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781. Simple Querry. Name the least favorable suit, post 1.8 release - in General Discussions [original thread]
I find the responses pretty interesting...I saw the title and assumed that most folks would be tee'ing off on the Commando suits (of any race). In the current build most folks give the clear edge to the Assault over the Commando...sounds like yo...
- by Jaysyn Larrisen - at 2014.03.14 18:02:00
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782. Thoughts on the Equipment Changes - in General Discussions [original thread]
I stalk points in my "Fat Scout"...a CalAssault with complex dampeners and hack modules. I may have to take a hard look at getting into CalScouts.
- by Jaysyn Larrisen - at 2014.03.14 17:46:00
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783. Thoughts on the Equipment Changes - in General Discussions [original thread]
Awesome Pantaloons wrote: My only counterpoint is that the argument for decloaking while hacking is invalid. You have a warning about Depots, CRUs, and Objectives getting hacked. Just look at the one nearest you and you should find out whether ...
- by Jaysyn Larrisen - at 2014.03.14 17:39:00
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784. I'd Like to Be Your Candidate for CPM1 - in The Council's Chamber [original thread]
Soraya Xel wrote: Hey Dux. When are you coming back to play with us? ;) There's going to be an actual election before Fanfest. It should likely be fairly similar to the CSM election. Obviously, figuring out how to ensure people can't game the ...
- by Jaysyn Larrisen - at 2014.03.14 17:33:00
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785. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Appia Vibbia wrote: CCP Logibro wrote: Sana Rayya wrote: Can you melee while cloaked? How does the dampening aspect of cloaks work, and will stacking penalties be applied? If you are scanned successfully and then activate your cloak, whic...
- by Jaysyn Larrisen - at 2014.03.14 17:28:00
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786. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Vespasian Andendare wrote: The cloaks have to be one of the more exciting things to come to Dust. It's going to make the battlefield much more bloody, much messier. I like it. Also, the encouragement of specialization in the Logi suits is a we...
- by Jaysyn Larrisen - at 2014.03.14 17:24:00
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787. RP Story "blood hunt" site up and OCC - in DUST 514 Fiction [original thread]
I think i'll be going CalScout or CalCommando. It's a tough call...I'll be holding off for a week or so after 1.8 to make sure I get some feedback on how things are actually playing out in combat.
- by Jaysyn Larrisen - at 2014.03.14 06:50:00
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788. Blood Hunt. (signups only) - in Intergalactic Summit [original thread]
Jaysyn saw Heathen and Jacques hammer the Raiders down as he sprinted onto the scene. Things were building, the innate feel a veteran has was tingling and telling him that the make or break point of the fight was at hand. "Jacques - Jaysyn, movi...
- by Jaysyn Larrisen - at 2014.03.14 06:45:00
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789. 1.8 Dropsuits, Roles, & Respecs...CPM0 and CPM1 Candidate React... - in The Council's Chamber [original thread]
Soraya Xel wrote: Jaysyn: 1 mil this weekend. 1.5 mil with an Active Booster, or 2 mil with an Active-Omega Booster. They're offering a bag full of bonus SP this weekend to help you skill into the new stuff. ;) As CCP would say..."Working a...
- by Jaysyn Larrisen - at 2014.03.14 02:34:00
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790. 1.8 Dropsuits, Roles, & Respecs...CPM0 and CPM1 Candidate React... - in The Council's Chamber [original thread]
Well said, Kevall. In reference to respecs, I tend to agree with you that core upgrades are always useful no matter the suit you wear and over time weapon SP is usually worth it. The few occasions that it's not and a weapon or piece of equipment ...
- by Jaysyn Larrisen - at 2014.03.14 02:01:00
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791. Question about Info in the 1.8 Dropsuit Dev Blog - in The Council's Chamber [original thread]
Iron Wolf Saber wrote: 1. 5% per level on equipment save for the cloak. 2. High CPU negates equipment skills. 3. Heavy slots can fit light weapons or side arms, light weapons can fight lights and side arms. IWS, thanks for the accuracy an...
- by Jaysyn Larrisen - at 2014.03.13 22:44:00
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792. Question about Info in the 1.8 Dropsuit Dev Blog - in The Council's Chamber [original thread]
Request for clarification on some items in the Dev Blog from the Council Chamber folks: 1) The role bonus for Assault is a 5% reduction in CPU / PG cost on light & sidearm weapons and the Logi gets 5% reduction in CPU / PG cost. Is this a fla...
- by Jaysyn Larrisen - at 2014.03.13 20:50:00
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793. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Request for clarification on some items in the Dev Blog: 1) The role bonus for Assault is a 5% reduction in CPU / PG cost on light & sidearm weapons and the Logi gets 5% reduction in CPU / PG cost. Is this a flat bonus or per level (similar t...
- by Jaysyn Larrisen - at 2014.03.13 20:43:00
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794. 1.8 Dropsuits, Roles, & Respecs...CPM0 and CPM1 Candidate React... - in The Council's Chamber [original thread]
As per my original thread on CPM and Candidate reactions to the Weapons & TTK Dev blog I'm now opening up the disucsion thread to address the Dev blog covering Dropsuits, Roles, and Respec . By and large this is a major (albeit late) milesto...
- by Jaysyn Larrisen - at 2014.03.13 20:31:00
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795. What could dust do encourage more RP - in DUST 514 Fiction [original thread]
True Adamance wrote: DeadlyAztec11 wrote: Easy access to lore is good. As it stands you have to spend time out of the game studying, rememberinv and analysing lore. Most people don't want to take time out of the game fir general information....
- by Jaysyn Larrisen - at 2014.03.12 02:41:00
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796. Dust Factions' Info? - in DUST 514 Fiction [original thread]
When I read the OP I knew it would be like throwing chum to sharks...
- by Jaysyn Larrisen - at 2014.03.12 02:36:00
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797. Thoughts on 1.8 weapons/TTk Dev Blog from CPM0 (and CPM1 candidates) - in The Council's Chamber [original thread]
Judge Rhadamanthus wrote: I'm not on the list of candidates in this forum, but even so; but this seemed a good place to ask this question. You all mention vehicles and AV. Many complain about swarms. How much damage do swarms do now? and what c...
- by Jaysyn Larrisen - at 2014.03.12 01:56:00
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798. I finally understand what makes the Caldari tick - in DUST 514 Fiction [original thread]
Quick add on the Caldari culture. There are quite few northern euro / Scandinavian components in their language and phenotypes. I believe the specific taxonomy of the Caldanese language contains Finnish tones as per some comments by EVE Devs. H...
- by Jaysyn Larrisen - at 2014.03.11 03:20:00
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799. The dual tanking conundrum - What is it, problems, and how to solve ... - in General Discussions [original thread]
Cat...question for you. Should there be some rebalancing of where modules fit in terms of code breakers, scans, damps, ext? Codebreaker mods in the low slot confuse me...i would think it would be a CPU heavy requirement as with profile damps. Th...
- by Jaysyn Larrisen - at 2014.03.10 21:10:00
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800. Body of disgraced Caldari Navy officer found on Caldari Prime. - in Intergalactic Summit [original thread]
Do what you can do and control what you can control...but don't lose yourself when things are out of your control. This is a bit of why I don't make my home in Ishukone space anymore. I have family and friends there and could maintain a very com...
- by Jaysyn Larrisen - at 2014.03.10 21:07:00
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