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Himiko Kuronaga
Fatal Absolution
2461
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Posted - 2013.12.05 09:02:00 -
[31] - Quote
Jadd Hatchen wrote:Lance 2ballzStrong wrote:I didn't search for the thread that a dude made with a video proving the aiming is broken. To be more specific, the "cone of fire" is the literally the size of a pixel. Logibro passed through I think saying something about telling the devs... but yeeeeaaaaa, after that not a word from anyone about it.
So here's 1.7, not a word from any dev about fixing the broken mechanic. Maybe 1.8? I don't think CCP understand the frustration people go through knowing their weapon is broken beyond belief, and there's no ETA on a fix. No rush, it's only a broken weapon that the masses don't use.
Would bet if it was the AR that fix would have been patched in a week. You're stupid.
No, I'm pretty sure you are. |
Rusty Shallows
555
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Posted - 2013.12.05 09:13:00 -
[32] - Quote
Lance 2ballzStrong wrote:Jadd Hatchen wrote:Lance 2ballzStrong wrote:I didn't search for the thread that a dude made with a video proving the aiming is broken. To be more specific, the "cone of fire" is the literally the size of a pixel. Logibro passed through I think saying something about telling the devs... but yeeeeaaaaa, after that not a word from anyone about it.
So here's 1.7, not a word from any dev about fixing the broken mechanic. Maybe 1.8? I don't think CCP understand the frustration people go through knowing their weapon is broken beyond belief, and there's no ETA on a fix. No rush, it's only a broken weapon that the masses don't use.
Would bet if it was the AR that fix would have been patched in a week. You're stupid. That video didn't prove that the HMG was broken, it only proved that the aiming reticule provided in the game was wrong! Instead of providing you with a "spray and pray" lazy shooter weapon they gave you a super accurate automatic heavy weapon. Learn what the REAL characteristics of the weapons in this game ARE and replace your imaginary misconceptions about them, then use them to better effect. Soooo having a pixel to aim with is not broken? And you call me stupid? How about you become R.E.L.E.V.A.N.T. before calling someone names Oh btw, the HMG is suppose to have a cone of fire aka, bullet spread. The video also proved there's no bullet spread. "Knowing is half the battle" Actually Jadd's reaction isn't all that uncommon. A number of people saw the video and made the assumption HMGs were getting all the DPS through the dot. Obviously if that was the case there would have been "HMG is OP!!!" threads left and right after the last hit-detection improvement.
Personally I want to know where the missing dispersion shots went?
"She may not be Miss Right but she'll do right now." SR-71
310k+ SP for +0.05m/s (>2in) on a Heavy. Totally worth it.
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ZiwZih
Seraphim Initiative..
277
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Posted - 2013.12.05 11:33:00 -
[33] - Quote
Seeing Heavy on the field today is like watching those RE montages with funny flying rag-dolls. No excitement. :(
ZEN 514
Novi Eden na na+íem jeziku GÇö eveonline.rs
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Snagman 313
Carbon 7 CRONOS.
175
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Posted - 2013.12.05 12:17:00 -
[34] - Quote
I really do worry about the heavy class as a whole in Dust it doesn't seem to have be going anywhere other than down from closed beta.
We got a bit of a reprieve on the last patch with a bit more armour but now with the new rifles coming in and engagement ranges increasing I find myself wishing for the old sharpshooter skill for the HMG, how many times have I found myself engaged at 30 to 40m in a street and running for cover while a lone guy with an AR pegs me, I can't stop to fire or I'll get headshot and if I advance he'll likely fall back to stay out of my optimal. Don't get me wrong put me inside of 30m and I'll shred most suits regardless of level as long as I'm using an equivalent level of gear but otherwise I'm in trouble, the ones that give me the most hassle are Gal suits with plates and Proto AR/SCR no doubt the guys are good and just peg me with headshots while I do the same but at least all their DPS goes on target I reckon the Fairies take the rest of mine.
The only HMG that really deals out the pain like I feel it should is the Gatsuns Min-7 but I don't come across them very often. It's the one fitting I have used recently against a Protobear squad in FW where they backed off, the first time in a long time when I felt that they were saying "Fcking hell lads watch out that heavy's nasty" but to have to use an Officer weapon with 2 complex damage mods to get the effect that most heavies should give in some way or another is a bit of a heartache for me at least.
I'm not the best HMG operator my main passion is the FG and Big game hunting but I ain't all that bad either. So I would have to look to folks like Lance, Smurf and DS-10 for true high end opinions on the right setup and how they perform in PC but I've got plenty of experience in Pubs and FW, and against experienced players it's not good in comparison to other setups.
Personally I think rather than looking at Heavies in the grand scheme of things CCP need to look at them singularly and decide what it should do and what it should be capable of rather than going it's got 20% more DPS than the equivalent AR setup so it's a heavy. I do understand the need for balance having reaped the battlefields in Chromosome but at least then shotgun Scouts terrified me and I scared AR users a bit.
Also who the hell implemented the Sentinel bonus of reduced feedback damage!!! For a weapon we won't have for another six months at best.... grumble grumble well I'm off to blow up vehicles for the time being.
Closed Beta AV veteran
I drink because I play Dust
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GRUNT 78
Namtar Elite Gallente Federation
20
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Posted - 2013.12.05 12:47:00 -
[35] - Quote
HowDidThatTaste wrote:What is sad is there are so few heavy HMG users left who are even fighting for a fix.
Most great heavies have moved on to the rifle brigade Sad but true, I mean we've only been asking for hmg fix since deployment of uprising 6 months ago,(I reiterate), 6 MONTHS. The extinction of the TRUE HEAVY is very real and CCP has to be aware of the hvy class populace decrease. People just gave up,stopped askin and moved on. Btw,are there even any hvy's in the CPM? Need to have SOMEONE stand for heavy's. WE NEED A VOICE!! |
Ryme Intrinseca
The Rainbow Effect
313
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Posted - 2013.12.05 12:59:00 -
[36] - Quote
I put 22mil SP into a pure heavy build but have barely touched it since I specced ARs and logi a month ago. Forge remains a viable role in competitive matches, especially now swarms and AV nades have been heavily nerfed, but I don't like forging in pubs, simply because it's boring. The HMG is nowhere near where it should be, and loses to AR or ScR at all ranges in a 1-on-1 situation where combatants are similarly skilled. |
The Attorney General
ZionTCD
1536
|
Posted - 2013.12.05 13:37:00 -
[37] - Quote
Although everyone who has tried to roll an HMG in PC will be able to tell you how UP it is, there is something in the patch notes that seem to have gone unnoticed.
Quote: Added physical impulses to all weapon impacts.
I am not saying that it will be fine, or that it still doesn't need to have the cone of fire looked at, but depending on how this is calibrated there could be a role for the HMG if these impact forces are set in such a way.
So it might not be all dark.
Maybe.
Mr. Hybrid Vayu.
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Snagman 313
Carbon 7 CRONOS.
177
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Posted - 2013.12.05 14:28:00 -
[38] - Quote
The Attorney General wrote:Although everyone who has tried to roll an HMG in PC will be able to tell you how UP it is, there is something in the patch notes that seem to have gone unnoticed. Quote: Added physical impulses to all weapon impacts.
I am not saying that it will be fine, or that it still doesn't need to have the cone of fire looked at, but depending on how this is calibrated there could be a role for the HMG if these impact forces are set in such a way. So it might not be all dark. Maybe.
Interesting interesting, I must admit I just scanned over it. I wonder if it will be a flat impulse across the board i.e. not taking damage into account but improving high fire rate weapons or if it will be ramped up or down on weapon damage hmmmmm very interesting. Good spot mate!
Closed Beta AV veteran
I drink because I play Dust
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J0hlss0n
Molon Labe. RISE of LEGION
54
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Posted - 2013.12.05 14:31:00 -
[39] - Quote
HowDidThatTaste wrote:What is sad is there are so few heavy HMG users left who are even fighting for a fix.
Most great heavies have moved on to the rifle brigade
As long as Im in a heavy suit, I will be carrying either a HMG or a Forge, thats the way of playing a heavy if you ask me. |
Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
148
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Posted - 2013.12.05 15:21:00 -
[40] - Quote
Lance 2ballzStrong wrote:Soooo having a pixel to aim with is not broken? And you call me stupid? How about you become R.E.L.E.V.A.N.T. before calling someone names Oh btw, the HMG is suppose to have a cone of fire aka, bullet spread. The video also proved there's no bullet spread. "Knowing is half the battle"
WOW, you still don't get it do you?
It doesn't matter what any "intent" was. What matters is how it works! Yes, the video proves there is no spread, does that mean it's broken? NO. It is very accurate, so use that to your advantage and stop trying to use it for the non-existent spray that is not there. And what is your beef with a pixel? An aiming sight is an aid in aiming. It doesn't matter if it's a pixel, a plus sign, an x, a square, a circle, a set of lines that snake into the distance, or whatever... Learn to use it correctly and you can hit the target every time.
Yes knowing is part of the battle, but in this case you know that the HMG is not a spray and pray weapon, but insist that it should be... I call that insanity.
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Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
149
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Posted - 2013.12.05 15:33:00 -
[41] - Quote
J0hlss0n wrote:HowDidThatTaste wrote:What is sad is there are so few heavy HMG users left who are even fighting for a fix.
Most great heavies have moved on to the rifle brigade As long as Im in a heavy suit, I will be carrying either a HMG or a Forge, thats the way of playing a heavy if you ask me.
Good for you, but I feel for the heavies as there is still only one race's version to choose from and only two races' weapons to choose from and they don't even MATCH!
Amarr Heavy suit - No Amarr Heavy Weapon (assumed to be a heavy laser) no Minmatar Heavy suit - HMG is the Mimatar Heavy weapon no Caldari Heavy suit - Forge Gun is the Caldari Heavy weapon no Galente Heavy suit - no Galente Heavy weapon (assumed to be a blaster)
This is the real reason that trying to be Heavy suit operator sucks, you are limited to choices that make no sense.
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Atiim
Living Like Larry Schwag
1599
|
Posted - 2013.12.05 15:48:00 -
[42] - Quote
AR Scrub wrote: LOL
I see heavies do fine all the time in PUB Matches.
I almost lost to a Boundless HMG with my Duvolle, and if it can almost kill me when I'm using my AR, it needs to be nerfed.
Maybe when you heavies GET GOOD, you'll realize that your class is F***ing OP.
My Very First Thread About Tanks
-HAND
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RAMB0
Condotta Rouvenor Gallente Federation
25
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Posted - 2013.12.05 15:57:00 -
[43] - Quote
Jadd Hatchen wrote:Lance 2ballzStrong wrote:I didn't search for the thread that a dude made with a video proving the aiming is broken. To be more specific, the "cone of fire" is the literally the size of a pixel. Logibro passed through I think saying something about telling the devs... but yeeeeaaaaa, after that not a word from anyone about it.
So here's 1.7, not a word from any dev about fixing the broken mechanic. Maybe 1.8? I don't think CCP understand the frustration people go through knowing their weapon is broken beyond belief, and there's no ETA on a fix. No rush, it's only a broken weapon that the masses don't use.
Would bet if it was the AR that fix would have been patched in a week. You're stupid. That video didn't prove that the HMG was broken, it only proved that the aiming reticule provided in the game was wrong! Instead of providing you with a "spray and pray" lazy shooter weapon they gave you a super accurate automatic heavy weapon. Learn what the REAL characteristics of the weapons in this game ARE and replace your imaginary misconceptions about them, then use them to better effect.
Do you talk to people like that in person or only when hiding behing a monitor? |
boba's fetta
Operation Clone Shield
118
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Posted - 2013.12.05 16:00:00 -
[44] - Quote
the hmg is a joke. instead of the very real fear i had when meeting one in cqc i mearly pull out my smg and hose them down. i want hmgs to be a real meanace again. and i dont even use the damm thing. |
Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
149
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Posted - 2013.12.05 16:10:00 -
[45] - Quote
RAMB0 wrote:Do you talk to people like that in person or only when hiding behing a monitor?
Actually I talk worse than that to my friends. the better I know someone the more 'comfortable' I am in letting them know how I really feel. |
HowDidThatTaste
Ancient Exiles. Renegade Alliance
4093
|
Posted - 2013.12.05 16:11:00 -
[46] - Quote
Here is a link to the video showing the issue with the HMG at this time in case any one has missed it
https://forums.dust514.com/default.aspx?g=posts&m=1490858#post1490858 |
I-Shayz-I
I-----I
1532
|
Posted - 2013.12.05 16:18:00 -
[47] - Quote
Lance 2ballzStrong wrote: Would bet if it was the AR that fix would have been patched in a week.
https://forums.dust514.com/default.aspx?g=posts&t=123355
Already made a post about the problem with the AR. Guarantee the AR needs a nerf fix and not a buff fix, but it's stupid either way that the HMG thing isn't top priority, and that they needed a FREAKING VIDEO just to actually give us some acknowledgement on the subject.
Links:
List of Most Important Threads
I make logistics videos!
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MassiveNine
0uter.Heaven Proficiency V.
562
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Posted - 2013.12.05 16:20:00 -
[48] - Quote
Jadd Hatchen wrote:RAMB0 wrote:Do you talk to people like that in person or only when hiding behing a monitor? Actually I talk worse than that to my friends. the better I know someone the more 'comfortable' I am in letting them know how I really feel.
You must not have many friends. The HMG since the day of it's inception has always been defined as a weapon with a large cone of fire designed to damage several people at once. This isn't something that we think it should be, this is what we have been told by CCP that it should be.
Official DUST514 LAV Mechanic
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Lance 2ballzStrong
SyNergy Gaming EoN.
4585
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Posted - 2013.12.05 18:17:00 -
[49] - Quote
MassiveNine wrote:Jadd Hatchen wrote:RAMB0 wrote:Do you talk to people like that in person or only when hiding behing a monitor? Actually I talk worse than that to my friends. the better I know someone the more 'comfortable' I am in letting them know how I really feel. You must not have many friends. The HMG since the day of it's inception has always been defined as a weapon with a large cone of fire designed to damage several people at once. This isn't something that we think it should be, this is what we have been told by CCP that it should be.
woah... engaging a troll with logic? That never goes well around here. Watch him call you names, and then proceed to give opinions as fact.
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
151
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Posted - 2013.12.05 18:19:00 -
[50] - Quote
MassiveNine wrote:Jadd Hatchen wrote:RAMB0 wrote:Do you talk to people like that in person or only when hiding behing a monitor? Actually I talk worse than that to my friends. the better I know someone the more 'comfortable' I am in letting them know how I really feel. You must not have many friends. The HMG since the day of it's inception has always been defined as a weapon with a large cone of fire designed to damage several people at once. This isn't something that we think it should be, this is what we have been told by CCP that it should be.
Well until they actually change it, it remains to be a highly accurate, high damage, close range weapon.
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Xocoyol Zaraoul
Superior Genetics
1590
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Posted - 2013.12.05 18:21:00 -
[51] - Quote
I feel like the only guy who likes the zero dispersion...
Closed Beta Vet
Reading the forums detracts from overall enjoyment of the game
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Lance 2ballzStrong
SyNergy Gaming EoN.
4586
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Posted - 2013.12.05 18:22:00 -
[52] - Quote
Jadd Hatchen wrote:MassiveNine wrote:Jadd Hatchen wrote:RAMB0 wrote:Do you talk to people like that in person or only when hiding behing a monitor? Actually I talk worse than that to my friends. the better I know someone the more 'comfortable' I am in letting them know how I really feel. You must not have many friends. The HMG since the day of it's inception has always been defined as a weapon with a large cone of fire designed to damage several people at once. This isn't something that we think it should be, this is what we have been told by CCP that it should be. Well until they actually change it, it remains to be a highly accurate, high damage, close range weapon.
"high damage"? haha
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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George Moros
Area 514
204
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Posted - 2013.12.05 19:10:00 -
[53] - Quote
Jadd Hatchen wrote:Lance 2ballzStrong wrote:Soooo having a pixel to aim with is not broken? And you call me stupid? How about you become R.E.L.E.V.A.N.T. before calling someone names Oh btw, the HMG is suppose to have a cone of fire aka, bullet spread. The video also proved there's no bullet spread. "Knowing is half the battle" WOW, you still don't get it do you? It doesn't matter what any "intent" was. What matters is how it works! Yes, the video proves there is no spread, does that mean it's broken? NO. It is very accurate, so use that to your advantage and stop trying to use it for the non-existent spray that is not there. And what is your beef with a pixel? An aiming sight is an aid in aiming. It doesn't matter if it's a pixel, a plus sign, an x, a square, a circle, a set of lines that snake into the distance, or whatever... Learn to use it correctly and you can hit the target every time. Yes knowing is part of the battle, but in this case you know that the HMG is not a spray and pray weapon, but insist that it should be... I call that insanity.
So, let's use an (exaggerated) analogy to see how insanely pointless your arguments really are. Suppose CCP changes the HMG by making it work exactly like a sniper rifle. You know, semi-automatic, high damage, extremely long range, high power scope but no hipfire aiming reticule etc. And while all the mechanics of the HMG are actually that of a sniper rifle, CCP insists that it is in fact, a HMG (it looks like a HMG, after all). So, of course, people start complaining and whining that HMG isn't working as intended (or at least, as any intuitive reasoning would expect it to work). And your reply to them would be - "It doesn't matter what any "intent" was. What matters is how it works!" ?
Really?
Pulvereus ergo queritor.
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Atiim
Living Like Larry Schwag
1607
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Posted - 2013.12.05 19:15:00 -
[54] - Quote
Jadd Hatchen wrote:MassiveNine wrote:Jadd Hatchen wrote:RAMB0 wrote:Do you talk to people like that in person or only when hiding behing a monitor? Actually I talk worse than that to my friends. the better I know someone the more 'comfortable' I am in letting them know how I really feel. You must not have many friends. The HMG since the day of it's inception has always been defined as a weapon with a large cone of fire designed to damage several people at once. This isn't something that we think it should be, this is what we have been told by CCP that it should be. Well until they actually change it, it remains to be a highly accurate, high damage, close range weapon. What is your definition of high damage? Are you referring to the Burst HMG?
Even then it can't outperform most High damage CQC weapons.
And there is a fine line between high accuracy and laser accuracy, which is currently what the HMG has. Laser accuracy.
It operates like a CQC Laser Rifle, but the weapon is huge, you have slow turning & strafing speeds, a reticule that is as misleading as this game's "diversity"; it becomes broken.
The fact that has a reticule highly similar to the shotgun, I doubt that CCP designed it to be the way it is.
I thought my troll when I said the HMG was fine was funny, but you.....
Your just terrible.
My Very First Thread About Tanks
-HAND
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Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
152
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Posted - 2013.12.05 19:18:00 -
[55] - Quote
George Moros wrote:So, let's use an (exaggerated) analogy to see how insanely pointless your arguments really are. Suppose CCP changes the HMG by making it work exactly like a sniper rifle. You know, semi-automatic, high damage, extremely long range, high power scope but no hipfire aiming reticule etc. And while all the mechanics of the HMG are actually that of a sniper rifle, CCP insists that it is in fact, a HMG (it looks like a HMG, after all). So, of course, people start complaining and whining that HMG isn't working as intended (or at least, as any intuitive reasoning would expect it to work). And your reply to them would be - "It doesn't matter what any "intent" was. What matters is how it works!" ?
Really?
Yes really.
EVE and now DUST have this one thing in common. Items, functions, tool, etc in (and sometimes outside of) the game are just that... tools for the players to determine how and when to put to best usage. If an HMG is a better sniper rifle, then guess what weapon snipers will end up using? Similarly, there is an option to add players to your contacts list and then see when they log in or not. In EVE you don't put your friends in this list, you put your war targets in this list... Then when they log in you know it and can either take precautions to be more careful or to track them down and kill them. It's a mechanic to let you keep track of your "friends" but it makes a much better tool to keep intel on your enemies.
It doesn't matter how a game mechanic works, it just matters that you use it to your advantage.
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boowah Critical
RETR0 PR0 GAMERS INTERGALACTIC WARPIGS
1
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Posted - 2013.12.06 12:40:00 -
[56] - Quote
Snagman 313 wrote:I really do worry about the heavy class as a whole in Dust it doesn't seem to have be going anywhere other than down from closed beta.
We got a bit of a reprieve on the last patch with a bit more armour but now with the new rifles coming in and engagement ranges increasing I find myself wishing for the old sharpshooter skill for the HMG, how many times have I found myself engaged at 30 to 40m in a street and running for cover while a lone guy with an AR pegs me, I can't stop to fire or I'll get headshot and if I advance he'll likely fall back to stay out of my optimal. Don't get me wrong put me inside of 30m and I'll shred most suits regardless of level as long as I'm using an equivalent level of gear but otherwise I'm in trouble, the ones that give me the most hassle are Gal suits with plates and Proto AR/SCR no doubt the guys are good and just peg me with headshots while I do the same but at least all their DPS goes on target I reckon the Fairies take the rest of mine.
The only HMG that really deals out the pain like I feel it should is the Gatsuns Min-7 but I don't come across them very often. It's the one fitting I have used recently against a Protobear squad in FW where they backed off, the first time in a long time when I felt that they were saying "Fcking hell lads watch out that heavy's nasty" but to have to use an Officer weapon with 2 complex damage mods to get the effect that most heavies should give in some way or another is a bit of a heartache for me at least.
I'm not the best HMG operator my main passion is the FG and Big game hunting but I ain't all that bad either. So I would have to look to folks like Lance, Smurf and DS-10 for true high end opinions on the right setup and how they perform in PC but I've got plenty of experience in Pubs and FW, and against experienced players it's not good in comparison to other setups.
Personally I think rather than looking at Heavies in the grand scheme of things CCP need to look at them singularly and decide what it should do and what it should be capable of rather than going it's got 20% more DPS than the equivalent AR setup so it's a heavy. I do understand the need for balance having reaped the battlefields in Chromosome but at least then shotgun Scouts terrified me and I scared AR users a bit.
Also who the hell implemented the Sentinel bonus of reduced feedback damage!!! For a weapon we won't have for another six months at best.... grumble grumble well I'm off to blow up vehicles for the time being. +1 The CCP promised us when they opened sentinel class in DS they will give us a new weapon what will make usefull the sentinel weapon bonus. It was 6 months ago?! Ty!! Why couldn't set up an useable (compensate) bonus temporarly give us on it, like 1-2% +on hmg damage?! As I see from 1.3 the heavies are unforgotten soldiers. |
George Moros
Area 514
206
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Posted - 2013.12.06 14:19:00 -
[57] - Quote
Jadd Hatchen wrote: Yes really.
EVE and now DUST have this one thing in common. Items, functions, tool, etc in (and sometimes outside of) the game are just that... tools for the players to determine how and when to put to best usage. If an HMG is a better sniper rifle, then guess what weapon snipers will end up using? Similarly, there is an option to add players to your contacts list and then see when they log in or not. In EVE you don't put your friends in this list, you put your war targets in this list... Then when they log in you know it and can either take precautions to be more careful or to track them down and kill them. It's a mechanic to let you keep track of your "friends" but it makes a much better tool to keep intel on your enemies.
It doesn't matter how a game mechanic works, it just matters that you use it to your advantage.
I am very well aware of the fact that in EVE, contact lists and local chat channels, are used as intel tools, and not for comms. However, even in EVE, you don't have autocannons that work like beam lasers. And if autocannons were made to work like beam lasers (for whatever reason), the ensuing shitstorm on EVE forums would be spectacular.
Pulvereus ergo queritor.
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ReGnYuM
Vindictive State
1435
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Posted - 2013.12.06 14:32:00 -
[58] - Quote
So OP is mad that his HMG, with the Highest RoF, with zero dispersion, in hitscan... is broken
LMFAO
If you never heard of ReGnYuM, you're neither Good or Relevant in Dust 514.
KDR>ALL
Sig Move: Minmatar Crub Stomp
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Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
168
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Posted - 2013.12.06 14:49:00 -
[59] - Quote
George Moros wrote:I am very well aware of the fact that in EVE, contact lists and local chat channels, are used as intel tools, and not for comms. However, even in EVE, you don't have autocannons that work like beam lasers. And if autocannons were made to work like beam lasers (for whatever reason), the ensuing shitstorm on EVE forums would be spectacular.
And all the while during that shitstorm, those EVE players with autocannons would be reaping all the tears in the game.
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IraqiFriendshipExplosive
Edimmu Warfighters Gallente Federation
12
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Posted - 2013.12.06 16:04:00 -
[60] - Quote
Lance 2ballzStrong wrote:I didn't search for the thread that a dude made with a video proving the aiming is broken. To be more specific, the "cone of fire" is the literally the size of a pixel. Logibro passed through I think saying something about telling the devs... but yeeeeaaaaa, after that not a word from anyone about it.
So here's 1.7, not a word from any dev about fixing the broken mechanic. Maybe 1.8? I don't think CCP understand the frustration people go through knowing their weapon is broken beyond belief, and there's no ETA on a fix. No rush, it's only a broken weapon that the masses don't use.
Would bet if it was the AR that fix would have been patched in a week.
Dude, PC matches have been laggy and frame rate BROKEN for over a year with no fix in sight. Why do you think people keep leaving this game? haha. |
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