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341. Vehicle Control Stinks - Really Stupid Physics - in Feedback/Requests [original thread]
Practice? I can drive LAVs, Tanks and Dropships with great ease after getting practice with them, I actually don't see a problem..
- by Jason Pearson - at 2013.01.05 21:06:00
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342. Make the gubs more stable when shooting - in Feedback/Requests [original thread]
stop being bad and holding R1 down, kthx.
- by Jason Pearson - at 2013.01.05 21:06:00
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343. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Vermaak Kuvakei wrote: Breakin Stuff wrote: Vermaak Doe wrote: Codyrules35 Badass wrote: The reason why it should be forced is because most blue dots do not use communications so if the dropship is going to be taken down by swarm launc...
- by Jason Pearson - at 2013.01.05 21:01:00
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344. [Request] Give Dropships more HP, armor and shields. As well as a few other drop... - in Feedback/Requests [original thread]
We shouldn't be forced to play purely Speed Fits you scrubs, a Dropship is meant to be able to pick up troops in hotzones and deploy them into much needed areas. Sure, you can play as a Speed fit but I don't want to just fly across the map launchi...
- by Jason Pearson - at 2013.01.05 20:55:00
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345. Longer games please or fix ambush in this way - in Feedback/Requests [original thread]
I haven't come across this issue yet.. usually end Ambush matches in about 7 minutes..
- by Jason Pearson - at 2013.01.03 01:11:00
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346. Tanks and how they should act more like tanks - in Feedback/Requests [original thread]
Have supported this idea for a while. Halving our firepower in exchange for more tankiness would be nice, and if they above HAV Drivers don't like it give us variations. Hell we could always make a new class and call it TANKS, and make them real s...
- by Jason Pearson - at 2013.01.02 15:01:00
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347. [Request] Friendly Fire Always On for Orbital Bombardment in Corp Matches - in Feedback/Requests [original thread]
I support this, hell give us full Friendly Fire in Corp Matches would be good.
- by Jason Pearson - at 2013.01.02 14:38:00
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348. Increase swarm launcher range to 300m - in Feedback/Requests [original thread]
So you want a weapon that takes no skill to use to be even more OP by increasing the range? Are you fuckin' ********? You are, aren't you?
- by Jason Pearson - at 2013.01.02 02:33:00
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349. (Feedback) I think the Militia Forge Gun should be removed Or require Forge Gun ... - in Feedback/Requests [original thread]
**** is dumb. Militia Forge is 1.5k ISK, deals 1.2k Damage, isn't really slow to charge up and I can easily kill Infantry with it. Started playing again yesterday, took out two tanks with it and got quite a few Infantry kills. Rolled around in ...
- by Jason Pearson - at 2013.01.01 22:11:00
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350. DUST needs suppression, discuss - in Feedback/Requests [original thread]
A FPS without suppression is not even decent. Am I doing it right?
- by Jason Pearson - at 2012.12.25 10:51:00
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351. What's up with all the vehicle hate? - in Feedback/Requests [original thread]
Django Quik wrote: WHz DS9899 wrote: I call BS on that entire reply. HAV's ARE ment to soak up fire. and it's not impossible when it's happened several times to me. I've even seen sagris's get blown up by one standerd AV grenade... a fully...
- by Jason Pearson - at 2012.12.22 08:18:00
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352. What's up with all the vehicle hate? - in Feedback/Requests [original thread]
WHz DS9899 wrote: Jason Pearson wrote: It's really simple.. Less Offensive MOAR DEFENSIVE Take the damage a HAV outputs down and increase its ability to tank. Hell, make variants for it. I lost 7000 eHP in two shots to a Forge Gun (Not Mi...
- by Jason Pearson - at 2012.12.21 15:37:00
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353. What's up with all the vehicle hate? - in Feedback/Requests [original thread]
It's really simple.. Less Offensive MOAR DEFENSIVE Take the damage a HAV outputs down and increase its ability to tank. Hell, make variants for it. I lost 7000 eHP in two shots to a Forge Gun (Not Militia dw) which killed me instantly, It was a...
- by Jason Pearson - at 2012.12.21 15:10:00
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354. [Request] 3rd person mode - in Feedback/Requests [original thread]
No.
- by Jason Pearson - at 2012.12.21 11:19:00
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355. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Vermaak Kuvakei wrote: Same one as before, a blaring signal to leave only Accomplishes nothing. Random Blue Dot sees the signal.. "lol nope I'm safe in this Dropship, watch me get all these points!" Dropship dies due to the blue dot not ge...
- by Jason Pearson - at 2012.12.17 00:24:00
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356. [Suggestion] Increasing the 'Grudge' factor. - in Feedback/Requests [original thread]
I'd love an after report on things like my "Nemesis", the person who killed me the most, which person I killed the most and such. Sometimes when I see certain players on the battlefield I go after them so it'd be nice to see my efforts noticed :D
- by Jason Pearson - at 2012.12.16 23:24:00
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357. Unarmed Heavy Dropship Variant - in Feedback/Requests [original thread]
Bump!
- by Jason Pearson - at 2012.12.16 12:56:00
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358. Unarmed Heavy Dropship Variant - in Feedback/Requests [original thread]
:( I can't bear/bare it, leave me alone you grammar peoples.
- by Jason Pearson - at 2012.12.16 00:59:00
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359. Unarmed Heavy Dropship Variant - in Feedback/Requests [original thread]
Elijah Sol' Dzusaki wrote: +1 like the Idea BTW its bare in mind, unless you have a bear in your mind. I actually appreciate this bit of Grammar xD I can never remember which one it is.
- by Jason Pearson - at 2012.12.16 00:50:00
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360. request: dropship variants - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Entirely new aerial vehicles that are not dropships at all will come. Fighter vehicle in this early gameplay vid http://youtu.be/ED-YF-v7WCw?t=5m36s Ahaha, you scammer you xD
- by Jason Pearson - at 2012.12.16 00:49:00
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