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41. EVE/DUST: Bridging two games through PvE - in Feedback/Requests [original thread]
gargantuise aaron wrote: I'm up for it, but let there be incoplete victories, theirs 200 drones in the distic we kill 50 but lose they have 150 left and whoever else can help clear the hive and you can launch attacks whenever a ceo can set his ...
- by Jason Pearson - at 2013.08.12 12:56:00
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42. [Request] Double Charge Time on Breach FGs - in Feedback/Requests [original thread]
Trey Hardin wrote: Jason Pearson wrote: I disagree. King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! with who Oh right, the thread overall. King...
- by Jason Pearson - at 2013.08.11 19:26:00
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43. [Request] Double Charge Time on Breach FGs - in Feedback/Requests [original thread]
I disagree. King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
- by Jason Pearson - at 2013.08.11 18:44:00
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44. [Suggestion] 1.5: Vehicle Capacitors! - in Feedback/Requests [original thread]
I like the sound of it. King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
- by Jason Pearson - at 2013.08.11 10:31:00
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45. EVE/DUST: Bridging two games through PvE - in Feedback/Requests [original thread]
BUMP!
- by Jason Pearson - at 2013.08.10 21:56:00
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46. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
Forges don't need an adjustment, honestly. Bad players get messed up by GOOD Forge Gunners, yes it's a ***** when a Forge Gun is on a roof, TAKE YOUR SNIPER RIFLE/FORGE GUN and fire back. Seriously, I'm one of the guys that should be crying as a...
- by Jason Pearson - at 2013.08.09 21:21:00
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47. EVE/DUST: Bridging two games through PvE - in Feedback/Requests [original thread]
Nobody likes mah threads :( King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
- by Jason Pearson - at 2013.08.07 12:08:00
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48. [minmatar assault rifle] yah I said it! - in Feedback/Requests [original thread]
Take a look at the Gallente weapon and its variants, the Rail Rifle (Caldari) will be a better tac AR and the Combat Rifle (Minmatar) will be a better burst rifle. I'll personally use it, as it'll be better than the Gallente Burst, and I like that...
- by Jason Pearson - at 2013.08.03 15:25:00
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49. [Request] Let us tell EVE players our location with a quick slash command - in Feedback/Requests [original thread]
+1 King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
- by Jason Pearson - at 2013.08.03 15:22:00
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50. New use for Attack Order; directing "mortar" fire - in Feedback/Requests [original thread]
Roldrage wrote: It would need a minimum distance to be available or else it would turn the plasma cannon into easy mode but I do like the idea. I don't know if it would turn it into easy-mode, again with needing teamwork to set the order in ...
- by Jason Pearson - at 2013.08.02 21:42:00
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51. WAIT I HAZ AN IDEA!!!! - in Feedback/Requests [original thread]
Here! King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
- by Jason Pearson - at 2013.08.02 16:47:00
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52. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Thurak1 wrote: The most simplistic tactic i have seen is to take a dropship fly really high up and drop a 4 man squad on the forgegunners head. He has a lot of issues seeing and shooting at you if you stay nice and hig...
- by Jason Pearson - at 2013.08.02 08:38:00
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53. New use for Attack Order; directing "mortar" fire - in Feedback/Requests [original thread]
Your Evil Clone wrote: Ever considered trying to add helpful suggestions / criticism about the current game, instead of trying to get new things designed for the game when there are still things that are not properly working since beta? No, n...
- by Jason Pearson - at 2013.08.02 08:20:00
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54. New use for Attack Order; directing "mortar" fire - in Feedback/Requests [original thread]
I think the idea would apply to current weapons such as Mass Drivers and Plasma Cannons, as well as the possibility to adding it to Artillery turrets, this means yes you can deliver damage, but with the slow pace of the weapons players can move, a...
- by Jason Pearson - at 2013.08.02 07:07:00
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55. New use for Attack Order; directing "mortar" fire - in Feedback/Requests [original thread]
You'd still have to fire at a circular target in the sky, I can guess quite a few people won't be able to do it xD Aye, I think the projectile speed needs a buff, the splash damage needs to be raised, I mean why is it a Flaylocks splash is like 90...
- by Jason Pearson - at 2013.08.02 06:55:00
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56. New use for Attack Order; directing "mortar" fire - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: So generate a firing solution for you? Seems a bit easy-mode, though of course the plasma cannon is currently awful. Putting the placon in a mortar role would be an interesting use of it. Not necessarily easy-mode, m...
- by Jason Pearson - at 2013.08.02 06:49:00
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57. New use for Attack Order; directing "mortar" fire - in Feedback/Requests [original thread]
I've always loved the idea of Mortars in DUST, make them as fancy as you want but in the end they're still indirect fire weapons. Playing with the Plasma Cannon, I thought wouldn't it be cool if I could use it as a Mortar type weapon, but how woul...
- by Jason Pearson - at 2013.08.02 06:21:00
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58. EVE/DUST: Bridging two games through PvE - in Feedback/Requests [original thread]
Edited OP, included some things.
- by Jason Pearson - at 2013.08.02 01:04:00
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59. EVE/DUST: Bridging two games through PvE - in Feedback/Requests [original thread]
EternalRMG wrote: Make Null Sec infestation Spread faster. Also make so, that as a corporation if you Manage to win a Fight in a Hive (lvl V infestation) you win lets say 100 Drones, that you can send to any other planet to infest (enemy planet...
- by Jason Pearson - at 2013.08.02 00:56:00
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60. EVE/DUST: Bridging two games through PvE - in Feedback/Requests [original thread]
sly Bandit wrote: Instead of instant public matches make them so they appear in the mercenary tab. Which ones, the high sec or the Null Sec ones? Null Sec ones would make sense, but High Sec ones should just be a mode called Drone Infestati...
- by Jason Pearson - at 2013.08.02 00:41:00
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