personally in full favor of making the loss of gear or even clones in Dust more expensive than it currently is. Increase Isk scarcity! Make profitability as necessary yet difficult as you can without negatively impacting p...
- by Jaysyn Larrisen - at 2013.10.20 13:53:00
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1768. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
Total ISK removal with out the player market running is a dangerous option. I understand the logic that the Devs layed out but I'm very leary of this. PC is definetly a rich man's game now, FW may very well eclipse that if this isn't monitored c...
- by Jaysyn Larrisen - at 2013.10.18 23:27:00
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1769. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
I pretty much am in line with the majority that the TK penalty needs to be toned way down. My recommendation is that you significantly lower the penalties to Faction Standings and institue a penalty to the actual LP earned in that specific match...
- by Jaysyn Larrisen - at 2013.10.18 23:17:00
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1770. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Could the damage modifiers become available to all factions? They're of use to everyone. Also, I can't help but notice that the Gallentean LP store has no midslot modules. Great point... there probably needs to be ...
- by Jaysyn Larrisen - at 2013.10.18 22:24:00
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1771. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
Other LP related thoughts: 1) Recommend that LP items also include a few vanity items..example would be a camo pattern specifically offered by Ishakone Special Operations Division or something similar to that. 2) The other concept I would like ...
- by Jaysyn Larrisen - at 2013.10.18 22:15:00
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1772. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
Overall, the concept of LP is very sound and could be a significant boon to the game. My primary concerns are actually highlighted by the recent FW event we just finished. Great rewards for a managable grind on that one BTW. Here is the crux of t...
- by Jaysyn Larrisen - at 2013.10.18 20:07:00
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1773. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
In the words of my sainted Grandmother, "F%ck Yeah!". +1 CCP Very solid vision for FW and how to make it meaningful and a critical part of the meta-game. Only comment for general discussion at the moment is what if anything will CCP be doing to...
- by Jaysyn Larrisen - at 2013.10.18 19:47:00
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1774. Weapon skills -- kind of boring? (Feedback wanted) - in General Discussions [original thread]
I think you are bringing up some nice points about why the skill trees might need a bit of tweaking based on the niches or lore of the individual weapons. I don't agree with some of they specific ideas or mods you suggest but the start point is so...
- by Jaysyn Larrisen - at 2013.10.18 18:55:00
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1775. CCP why no vanity items? - in General Discussions [original thread]
I would be down for AUR skins on the kit I already have or better yet the paintbucket idea. I reckon I would be ok with about skins being in the 3-5K ISK range depending on how fancy they get. For the paintbucket...I would shell out around 20 or...
- by Jaysyn Larrisen - at 2013.10.18 18:14:00
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1776. Why I'm buying the Omega Booster - in General Discussions [original thread]
Crash Monster wrote: I've got a real job and if I compare the price per hour of playing Dust to most other activities its a pretty damned cheap form of entertainment. Spot on. +1 Cost effective and fun game. It's approaching the "hobby" cat...
- by Jaysyn Larrisen - at 2013.10.16 14:34:00
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1777. New Content Suggestion (Shadow Market) Sell Item's that you have . - in General Discussions [original thread]
Shadowdrake +1. Great thoughts on initial steps into a parallel economic system with EVE and eventually a merged economy. As I was re-reading your post it struck me that the single biggest indicator that Dust will be around for the long haul is...
- by Jaysyn Larrisen - at 2013.10.14 18:31:00
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1778. Officer weapons - in General Discussions [original thread]
Patick57' I believe I have some Amarr high end salvage and dropsuits if you want to do some exchanging for Caldari items. Looks like you were running a brisk speculative market so you may or may not have any items that aren't spoken for. Just g...
- by Jaysyn Larrisen - at 2013.10.14 18:18:00
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1779. Improving the connection to New Eden - PvE / open-ish world stuff [wall of text] - in General Discussions [original thread]
Great job in the OP. You are describing pretty much exactly what I was envisioning when I first heard of DUST 514. Based on the new EP's comments (CCP Rouge) he seems pretty keen on EVE integration as a clear mid to long term objective for Dust...
- by Jaysyn Larrisen - at 2013.10.13 19:41:00
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1780. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
Proto AScrm + Adv Assault SMG = Like a Boss. Just saying.
- by Jaysyn Larrisen - at 2013.10.13 14:58:00
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