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41. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
CCP Rattati wrote: ROF mod in low? or fitting with Gallente, ROF in high and move dmg mods to low? Might work. Curious the impact on recoil if you increase the ROF....no corresponding drawback for dmg mods. I would be pretty concerned with A...
- by Jaysyn Larrisen - at 2015.07.05 03:09:00
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42. Is it possible we can get a Kill Confirmed Log (names) on who we kil... - in Feedback/Requests [original thread]
Asekpri Vorkna wrote: The kill board is not enough. Asekpri Vorkna does not simply wish to know how many kills, assists, and deaths were acquired, but who specifically was killed at my hands. Even if it's just for last battle, which would seem ...
- by Jaysyn Larrisen - at 2015.07.05 00:55:00
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43. Rifle normalization. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Jaysyn Larrisen wrote: Breakin Stuff wrote: Amarr overheat: Charge time: should probably represent bringing additional stabilization into play. The caldari should have a lower recoil factor than other races to repres...
- by Jaysyn Larrisen - at 2015.07.05 00:52:00
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44. Rifle normalization. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Amarr overheat: Charge time: should probably represent bringing additional stabilization into play. The caldari should have a lower recoil factor than other races to represent a racial focus on long range accuracy. Caldari...
- by Jaysyn Larrisen - at 2015.07.04 21:42:00
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45. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
Breakin Stuff wrote: Sgt Kirk wrote: They should be. Damage mods should be in low. Slavish adherence to EVE online fitting meta is boring. Make another useful weapon mod for shield suits in the lows. Hmmm...Michael Stockpile fan, B...
- by Jaysyn Larrisen - at 2015.07.04 21:35:00
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46. Logi's Need A Buff - in General Discussions [original thread]
Thokk Nightshade wrote: Radiant Pancake3 wrote: Spaceman-Rob wrote: Simple, make it so only logistics can carry and use equipment. Problem solved. Yeah sure remove our only weapon to defend ourselves? In the Military if the medics ge...
- by Jaysyn Larrisen - at 2015.07.03 23:01:00
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47. Rifle normalization. - in Feedback/Requests [original thread]
Breakin - just caught up on this thread, thanks for the relink. Thoughts I generally like the idea of DPS / Range and tightening up the far left and right limits a bit. This highlights damage profiles...a positive from my perspective. Basically, ...
- by Jaysyn Larrisen - at 2015.07.03 18:48:00
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48. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
While i appreciate the discussion starter on this perpetual topic I have to say that it seems like many of the discussion points are treating symptoms and not root issues. Basically...i think we (and CCP Rattati) are making this too hard. My view...
- by Jaysyn Larrisen - at 2015.07.03 02:47:00
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49. Assault rifle needs a buff. - in Feedback/Requests [original thread]
Breakin Stuff wrote: DR DEESE NUTS wrote: Using the assault rifle now is way worse then before the hotfix. Your outranged by the other rifles who have similar dps Your out dps by the hmg and insta ganked by shotguns and knives. As of now it...
- by Jaysyn Larrisen - at 2015.07.02 11:56:00
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50. [Idea] Magsec SMG - in Feedback/Requests [original thread]
As I've noted in quite a few other locations having the entire racial line of weapons at significant disadvantage in short to mid range fights when the primary method of securing victory in a match is attack and defend small objectives in close qu...
- by Jaysyn Larrisen - at 2015.07.02 11:45:00
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51. If I were to use a KB/M... - in General Discussions [original thread]
I've pondered the kb/m vs controller question quite a bit. Ive talked to maybe 6 or 7 Dust players that is the Spiltfish mouse / nunchuck with very good success. https://world.splitfish.com
- by Jaysyn Larrisen - at 2015.06.28 16:17:00
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52. RR Kick - in General Discussions [original thread]
Omega Nox wrote: 4lbert Wesker wrote: Omega Nox wrote: 4lbert Wesker wrote: Why?This kicking is not hard enough? No, because Rail weaponry, because of The Laws of Physics, do not have recoil. Remember the times when RR almost d...
- by Jaysyn Larrisen - at 2015.06.27 03:35:00
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53. The unbridled popularity of the Assault Rail Rifle - in General Discussions [original thread]
Eruditus 920 wrote: Jaysyn Larrisen wrote: Generally I see SCR / ASCR more than the ARR. I also get hammered by the combat rifles consistently. The ARR is definitely represented in the kill feeds i see but certainly not overwhelmingly so. I ...
- by Jaysyn Larrisen - at 2015.06.21 03:44:00
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54. Helping the Rail Rifle - in Feedback/Requests [original thread]
I think you guys are starting to hit the nail on the head... focus on the suits more than the weapons. In all honesty, I think you should get a moderate baseline perk / bonus for your racial weapon so it is always incentivized to run racially ha...
- by Jaysyn Larrisen - at 2015.06.21 02:30:00
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55. The unbridled popularity of the Assault Rail Rifle - in General Discussions [original thread]
Generally I see SCR / ASCR more than the ARR. I also get hammered by the combat rifles consistently. The ARR is definitely represented in the kill feeds i see but certainly not overwhelmingly so. I do see the ARR a LOT more than the RR. The ARR (...
- by Jaysyn Larrisen - at 2015.06.21 01:46:00
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56. Maybe we should switch Gal/Cal Assault Bonuses? - in General Discussions [original thread]
Aeon Amadi wrote: Switch the bonuses of the two with each other. Gallente Assault: 5% increase in Hybrid - Blaster reload speed per level Caldari Assault: 5% reduction in Hybrid - Rail dispersion/recoil per level See, thinking is that Gallent...
- by Jaysyn Larrisen - at 2015.06.21 00:29:00
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57. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
137H4RGIC wrote: I won't be able to attend tomorrow night, I am taking my woman out to dinner and a movie. She's been super thrilled to see Jurassic World. No worries - you are always welcome on. Besides, it looks like a boss movie.
- by Jaysyn Larrisen - at 2015.06.14 04:22:00
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58. I'm bored....what is your favourite song? - in General Discussions [original thread]
I'm probably showing my age. I was a senior in college when this came out and it's been with me through thick and thin. Everlong...the song comes full circle http://youtu.be/hfRNVmGGOxY
- by Jaysyn Larrisen - at 2015.06.07 05:06:00
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59. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, here we have the weirdest slot progression in all of DUST 514. I tried once before, was washed away in a tidal wave of tears, but now we must once more unto the breach. (image snip) We see that not only is t...
- by Jaysyn Larrisen - at 2015.05.31 04:09:00
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60. Dust's new model: Pay to Exploit - in Feedback/Requests [original thread]
Cypher Nil wrote: DJINN Jecture wrote: Good job hitting the nail on the head. I would say this is not the way we want this to go but considering this game is still in Beta, I think we can expect a fail cascade after a liberal hosing of play...
- by Jaysyn Larrisen - at 2015.05.09 02:44:00
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