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621. I knew there was gonna be no love for scouts but. - in General Discussions [original thread]
Iron Wolf Saber wrote: Jadd Hatchen wrote: Sinboto Simmons wrote: A shield recharge delay nerf, really? What logical reason could there be behind nerfing an already under preforming mod, without adding any kind of buff to counter it no l...
- by Jadd Hatchen - at 2013.12.05 15:59:00
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622. I knew there was gonna be no love for scouts but. - in General Discussions [original thread]
Tch Tch wrote: It's a mace made out of an Amarr helmet and a scrambler rifle for the basic minmaters melee weapon and flail for the ADV is made from an Amarr heavies arm holding a proximity mine to give it AV ability. Hardest thing was to get ...
- by Jadd Hatchen - at 2013.12.05 15:58:00
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623. Figured Out What Is Causing The Lag In PC Matches! - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: SponkSponkSponk wrote: How bout this? http://www.youtube.com/watch?v=Yz2h-VfDJy4 Hi, thank you for the video. We are already aware of this specific issue shown there. Do you perhaps have a video that demonstr...
- by Jadd Hatchen - at 2013.12.05 15:44:00
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624. No HMG Fix? Despite Proven That It's Broken?! - in General Discussions [original thread]
J0hlss0n wrote: HowDidThatTaste wrote: What is sad is there are so few heavy HMG users left who are even fighting for a fix. Most great heavies have moved on to the rifle brigade As long as Im in a heavy suit, I will be carrying either...
- by Jadd Hatchen - at 2013.12.05 15:33:00
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625. No HMG Fix? Despite Proven That It's Broken?! - in General Discussions [original thread]
Lance 2ballzStrong wrote: Soooo having a pixel to aim with is not broken? And you call me stupid? How about you become R.E.L.E.V.A.N.T. before calling someone names Oh btw, the HMG is suppose to have a cone of fire aka, bullet spread. T...
- by Jadd Hatchen - at 2013.12.05 15:21:00
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626. Before you shield -QQ... - in General Discussions [original thread]
Shutter Fly wrote: You can say adapt all you want, but if the options aren't there then you're just blowing hot air. I already dual tank my Min Assault, but now I can't even do that. One of my low slots now has to be a Regulator, leaving me wit...
- by Jadd Hatchen - at 2013.12.05 14:34:00
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627. How are we supposed to use the minmatar assault? - in General Discussions [original thread]
Boot Booter wrote: Tl;dr Summary: The shield nerf hits minmatar assaults the hardest So now I am really confused. I have been using the minmatar assault since it came out. It has always been slightly inferior to the other assaults but I've pu...
- by Jadd Hatchen - at 2013.12.04 22:47:00
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628. FW 2.0 - Friendly Fire on for Orbital Strikes? - in General Discussions [original thread]
DUST Fiend wrote: CCP Nullarbor wrote: Yes, and if you kill too many people with an orbital and they punish you for it you will be kicked for the rest of the day. That's gonna be harsh with the connection delay for EVE orbitals. You're goi...
- by Jadd Hatchen - at 2013.12.04 22:40:00
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629. Shooting the elephant in the room (Dev's might find this interesting) - in General Discussions [original thread]
Cosgar wrote: Jadd Hatchen wrote: knight of 6 wrote: I feel as if scouts are being completely ignored in this debate... How is making scouts "invisible" to scanning ignoring them? Ask 10 different players what they think a scouts r...
- by Jadd Hatchen - at 2013.12.04 22:30:00
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630. I knew there was gonna be no love for scouts but. - in General Discussions [original thread]
Sinboto Simmons wrote: A shield recharge delay nerf, really? What logical reason could there be behind nerfing an already under preforming mod, without adding any kind of buff to counter it no less? It could have been worse... It could ha...
- by Jadd Hatchen - at 2013.12.04 22:15:00
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631. The Glaring Gamestop Problem - in General Discussions [original thread]
Jadek Menaheim wrote: I decided to risk it and purchase an Elite Pack and Veteran Pack out of sheer experimental curiosity from Gamestop.com. I have currently received a physical copy of a redeem key for the Elite Pack and an email correspond...
- by Jadd Hatchen - at 2013.12.04 22:09:00
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632. Just had an Epiphany about Proto Suits!! - in General Discussions [original thread]
R F Gyro wrote: Luna Angelo wrote: I know, I like saying no all the time. Caldari: One more High, Higher CPU/PG, more Shield recharge Amarr: One more Low, Higher CPU/PG, more speed Gallente: One more Low, Higher CPU/PG, more Speed Minmatar:...
- by Jadd Hatchen - at 2013.12.04 22:02:00
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633. Shooting the elephant in the room (Dev's might find this interesting) - in General Discussions [original thread]
knight of 6 wrote: Magnus Amadeuss wrote: Let me field this. First you have to look at how weapons are categorized in Dust here . There are 5 groups of weapon types here. So Flaylock/MD/Swarms are all categorized under explosive weapon...
- by Jadd Hatchen - at 2013.12.04 21:52:00
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634. Shooting the elephant in the room (Dev's might find this interesting) - in General Discussions [original thread]
knight of 6 wrote: I feel as if scouts are being completely ignored in this debate... How is making scouts "invisible" to scanning ignoring them?
- by Jadd Hatchen - at 2013.12.04 21:49:00
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635. Just had an Epiphany about Proto Suits!! - in General Discussions [original thread]
Pr0phetzReck0ning wrote: What if CCP created new dropsuits beyond Proto!? Think about it? Proto suits are Prototypes of something more Finalised something that has yet to be released onto the world. I personally think giving us atleast 1 more D...
- by Jadd Hatchen - at 2013.12.04 21:47:00
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636. As a new player, this game is brutally unwelcoming. I also think it lacks soul. - in General Discussions [original thread]
It's great to hear your input and impressions of the game and it helps to provide more insight. 1) I agree that the NPE is horrible still. It's better than it was, but still too dumb and simple. Players have to be shown more of the game's option...
- by Jadd Hatchen - at 2013.12.04 21:22:00
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637. Figured Out What Is Causing The Lag In PC Matches! - in Technical Support/Bugs [original thread]
Ku Shala wrote: well done would make sense. i've always thought links and hives had something to do with it... although I've had PC lag in matches with only max vehicles deployed so maybe this is only part of it. Actually that would be direc...
- by Jadd Hatchen - at 2013.12.04 20:09:00
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638. Someone needs to broker the peace here, so let's get that ball rolling right... - in General Discussions [original thread]
Ander Thedas wrote: Proto-stompers. There's a lot of strong emotion linked to them on both sides of the table. Proto-stompers think (accurately) that they've earned their right to use that gear and if they can afford it (regardless of the metho...
- by Jadd Hatchen - at 2013.12.04 20:06:00
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639. Name of a song that represents DUST 514 with little words. - in General Discussions [original thread]
I like this one: http://www.youtube.com/watch?v=rdB6TGonTms
- by Jadd Hatchen - at 2013.12.04 20:03:00
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640. Added shield extender penalty - stacking slows down the depleted shield recharge... - in General Discussions [original thread]
Karl Marx II wrote: hmm .... Yes .. so ... with armour tanking and damage mods in the high slots being FoTM you decide to nerf shield extenders .... Seriously that logic is just fantastic Complex shield regulators give a 25% reduction compa...
- by Jadd Hatchen - at 2013.12.04 19:59:00
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