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WHz DS9899
Doomheim
136
|
Posted - 2012.12.21 01:23:00 -
[1] - Quote
I was buying some BPO stuff for infintry, and noticed that there's not a militia Forge gun... A FREAKIN MILITIA FORGE GUN! Why is there so much hate for vehicles, especially HAV? Missiles are not a good option anymore, HAV's became slower, armor still sucks, You can still one shot any LAV with forge guns, dropships are useless, etc. etc. etc. Any person can now kill me and other pilots from across the map, and they can do it for a 1/10 of the cost, maybe even less.Can vehicles, just like the rest of the universe, get any love? |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.12.21 02:06:00 -
[2] - Quote
WHz DS9899 wrote:I was buying some BPO stuff for infintry, and noticed that there's not a militia Forge gun... A FREAKIN MILITIA FORGE GUN! Why is there so much hate for vehicles, especially HAV? Missiles are not a good option anymore, HAV's became slower, armor still sucks, You can still one shot any LAV with forge guns, dropships are useless, etc. etc. etc. Any person can now kill me and other pilots from across the map, and they can do it for a 1/10 of the cost, maybe even less.Can vehicles, just like the rest of the universe, get any love?
CCP wants you to play on foot, IDK. |
WHz DS9899
Doomheim
136
|
Posted - 2012.12.21 02:14:00 -
[3] - Quote
**** that, I want a HAV. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.21 02:27:00 -
[4] - Quote
I keep reading the thread title as "What's up with all the vehicle hats?"
...I should try and get more sleep... |
WHz DS9899
Doomheim
136
|
Posted - 2012.12.21 02:29:00 -
[5] - Quote
Garrett Blacknova wrote:I keep reading the thread title as "What's up with all the vehicle hats?"
...I should try and get more sleep...
That's all you have to say? That makes me sad... |
kyan west
D3ath D3alers RISE of LEGION
8
|
Posted - 2012.12.21 02:54:00 -
[6] - Quote
damn swarm launchers......... thats why i just run a sica with a few sheild extenders and a good blaster for only about 200000 isk a pop |
WHz DS9899
Doomheim
136
|
Posted - 2012.12.21 02:59:00 -
[7] - Quote
kyan west wrote:damn swarm launchers......... thats why i just run a sica with a few sheild extenders and a good blaster for only about 200000 isk a pop
But the thing is, I would destroy you with anything when your in that Sica Ex. the Militia Forge Gun. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.21 03:12:00 -
[8] - Quote
WHz DS9899 wrote:kyan west wrote:damn swarm launchers......... thats why i just run a sica with a few sheild extenders and a good blaster for only about 200000 isk a pop But the thing is, I would destroy you with anything when your in that Sica Ex. the Militia Forge Gun. I have a similar Sica to the one described above, and have taken out Forge Gunners with it.
Also, sorry for my not-very-productive previous post, but at least it was a bump for the thread, right? |
WHz DS9899
Doomheim
136
|
Posted - 2012.12.21 03:21:00 -
[9] - Quote
Garrett Blacknova wrote:WHz DS9899 wrote:kyan west wrote:damn swarm launchers......... thats why i just run a sica with a few sheild extenders and a good blaster for only about 200000 isk a pop But the thing is, I would destroy you with anything when your in that Sica Ex. the Militia Forge Gun. I have a similar Sica to the one described above, and have taken out Forge Gunners with it. Also, sorry for my not-very-productive previous post, but at least it was a bump for the thread, right?
Right, but it is kinda hard to not get killed in those death traps. |
WHz DS9899
Doomheim
136
|
Posted - 2012.12.21 08:38:00 -
[10] - Quote
bump |
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Umbat Boki
Circle of Huskarl Minmatar Republic
157
|
Posted - 2012.12.21 08:49:00 -
[11] - Quote
Do you really think that getting forge gun to level one is really hard? The difference only in ISKs which isn't problem in Chromosome.
You just want to ride unstoppable tank and stomp on randoms.
What I'd say, is that we need militia AV grenade as well. |
NovaShadowStorm
The Southern Legion
63
|
Posted - 2012.12.21 09:09:00 -
[12] - Quote
I've seen rediculously strong tanks on the battle field that not even A full clip of missiles from my Darkside swarm launcher, (I'm also running a Complex light damage mod +10%) 2 others using swarms of unknown type and a forge gunner this tank took it all, killed us one at a time then drove off and ran someone over. The moral of this story is that all tanks can be absurdly strong but you have to put a crapload of points into it.
Just like in EVE just because you have the minimum amount of skill to get into one doesn't mean you should. Train up your tanking skills, toss in some resist mods as well as just extenders or plates, get a repper of some sort and you'll find that vehicles are alot stronger than you think. Not to mention most of the time vehicles are support units they aren't meant to be weapons of mass destruction that roll entire teams alone, work with your team cover them and have them cover you. |
WHz DS9899
Doomheim
136
|
Posted - 2012.12.21 09:24:00 -
[13] - Quote
Ok so Having over 3 million sp into my HAV and climbing everyday isn't enough? While you have to put in what, 3 million to get the perfect role for a fit? And that's not eve taking into how much these fittings cost compaired to your most expensive ones. My cheapest tank is so much more expensive than your most expensive suit. Yet you can one shot me? Then you got to take in the fact that the only way to have any help is by getting a person that will repair you, and I haven't found a single person who would. You think that being able to one shot someone that's spent way more is fair, but it isn't. First, the militia Forge Gun needs to become weaker, second, the AV grenades needs to be far weaker than they are, as I've been one shotted from them as well, by standard ones, with proto resistances active,and The bug to where militia swarms can one shot needs to be fixed, because it's making me lose money. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.12.21 09:53:00 -
[14] - Quote
yeah, swarms have a too high range. so does FG.
Militia, and standard of those weapon should have a limited range. I'm no vehicle user but can't stop feeling bad for the ennemy or friendly vehicle when i see dudes on the redline spamming rockets.... |
NovaShadowStorm
The Southern Legion
63
|
Posted - 2012.12.21 10:06:00 -
[15] - Quote
WHz DS9899 wrote:Ok so Having over 3 million sp into my HAV and climbing everyday isn't enough? While you have to put in what, 3 million to get the perfect role for a fit? And that's not eve taking into how much these fittings cost compaired to your most expensive ones. My cheapest tank is so much more expensive than your most expensive suit. Yet you can one shot me? Then you got to take in the fact that the only way to have any help is by getting a person that will repair you, and I haven't found a single person who would. You think that being able to one shot someone that's spent way more is fair, but it isn't. First, the militia Forge Gun needs to become weaker, second, the AV grenades needs to be far weaker than they are, as I've been one shotted from them as well, by standard ones, with proto resistances active,and The bug to where militia swarms can one shot needs to be fixed, because it's making me lose money.
^ To that I can only laugh. Do you REALLY put shield or armour resists on your tank? You insist it is a "one shot" But there is absolutely no weapon that can one shot a tank other than someone with no or very little skill in a malitia tank. Even trained to max with damage mods no single weapon can one shot a solid tank. Period. As for Malitia forge guns, just like all malitia gear they have the same stats as TI weapons they just take more CPU and Grid to fit them, the fact in this case being only heavies can fit a forge gun and they have a rather large amount of CPU/Grid to play with.
Not to mention that they actually won't hit as hard as your typical TI seeing as you need to train weaponry to Lvl V which would add an additional 10% damage. So already they are weaker than your average forge gun. And really you've been "one shot" by AV grenades? Those things barely have enough in them to blow up a LAV and if you put a tank on a LAV and it'll survive one so how your "Expensive, Proto resist, 3mil SP HAV fit tank" can be "one shot" is well... it's impossible. Tanks are not meant to sit and take sustained fire they are made to flank and maneuver. You shoot you move or get near some cover shoot and fal back if needed, sitting in the open will get you killed. Also another handy tip from EVE 'If you can't afford to lose it don't use it'. You say you're losing money? Then stop using it until A) you have enough isk and B) you have a better tank on it so it won't die to all these magical "one shots", simple. |
Django Quik
R.I.f.t
220
|
Posted - 2012.12.21 12:14:00 -
[16] - Quote
I run an advanced swarm with 2 complex damage mods and lvl 5 weaponry, reaching around 2000 damage if all 5 missiles hit - I have never one shot any tank. Even a basic sica with no modules would take around 3 shots with all my missiles hitting. There is no way any tank has ever been OHK.
Nova is quite right - if you are regularly losing your expensive and well kitted out tank, then you are doing something wrong with how you use it. And I too have seen what I would consider pretty much indestructible tanks out there - get a surya or sagaris with a heavy shield and resistance and even with 4 people with my gear out there we'll still struggle to kill you unless you sit out in the open not moving. But if you think you're going to survive bringing out really any variation of a sica or soma, I will kill you, most likely on my own.
As for the militia FG - it's garbage. I've seen in no game so far this build appear in the kill log PLAYER (MILITIA FORGE GUN) TANK. In fact, haven't yet seen anyone even trying to use the weapon. |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.12.21 13:06:00 -
[17] - Quote
WHz DS9899 wrote:Ok so Having over 3 million sp into my HAV and climbing everyday isn't enough? While you have to put in what, 3 million to get the perfect role for a fit? And that's not eve taking into how much these fittings cost compaired to your most expensive ones. My cheapest tank is so much more expensive than your most expensive suit. Yet you can one shot me? Then you got to take in the fact that the only way to have any help is by getting a person that will repair you, and I haven't found a single person who would. You think that being able to one shot someone that's spent way more is fair, but it isn't. First, the militia Forge Gun needs to become weaker, second, the AV grenades needs to be far weaker than they are, as I've been one shotted from them as well, by standard ones, with proto resistances active,and The bug to where militia swarms can one shot needs to be fixed, because it's making me lose money.
3 million SP isnt enough for a decent HAV, you will just be pounded into the ground by AV and probably OHK by a decent HAV.
Ive never seen militia swarms OHK anyone yet though :S thats just bad luck i think on your side |
ArMaGeDoN The Cat
Systems Federation Coalition of Galactic Unity
157
|
Posted - 2012.12.21 13:21:00 -
[18] - Quote
There was already a thread about it. Tanks are super powerful, there SHOULD be a militia weapon that can take them down. You just want a stompfest of infantry, well now you have to work for it. |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.12.21 13:54:00 -
[19] - Quote
ArMaGeDoN The Cat wrote:There was already a thread about it. Tanks are super powerful, there SHOULD be a militia weapon that can take them down. You just want a stompfest of infantry, well now you have to work for it.
Lol no there shouldn't. A HAV that is hard to take down will have cost millions of SP to build. why should there be something you can get, with no SP loss, be strong enough to take a HAV down?
Militia equipment should barely scratch a proto vehicle |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.21 14:33:00 -
[20] - Quote
"My First LOLTank" is a Sica that I fitted as a pure-HP shield tank with Missile Turrets in every weapon slot.
The Standard Large Missile Turret is the only non-Militia item in the fitting.
It can survive at least one hit from anything I've seen someone throw at it. Proto Forge Gun with dual Proto Damage Mods would probably one-shot me, but what do you expect? My First LOLTank is cheaper than that Forge Gun fitting. |
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WHz DS9899
Doomheim
136
|
Posted - 2012.12.21 15:10:00 -
[21] - Quote
NovaShadowStorm wrote:WHz DS9899 wrote:Ok so Having over 3 million sp into my HAV and climbing everyday isn't enough? While you have to put in what, 3 million to get the perfect role for a fit? And that's not eve taking into how much these fittings cost compaired to your most expensive ones. My cheapest tank is so much more expensive than your most expensive suit. Yet you can one shot me? Then you got to take in the fact that the only way to have any help is by getting a person that will repair you, and I haven't found a single person who would. You think that being able to one shot someone that's spent way more is fair, but it isn't. First, the militia Forge Gun needs to become weaker, second, the AV grenades needs to be far weaker than they are, as I've been one shotted from them as well, by standard ones, with proto resistances active,and The bug to where militia swarms can one shot needs to be fixed, because it's making me lose money. ^ To that I can only laugh. Do you REALLY put shield or armour resists on your tank? You insist it is a "one shot" But there is absolutely no weapon that can one shot a tank other than someone with no or very little skill in a malitia tank. Even trained to max with damage mods no single weapon can one shot a solid tank. Period. As for Malitia forge guns, just like all malitia gear they have the same stats as TI weapons they just take more CPU and Grid to fit them, the fact in this case being only heavies can fit a forge gun and they have a rather large amount of CPU/Grid to play with. Not to mention that they actually won't hit as hard as your typical TI seeing as you need to train weaponry to Lvl V which would add an additional 10% damage. So already they are weaker than your average forge gun. And really you've been "one shot" by AV grenades? Those things barely have enough in them to blow up a LAV and if you put a tank on a LAV and it'll survive one so how your "Expensive, Proto resist, 3mil SP HAV fit tank" can be "one shot" is well... it's impossible. Tanks are not meant to sit and take sustained fire they are made to flank and maneuver. You shoot you move or get near some cover shoot and fal back if needed, sitting in the open will get you killed. Also another handy tip from EVE 'If you can't afford to lose it don't use it'. You say you're losing money? Then stop using it until A) you have enough isk and B) you have a better tank on it so it won't die to all these magical "one shots", simple.
I call BS on that entire reply. HAV's ARE ment to soak up fire. and it's not impossible when it's happened several times to me. I've even seen sagris's get blown up by one standerd AV grenade... a fully fitted Sagris shouldn't be done like that. And what does it matter that only heavies can fit them? Most people that's skilled toward ground troops have have heavy skills by now (or should have them anyways). They would also have Forge Gun skills, and grandier skills at max. How about this: you try using a HAV and see how fast just one AV grenade kills you. You see how fast just one Forge Gun kills you. And don't tell me how to drive my HAV. I move around the map, and give help where needed. It's not fair when I get one shotted by a Forge Gun sitting in a hill that I can't even hit them at. HAV's are not supposed to be glass cannons, LAV's especially the high tier ones shouldn't be made out of paper, and the ShitShips souldn't be ****. For a 600k HAV, I should be able to without turning on any modules, take at least 8 Forge Gun shots before dying, a fully fitted T1 LAV should be able to take 4, and a fully fitted T1 Dropship should be able to take 5 At advanced level Forge guns (regular). None of them should one shot something that costs way more. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.12.21 15:10:00 -
[22] - Quote
It's really simple..
Less Offensive MOAR DEFENSIVE
Take the damage a HAV outputs down and increase its ability to tank. Hell, make variants for it. I lost 7000 eHP in two shots to a Forge Gun (Not Militia dw) which killed me instantly, It was a single guy who managed to go through my redline, shoved his LAV in the back of me so I rolled forward onto a Hill, got stuck and died.
Saddest HAV loss ever. |
WHz DS9899
Doomheim
136
|
Posted - 2012.12.21 15:22:00 -
[23] - Quote
Jason Pearson wrote:It's really simple..
Less Offensive MOAR DEFENSIVE
Take the damage a HAV outputs down and increase its ability to tank. Hell, make variants for it. I lost 7000 eHP in two shots to a Forge Gun (Not Militia dw) which killed me instantly, It was a single guy who managed to go through my redline, shoved his LAV in the back of me so I rolled forward onto a Hill, got stuck and died.
Saddest HAV loss ever.
they just need to buff tanking abilities of Vehicles in general. ground tropps are fine. Vehicles just need some love is all. But no damage changes (well, missiles could use some more splash, and a little lower damage.) |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.12.21 15:37:00 -
[24] - Quote
WHz DS9899 wrote:Jason Pearson wrote:It's really simple..
Less Offensive MOAR DEFENSIVE
Take the damage a HAV outputs down and increase its ability to tank. Hell, make variants for it. I lost 7000 eHP in two shots to a Forge Gun (Not Militia dw) which killed me instantly, It was a single guy who managed to go through my redline, shoved his LAV in the back of me so I rolled forward onto a Hill, got stuck and died.
Saddest HAV loss ever. they just need to buff tanking abilities of Vehicles in general. ground tropps are fine. Vehicles just need some love is all. But no damage changes (well, missiles could use some more splash, and a little lower damage.)
You have to choose man. Right now, if I could tank damage well with the damage output I give out? I'd stomp everything. It is not fair for ground troops if the HAV = instant win. You say no to damage? Then they'll say no to tanking. I use a stabilized blaster on my Gunlogi, I don't hold the trigger firing like a muppet, I take burst shots at someone. Everything dies in 4 shots, heavies take double maybe. If I have good ground support, I don't die.
Now, you want them to be tankier? Then let's have tankier vehicles, but less damage output.
- The guy who plays Tank, Dropship and Assault Ground troop. |
Jak Teston
Osmon Surveillance Caldari State
99
|
Posted - 2012.12.21 15:40:00 -
[25] - Quote
I think the relation between HAVs and infantry is okay right now. HAVs are a menace, but either they sit silently in a corner shooting at snipers or they chase infantry around with a blaster, which gives infantry a good opportunity to strike back.
What's seriously messed up is the way forge guns and Dropships interact. My dropships have about 6.5 eHP, which is 3 shots from a forgegun, or, measured in the time it takes to take it down: 5 seconds (measured from the impact of the first shot to the boom at the third). |
NovaShadowStorm
The Southern Legion
63
|
Posted - 2012.12.21 15:44:00 -
[26] - Quote
WHz DS9899 wrote:NovaShadowStorm wrote:WHz DS9899 wrote:Ok so Having over 3 million sp into my HAV and climbing everyday isn't enough? While you have to put in what, 3 million to get the perfect role for a fit? And that's not eve taking into how much these fittings cost compaired to your most expensive ones. My cheapest tank is so much more expensive than your most expensive suit. Yet you can one shot me? Then you got to take in the fact that the only way to have any help is by getting a person that will repair you, and I haven't found a single person who would. You think that being able to one shot someone that's spent way more is fair, but it isn't. First, the militia Forge Gun needs to become weaker, second, the AV grenades needs to be far weaker than they are, as I've been one shotted from them as well, by standard ones, with proto resistances active,and The bug to where militia swarms can one shot needs to be fixed, because it's making me lose money. ^ To that I can only laugh. Do you REALLY put shield or armour resists on your tank? You insist it is a "one shot" But there is absolutely no weapon that can one shot a tank other than someone with no or very little skill in a malitia tank. Even trained to max with damage mods no single weapon can one shot a solid tank. Period. As for Malitia forge guns, just like all malitia gear they have the same stats as TI weapons they just take more CPU and Grid to fit them, the fact in this case being only heavies can fit a forge gun and they have a rather large amount of CPU/Grid to play with. Not to mention that they actually won't hit as hard as your typical TI seeing as you need to train weaponry to Lvl V which would add an additional 10% damage. So already they are weaker than your average forge gun. And really you've been "one shot" by AV grenades? Those things barely have enough in them to blow up a LAV and if you put a tank on a LAV and it'll survive one so how your "Expensive, Proto resist, 3mil SP HAV fit tank" can be "one shot" is well... it's impossible. Tanks are not meant to sit and take sustained fire they are made to flank and maneuver. You shoot you move or get near some cover shoot and fal back if needed, sitting in the open will get you killed. Also another handy tip from EVE 'If you can't afford to lose it don't use it'. You say you're losing money? Then stop using it until A) you have enough isk and B) you have a better tank on it so it won't die to all these magical "one shots", simple. I call BS on that entire reply. HAV's ARE ment to soak up fire. and it's not impossible when it's happened several times to me. I've even seen sagris's get blown up by one standerd AV grenade... a fully fitted Sagris shouldn't be done like that. And what does it matter that only heavies can fit them? Most people that's skilled toward ground troops have have heavy skills by now (or should have them anyways). They would also have Forge Gun skills, and grandier skills at max. How about this: you try using a HAV and see how fast just one AV grenade kills you. You see how fast just one Forge Gun kills you. And don't tell me how to drive my HAV. I move around the map, and give help where needed. It's not fair when I get one shotted by a Forge Gun sitting in a hill that I can't even hit them at. HAV's are not supposed to be glass cannons, LAV's especially the high tier ones shouldn't be made out of paper, and the ShitShips souldn't be ****. For a 600k HAV, I should be able to without turning on any modules, take at least 8 Forge Gun shots before dying, a fully fitted T1 LAV should be able to take 4, and a fully fitted T1 Dropship should be able to take 5 At advanced level Forge guns (regular). None of them should one shot something that costs way more.
Ugh... the webpage ate my post and it was a long one too... ok main points since I'm too lazy to type it all out again.
1. There is no way in hell a standard AV grenade can deal over 6k Damage to OHK a Sarg 2. I with no HAV skills have a Sica shield tank that for 500k can take at least 3-4 FG blasts before going boom so long as I rep early enough, if you wiith your 3 mil SP, proto resists and expensive tank can't match me then you sir FAIL. 3. TANKS ARE NOT INVICIBLE. They are not made to sit in open space and take fire they can take hits but can't sit in sustained fire which is a stupid thing to do anyway. 4. AV weapons are called AV weapons because surprisingly enough they are made to take out vehicles. Yet there is no way in hell any AV weapon fully trained or not can take out a well tanked tank in 1 hit it is IMPOSSIBLE. A standard AV grenade taking out a full shield, full armour, well fit Sarg is even more impossible and the biggest joke of all. 5.I have come across tanks I haven't been able to blow up even with a few other s helping me with Swarms and FG's and it was a freaking Soma so they can be made insanley hard to kill what ever you're doing you're doing it wrong. 6.Get your skills up and if you don't like losing that mush isk... STOP DEPLOYING TANKS!!!! 7.If you must continue to argue this with me then do this before you post again find a match where someone has a tank, use AV weaponry whether it's a Malitia FG, Swarm or your "Holy AV grenade" and see if you can OHK it I am willing to bet you won't be able to. Thus rendering your argument moot.
End of Story. Good day sir. |
ArMaGeDoN The Cat
Systems Federation Coalition of Galactic Unity
157
|
Posted - 2012.12.21 15:44:00 -
[27] - Quote
Either have high tanking with low damage output or low tanking with high damage output. Can't have best of both worlds, even if you spend a million, its still better than infantry no matter what you choose.
"Lol no there shouldn't. A HAV that is hard to take down will have cost millions of SP to build. why should there be something you can get, with no SP loss, be strong enough to take a HAV down?
Militia equipment should barely scratch a proto vehicle"
Yes, like Militia dropsuits barely scratch Prototype dropsuits... oh wait. |
NAV HIV
The Generals
151
|
Posted - 2012.12.21 15:50:00 -
[28] - Quote
Sir Meode wrote:ArMaGeDoN The Cat wrote:There was already a thread about it. Tanks are super powerful, there SHOULD be a militia weapon that can take them down. You just want a stompfest of infantry, well now you have to work for it. Lol no there shouldn't. A HAV that is hard to take down will have cost millions of SP to build. why should there be something you can get, with no SP loss, be strong enough to take a HAV down? Militia equipment should barely scratch a proto vehicle
1200 DMG on that MT Forge. What were they thinking? What is the Max armor we get from a Type A plate? Not even 3k. How much does it cost? And penalties? Now with the free Heavy Skinweave suite and a 1500 isk Forge gun how much SP and ISK do you need to deal that kind of damage? |
Django Quik
R.I.f.t
220
|
Posted - 2012.12.21 17:22:00 -
[29] - Quote
WHz DS9899 wrote:I call BS on that entire reply. HAV's ARE ment to soak up fire. and it's not impossible when it's happened several times to me. I've even seen sagris's get blown up by one standerd AV grenade... a fully fitted Sagris shouldn't be done like that. And what does it matter that only heavies can fit them? Most people that's skilled toward ground troops have have heavy skills by now (or should have them anyways). They would also have Forge Gun skills, and grandier skills at max. How about this: you try using a HAV and see how fast just one AV grenade kills you. You see how fast just one Forge Gun kills you. And don't tell me how to drive my HAV. I move around the map, and give help where needed. It's not fair when I get one shotted by a Forge Gun sitting in a hill that I can't even hit them at. HAV's are not supposed to be glass cannons, LAV's especially the high tier ones shouldn't be made out of paper, and the ShitShips souldn't be ****. For a 600k HAV, I should be able to without turning on any modules, take at least 8 Forge Gun shots before dying, a fully fitted T1 LAV should be able to take 4, and a fully fitted T1 Dropship should be able to take 5 At advanced level Forge guns (regular). None of them should one shot something that costs way more.
Ha! You call BS!? Your's is the most BS on this thread! A standard AV grenade won't even OHK a starter fit LAV unless it's already taken at least a bit of damage. I've tried AV nading tanks before and it is effective but it takes at least 4 to take out a pretty run of the mill sica or soma.
Let me make absolutely clear one important thing that should really put this entire discussion to rest: There is absolutely no weapon that can kill any tank in one hit.
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Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.21 17:50:00 -
[30] - Quote
Django Quik wrote:There is absolutely no weapon that can kill any tank in one hit.
I doubt that's true. There are some pretty horrifically bad HAV fittings out there.
I wouldn't be surprised if My First LOLTank could be killed by a well-fitted Forge Gunner in one hit. of course, to balance that, My First LOLTank is almost certainly cheaper to restock than the Heavy that killed me. |
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